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{{ | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
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{{#lst:{{BASEPAGENAME}}/Data|236P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|236P Extra}} | ||
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{{Description|14|text=*Item startup at 13F [25F] | {{Description|14|text= | ||
{{ColumnList|text=*Item startup at 13F [25F] | |||
*Values in [ ] are for Charged version | *Values in [ ] are for Charged version | ||
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{{AttackVersion|name=From The Front |subtitle=214P}} | {{AttackVersion|name=From The Front |subtitle=214P}} | ||
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{{#lst:{{BASEPAGENAME}}/Data|214S Extra}} | {{#lst:{{BASEPAGENAME}}/Data|214S Extra}} | ||
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{{Description|14|text=*Startup to hit standing Sol is 64F | {{Description|14|text= | ||
{{ColumnList|text= | |||
*Startup to hit standing Sol is 64F | |||
*Switches to Bounce Recovery Animation on hit or block | *Switches to Bounce Recovery Animation on hit or block | ||
*Bounce Recovery Animation: Until landing+6 | *Bounce Recovery Animation: Until landing+6 | ||
*Frame advantage is against Sol | *Frame advantage is against Sol | ||
}} | |||
}} | |||
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{{AttackVersion|name=Spear Point Centripetal Dance |subtitle=236S|rowspan=2}} | {{AttackVersion|name=Spear Point Centripetal Dance |subtitle=236S|rowspan=2}} |
Revision as of 06:53, 27 March 2021
System Data
Normal Moves
Universal Mechanics
Special Moves
Items
Overdrives
Instant Kill
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | - | - | c.S, f.S, 2S | 2H, 6H | D, 2D | Jump, Sp |
2P | - | - | 2S | 2H | D, 2D | Sp |
6P | - | - | - | - | - | Sp |
5K | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | - | - | f.S | 5H | 5D, 2D | Jump, Sp |
c.S | 5P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | - | - | 5H | 5D | Sp |
2S | - | - | - | 5H, 2H | 5D, 2D | Jump, Sp |
5H | - | - | - | - | 5D, 2D | Sp |
2H | 6P | - | - | - | 5D | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | - |
2D | - | - | - | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | - | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | - | j.D | Jump, Sp |
j.S | j.P | - | - | j.H | - | Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGXRD-R2/Faust/Data.