GGXRD-R2/Frame Data and File:GGACR Johnny ex k.png: Difference between pages

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== [[Using Frame Data|How To Read Frame Data]] ==


==Character Index==
<div class="center" style="width:auto; margin-left:auto; margin-right:auto;">
[[File:GGXRD-R_Answer_Icon.png|link=GGXRD-R2/Answer/Frame Data]]
[[File:GGXRD-R_Axl_Icon.png|link=GGXRD-R2/Axl Low/Frame Data]]
[[File:GGXRD-R_Baiken_Icon.png|link=GGXRD-R2/Baiken/Frame Data]]
[[File:GGXRD-R_Bedman_Icon.png|link=GGXRD-R2/Bedman/Frame Data]]
[[File:GGXRD-R_Chipp_Icon.png|link=GGXRD-R2/Chipp Zanuff/Frame Data]]
[[File:GGXRD-R_Dizzy_Icon.png|link=GGXRD-R2/Dizzy/Frame Data]]
[[File:GGXRD-R_Elphelt_Valentine_Icon.png|link=GGXRD-R2/Elphelt Valentine/Frame Data]]
[[File:GGXRD-R_Faust_Icon.png|link=GGXRD-R2/Faust/Frame Data]]
<br/>
[[File:GGXRD-R_I-No_Icon.png|link=GGXRD-R2/I-No/Frame Data]]
[[File:GGXRD-R_Jack-O'_Icon.png|link=GGXRD-R2/Jack-O'/Frame Data]]
[[File:GGXRD-R_Jam_Icon.png|link=GGXRD-R2/Jam Kuradoberi/Frame Data]]
[[File:GGXRD-R_Johnny_Icon.png|link=GGXRD-R2/Johnny/Frame Data]]
[[File:GGXRD-R_Kum_Icon.png|link=GGXRD-R2/Kum Haehyun/Frame Data]]
[[File:GGXRD-R_Ky_Icon.png|link=GGXRD-R2/Ky Kiske/Frame Data]]
[[File:GGXRD-R_Leo_Icon.png|link=GGXRD-R2/Leo Whitefang/Frame Data]]
[[File:GGXRD-R_May_Icon.png|link=GGXRD-R2/May/Frame Data]]
[[File:GGXRD-R_Millia_Icon.png|link=GGXRD-R2/Millia Rage/Frame Data]]
<br/>
[[File:GGXRD-R_Potemkin_Icon.png|link=GGXRD-R2/Potemkin/Frame Data]]
[[File:GGXRD-R_Ramlethal_Icon.png|link=GGXRD-R2/Ramlethal Valentine/Frame Data]]
[[File:GGXRD-R_Raven_Icon.png|link=GGXRD-R2/Raven/Frame Data]]
[[File:GGXRD-R_Sin_Icon.png|link=GGXRD-R2/Sin Kiske/Frame Data]]
[[File:GGXRD-R_Slayer_Icon.png|link=GGXRD-R2/Slayer/Frame Data]]
[[File:GGXRD-R_Sol_Icon.png|link=GGXRD-R2/Sol Badguy/Frame Data]]
[[File:GGXRD-R_Venom_Icon.png|link=GGXRD-R2/Venom/Frame Data]]
[[File:GGXRD-R_Zato-1_Icon.png|link=GGXRD-R2/Zato-1/Frame Data]]
</div>
==Character Comparisons==
===Defense Values===
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Defense Values
|-
! Character
! Defense Modifier !! Weight !! R.I.S.C. Inertia !! R.I.S.C. Gain Rate !! Stun Resistance !! Guts Rating
|-
!Answer
| 1.03 || [100] Medium || 5 || 36 || 55 || 0
|-
!Axl
| 1.06 || [100] Medium || 5 || 32 || 60 || 1
|-
!Baiken
| 1.12 ※1 || [105] Light || 5 || 32 || 55 || 4
|-
!Bedman
| 0.98 || [96] Heavy || 4 || 28 || 60 || 0
|-
!Chipp
| 1.30 || [100] Medium || 5 || 36 || 50 || 4
|-
!Dizzy
| 1.06 || [105] Light || 6 || 28 || 50 || 1
|-
!Elphelt
| 1.03 || [105] Light || 5 || 32 || 60 || 0
|-
!Faust
| 1.00 || [100] Medium || 6 || 26 || 65 || 0
|-
!Haehyun
| 0.96 || [94] Super Heavy || 4 || 32 || 70 || 2
|-
!I-No
| 1.06 || [105] Light || 5 || 32 || 55 || 1
|-
!Jack-O'
| 1.03 || [105] Light || 5 || 32 || 60 || 2
|-
!Jam
| 1.06 || [105] Light || 5 || 25 || 65 || 3
|-
!Johnny
| 1.00 || [98] Slightly Heavy || 5 || 28 || 70 || 3
|-
!Ky
| 1.03 || [100] Medium || 5 || 32 || 60 || 2
|-
!Leo
| 1.00 || [98] Slightly Heavy || 5 || 28 || 70 || 3
|-
!May
| 1.06 || [105] Light || 5 || 32 || 70 || 3
|-
!Millia
| 1.21 || [105] Light || 6 || 40 || 55 || 3
|-
!Potemkin
| 0.93 || [94] Super Heavy || 4 || 32 || 80 || 3
|-
!Ramlethal
| 1.06 || [105] Light || 6 || 32 || 60 || 1
|-
!Raven
| 1.10 || [100] Medium || 5 || 32 || 55 || 5
|-
!Sin
| 1.04 || [100] Medium || 5 || 32 || 60 || 1
|-
!Slayer
| 0.96 || [100] Medium || 5 || 28 || 70 || 1
|-
!Sol
| 1.00 || [100] Medium || 5 || 32 || 60 || 1
|-
!Venom
| 1.03 || [100] Medium || 5 || 32 || 60 || 1
|-
!Zato
| 1.09 || [100] Medium || 5 || 32 || 60 || 0
|}
*R.I.S.C. Inertia modifies how fast R.I.S.C bar depletes after leaving hit/blockstun, higher number means slower depletion.
*All characters have 420 life.
※1: Previously 1.18, changed in arcade Ver.2.10.
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Guts Rating
|-
! Guts Rating
! <50% Life !! <40% Life !! <30% Life !! <20% Life !! <10% Life
|-
!0
| 90% || 76% || 60% || 50% || 40%
|-
!1
| 87% || 72% || 58% || 48% || 40%
|-
!2
| 84% || 68% || 56% || 46% || 38%
|-
!3
| 81% || 66% || 54% || 44% || 38%
|-
!4
| 78% || 64% || 50% || 42% || 38%
|-
!5
| 75% || 60% || 48% || 40% || 36%
|}
===Movement Values===
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Movement Values
|-
! Character
! Walk Speed !! Backwalk Speed !! Dash Resistance !! Initial Dash Velocity !! Dash Acceleration !! Air Dash !! Air Backdash
|-
!Answer
| 5425 || 4375 || 100 || 19250 || 0455 || 26250 || 22750
|-
!Axl
| 5250 || 4900 || 100 || 13125 || 0525 || 26250 || 19250
|-
!Baiken
| 4900 || 4725 || 105 || 14000 || 0612 || 28875 || 21875
|-
!Bedman ※1
| 15750 || 10500 || - || - || - || ※2 || ※2
|-
!Chipp
| 8225 || 6825 || 085 || 24500 || 0962.5 || 36750 || 28000
|-
!Dizzy
| 5600 || 4200 || 100 || 19250 || 0420 || 34125 || 24500
|-
!Elphelt ※3
| 6125 || 4812 || 095 || 14000 || 0700 || 30625 || 24500
|-
!Faust
| 4375 || 7700 || 100 || 14000 || 0525 || 17500 || 14000
|-
!Haehyun
| 6300 || 5162 || 100 || 13125 || 0490 || 28875 || 21000
|-
!I-No ※4
| 6125 || 4812 || - || 22750 (11375) from frame 4~airborne<br/>38500 (19250) from frame 12 onwards || - || 30625<br/>[15000] || 24500
|-
!Jack-O'
| 5600 || 4550 || 100 || 11900 || 0630 || 30625 || 22750
|-
!Jam
| 9625 || 7875 || 100 || 17500 || 0735 || 35000 || 28000
|-
!Johnny
| 6300 || 5162 || - || - || - || 26250 || 24500
|-
!Ky
| 6562 || 4987 || 100 || 14980 || 0647.5 || 31500 || 24500
|-
!Leo
| 6300 || 5126 || - || - || - || 26250 || 24500
|-
!Leo (Stance)
| 10000 || 8000 || - || - || - || - || -
|-
!May
| 6200 || 4795 || 100 || 13772.5 || 0560 || 28000 || 24500
|-
!Millia
| 7875 || 6125 || 090 || 20650 || 0787.5 || 35000 || 26250
|-
!Potemkin
| 5600 || 4812 || - || - || - || - || -
|-
!Ramlethal
| 7000 || 5250 || 100 || 15750 || 0700 || 34125 || 24500
|-
!Raven
| 6650 || 7000 || 085 || 05250 || 1137 || ※5 || 24500
|-
!Sin
| 6300 || 4900 || 095 || 14000 || 0700 || 30625 || 24500
|-
!Slayer
| 7875 || 4812 || - || - || - || 26250 || 24500
|-
!Sol
| 6125 || 4812 || 095 || 14000 || 0752 || 30625 || 24500
|-
!Venom
| 6037 || 4812 || 100 || 14210 || 0595 || 28875 || 22750
|-
!Zato
| 5500 || 3850 || 100 || 13562.5 || 0525 || 29750 || 25375
|-
|}
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Character
! Dash Duration !! Dash Distance
|-
!Bedman
| 32 || 520000
|-
!Johnny
| 18 || 425345 (movement ends on 11, jump cancelable during motion, can cancel into any action but throw from 13 on)
|-
!Leo
| 23 || 343500
|-
!Leo (Stance)
| 16 || 336000
|-
!Slayer
| 18 || 304500
|-
!Slayer (Long Dash)
| 24 || 609000
|-
|}
Dash Resistance: The rate at which a character's dash pushes another character. (IE Chipp's dash pushes someone at 85% his dash speed.)<br/>
※1: Bedman's crouching walk speed is 7000 forwards, 3500 backwards.<br/>
※2: See the Bedman air dash table below.<br/>
※3: Aim Miss Travailler has the same walk and dash speed.<br/>
※4: Data in ( ) refers to command dash velocity. Data in [ ] refers to command air dash velocity.<br/>
※5: 1~6: Velocity 0, 7~10: Velocity 1000, 11: Velocity 2600, 12: Velocity 4200, 13~: Velocity 31500 (additional 1600 per 1F, max velocity 47600).
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Bedman Air Dash Table
|-
! Direction !!  Velocity !! Direction !!  Velocity
|-
!{{7}}
| X: 20000 / Y: 26000
!{{9}}
| X: 20000 / Y: 26000
|-
!{{4}}
| X: 24000 / Y: 0
!{{6}}
| X: 30000 / Y: 0
|-
!{{1}}
| X: 22000 / Y: 22000
!{{3}}
| X: 22000 / Y: 22000
|-
!{{2}}
| X: 0 / Y: 30000
!{{8}}
| X: 0 / Y: 28000
|-
|}
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Backdash and Wake-Up Values
|-
! Character
! Backdash Duration !! Backdash Invulnerability !! Backdash Distance !! Wake-Up (Face Up) !! Wake-Up (Face Down)
|-
!Answer
| 21 || 01~07 Strike / 01~21 Throw ※1 || 312000 || 25 || 25
|-
!Axl
| 16 || 01~08 Strike / 01~16 Airborne || 196000 || 25 || 21
|-
!Baiken
| 16 || 01~08 Strike / 01~15 Airborne || 246750 || 25 || 21
|-
!Bedman
| 23 || 01~10 Full / 11~19 Foot || 339966 || 24 || 30
|-
!Chipp
| 21 || 01~09 Strike / 01~21 Airborne || 312375 || 30 || 24
|-
!Dizzy
| 16 || 01~09 Strike / 01~15 Airborne || 252000 || 25 || 24
|-
!Elphelt ※2
| 13 || 01~09 Strike / 01~13 Airborne || 273000 || 27 || 27
|-
!Faust
| 13 || 01~07 Strike / 01~13 Airborne || 216125 || 25 || 29
|-
!Haehyun
| 16 || 01~09 Strike / 01~15 Airborne || 224000 || 22 || 27
|-
!I-No
| 16 || 01~08 Strike / 01~16 Airborne || 252000 || 24 || 20
|-
!Jack-O'
| 14 || 01~09 Strike / 01~13 Airborne || 252000 || 25 || 23
|-
!Jam
| 13 || 01~07 Strike / 01~12 Airborne || 227500 || 26 || 25
|-
!Johnny
| 11 || 01~07 Strike / 01~10 Airborne || 240625 || 25 || 24
|-
!Ky
| 16 || 01~09 Strike / 01~16 Airborne || 252000 || 23 || 21
|-
!Leo
| 16 || 01~09 Strike / 01~15 Airborne || 252000 || 28 || 26
|-
!Leo (Stance)
| 16 || 01~13 Full || - || - || -
|-
!May
| 13 || 01~09 Strike / 01~13 Airborne || 273000 || 25 || 22
|-
!Millia
| 11 || 01~05 Strike / 01~11 Airborne || 269500 || 25 || 23
|-
!Potemkin
| 21 || 01~20 Strike / 01~20 Airborne || 128625 || 24 || 22
|-
!Ramlethal
| 16 || 01~09 Strike / 01~16 Airborne || 252000 || 25 || 23
|-
!Raven
| 21 || 01~09 Strike / 01~20 Airborne || 349125 || 25 || 24
|-
!Sin
| 24 || 01~12 Strike / 01~18 Throw ※3 || 420000 || 30 ||21
|-
!Slayer
| 28 || 01~19 Full / 20 Strike || 280000 || 26 || 20
|-
!Sol
| 16 || 01~08 Strike / 01~16 Airborne || 252000 || 25 || 21
|-
!Venom
| 13 || 01~07 Strike / 01~13 Airborne || 204750 || 21 || 26
|-
!Zato
| 16 || 01~07 Strike / 01~16 Airborne || 224000 || 25 || 22
|-
|}
※1: Considered airborne if hit during movement.<br/>
※2: Aim Miss Travailler has the same backdash.<br/>
※3: Considered airborne if hit on frames 17~18.
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Jump and Air Dash Values
|-
! Character
! Prejump !! Earliest IAD (Jump) !! Earliest IAD (High Jump) !! Forward Air Dash Startup !! Backward Air Dash Startup
|-
!Answer
| 3 || 4 || 3 || 7 || 6
|-
!Axl
| 4 || 4 || 4 || 7 || 6
|-
!Baiken
| 3 || 2 || 2 || 6 || 6
|-
!Bedman
| 3 || 9 || 6 || - || -
|-
!Chipp
| 3 || 3 || 3 || 6 || 6
|-
!Dizzy
| 3 || 3 || 2 || 6 || 6
|-
!Elphelt
| 3 || 3 || 3 || 7 || 6
|-
!Faust
| 3 || 3 || 3 || 10 || 12
|-
!Haehyun
| 3 || 4 || 4 || 6 || 6
|-
!I-No
| 3 || 4 || 3 || 6 || 6
|-
!Jack-O'
| 3 || 4 || 3 || 7 || 6
|-
!Jam
| 3 || 2 || 2 || 5 || 6
|-
!Johnny
| 4 || 4 || 3 || 6 || 6
|-
!Ky
| 3 || 4 || 3 || 7 || 6
|-
!Leo
| 4 || 4 || 3 || 6 || 6
|-
!May
| 3 || 3 || 3 || 6 || 6
|-
!Millia
| 3 || 3 || 3 || 5 || 6
|-
!Potemkin
| 5 || - || - || - || -
|-
!Ramlethal
| 3 || 3 || 3 || 7 || 6
|-
!Raven
| 3 || 4 || 3 || 16 || 6
|-
!Sin
| 3 || 3 || 3 || 6 || 6
|-
!Slayer
| 4 || 3 || 3 || 9 || 6
|-
!Sol
| 3 || 4 || 3 || 6 || 6
|-
!Venom
| 4 || 4 || 4 || 7 || 6
|-
!Zato
| 3 || 4 || 3 || 7 || 6
|-
|}
===Throw Ranges===
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Ground Throw Ranges
|-
! Character
! Move Name !! Range !! Range In Backwalk Frames
|-
!Answer
| Ground Throw || 070000 || 014
|-
!Answer
| Savvy Ninpo: Tax Write-off || 090000 || 018
|-
!Axl
| Ground Throw || 078750 || 016
|-
!Baiken
| Ground Throw || 063000 || 013
|-
!Baiken
| Himawari || 090000 || 018
|-
!Bedman
| Ground Throw || 075250 || 016
|-
!Chipp
| Ground Throw || 063000 || 013
|-
!Chipp
| Genrou Zan || 017500 || ???
|-
!Chipp
| Genrou Zan (Wall Version) || 017500 || ???
|-
!Dizzy
| Ground Throw || 075250 || 015
|-
!Elphelt
| Ground Throw || 075250 || 015
|-
!Elphelt
| Aim Miss Travailler~CQC || 120000 || 024
|-
!Faust
| Ground Throw || 078750 || 016
|-
!Faust
| Hack 'n Slash || 175000 || 036
|-
!Haehyun
| Ground Throw || 085750 || 017
|-
!I-No
| Ground Throw || 078750 || 016
|-
!Jack-O'
| Ground Throw || 063000 || 013
|-
!Jack-O'
| Elysion Driver || 090000 || ???
|-
!Jack-O'
| Elysion Driver (Enhanced) || 157500 || 068 ※1
|-
!Jack-O'
| Forever Elysion Driver || 192500 || 077 ※1
|-
!Jam
| Ground Throw || 070000 || 014/017/022 ※2
|-
!Johnny
| Ground Throw || 063000 || 013
|-
!Ky
| Ground Throw || 075250 || 015
|-
!Leo
| Ground Throw || 075250 || 015
|-
!May
| Ground Throw || 075250 || 015
|-
!May
| Overhead Kiss || 157500 || 032
|-
!Millia
| Ground Throw || 070000 || 014
|-
!Potemkin
| Ground Throw || 096250 || 020
|-
!Potemkin
| Potemkin Buster || 308000 || 064
|-
!Potemkin
| Infernal Tour || 230000 || 047
|-
!Ramlethal
| Ground Throw || 075250 || 015
|-
!Ramlethal
| Flama Cargo || 090000 || 018
|-
!Raven
| Ground Throw || 070000 || 014
|-
!Raven
| Backen Zweig || 700000 || 119
|-
!Sin
| Ground Throw || 075250 || 015
|-
!Slayer
| Ground Throw || 085750 || 017
|-
!Slayer
| Bloodsucking Universe || 161000 || 033
|-
!Sol
| Ground Throw || 075250 || 015
|-
!Sol
| Wild Throw || 122500 || 025
|-
!Venom
| Ground Throw || 075250 || 015
|-
!Zato
| Ground Throw || 085750 || 017
|-
!Zato
| Damned Fang || 122500 || 025
|-
|}
※1: Includes movement distance.<br/>
※2: During 6S+HS / During 4HS / During 6HS, respectively.
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Air Throw Ranges
|-
! Character
! Move Name !! Range
|-
!Answer
| Air Throw || 192500
|-
!Answer
| Aerial Savvy Ninpo: Tax Write-off || 110000
|-
!Axl
| Air Throw || 192500
|-
!Baiken
| Air Throw || 192500
|-
!Bedman
| Air Throw || 210000
|-
!Chipp
| Air Throw || 192500
|-
!Chipp
| Genyou Zan (Wall Version) || 017500
|-
!Dizzy
| Air Throw || 192500
|-
!Elphelt
| Air Throw || 192500
|-
!Faust
| Air Throw || 192500
|-
!I-No
| Air Throw || 201250
|-
!I-No
| Sterilization Method || 227500
|-
!I-No
| Sterilization Method (Aerial) || 227500
|-
!Jack-O'
| Air Throw || 192500
|-
!Jack-O'
| Aerial Elysion Driver || 110000
|-
!Jack-O'
| Aerial Elysion Driver (Enhanced) || 157500
|-
!Jack-O'
| Aerial Forever Elysion Driver || 192500
|-
!Jam
| Air Throw || 192500
|-
!Johnny
| Air Throw || 192500
|-
!Haehyun
| Air Throw || 192500
|-
!Ky
| Air Throw || 192500
|-
!Leo
| Air Throw || 192500
|-
!May
| Air Throw || 210000
|-
!Millia
| Air Throw || 192500
|-
!Potemkin
| Air Throw || 201250
|-
!Ramlethal
| Air Throw || 192500
|-
!Raven
| Air Throw || 192500
|-
!Sin
| Air Throw || 192500
|-
!Slayer
| Air Throw || 192500
|-
!Sol
| Air Throw || 192500
|-
!Sol
| P.B.B || 122500
|-
!Venom
| Air Throw || 192500
|-
!Zato
| Air Throw || 192500
|-
|}
== System Data ==
===Attack Level===
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Hitstun and Blockstun Values
|-
! Attack Level
! Hitstop ※1 !! Standing Hitstun !! Crouching Hitstun !! Air Untechable Time !! Ground Regular Block !! Ground Instant Block !! Ground FD ※2 !! Air Regular Block !! Air Instant Block !! Air FD ※2
|-
!Lv0
| 11[11] || 10 || 10 || 10 || 9 || 7 || 11 || 9 || 3 || 11
|-
!Lv1
| 12[14] || 12 || 13 || 12 || 11 || 8 || 13 || 11 || 5 || 14
|-
!Lv2
| 13[17] || 14 || 15 || 14 || 13 || 10 || 15 || 13 || 7 || 17
|-
!Lv3
| 14[22] || 17 || 18 || 16 || 16 || 12 || 18 || 16 || 9 || 20
|-
!Lv4
| 15[27] || 19 || 20 || 18 || 18 || 14 || 20 || 19 || 11 || 23
|-
|}
※1: Data in [ ] refers to Counter Hit hitstop, the difference is only applied to the receiver. During an airborne Counter Hit, untechable time is doubled (with some exceptions).<br/>
※2: Abbreviation of Faultless Defense.
===Air Tech Values===
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Air Tech Values
|-
! Direction
! Invulnerability
|-
!Forward
| 1~6 Full / 7~17 Strike
|-
!Neutral
| 1~6 Full / 7~17 Strike
|-
!Backward
| 1~6 Full / 7~15 Strike
|-
|}
*Air actions available on 10th frame after air tech.
===Blitz Shield===
{| class="wikitable"
|-
! !! Active !! Total !! Notes
|-
!  Standing
| 1-12F || 38F || Guards High, Mid, and Unblockable strikes/projectiles
|-
!  Crouching
| 1-10F || 46F || Guards Lows, and Unblockable strikes
|-
!  Air
| 1-12F || Until Landing + 12F || Guards all strikes/projectiles<br/>Successful Blitz allows movement while airborne
|}
===Blitz Attack===
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
{{FrameDataHeader-GGXRD-R2}}
|-
{{FrameData-GGXRD-R
|version=Blitz Attack |subtitle=
|damage=50 |tension= |risc= |prorate=Initial: 55% |level=1 |guard=Mid
|cancel= |roman=R |startup=(15-48)+13 |active=3 |recovery=20 |frameAdv=-2 |inv= 1~Button release: Blitz
|hitbox=
|description={{ColumnList |text=*Hitstop 30F
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
*Crumples opponent on ground CH (79F)
}}
}}
{{FrameData-GGXRD-R
|version=Blitz Attack |subtitle=Max Charge
|damage=50 |tension= |risc= |prorate= |level=4 |guard=Mid
|cancel= |roman=R |startup=50+13 |active=3 |recovery=20 |frameAdv=+5 |inv= 1~50: Blitz
|hitbox=
|description={{ColumnList |text=*Hitstop 30F
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
*Crumples opponent on ground hit
}}
}}
|}
===Guts===
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+Guts Rating
|-
! Guts Rating
! <50% Life !! <40% Life !! <30% Life !! <20% Life !! <10% Life !! Character
|-
!0
| 90% || 76% || 60% || 50% || 40% || Answer, Bedman, Elphelt, Faust, Zato
|-
!1
| 87% || 72% || 58% || 48% || 40% || Axl, I-No, Ramlethal, Sin, Slayer, Sol, Venom, Dizzy
|-
!2
| 84% || 68% || 56% || 46% || 38% || Ky, Haehyun, Jack-O'
|-
!3
| 81% || 66% || 54% || 44% || 38% || Johnny, Leo, May, Millia, Potemkin, Jam
|-
!4
| 78% || 64% || 50% || 42% || 38% || Baiken, Chipp
|-
!5
| 75% || 60% || 48% || 40% || 36% || Raven
|-
|}
===Psych Burst===
{| class="wikitable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+ Burst Frame Data
|-
! Type
! Startup
! Active
! Recovery
! Blockstun
! Invincibility
|-
! Blue Burst
| 18F
| 6F
| Total: 54F + 3F after landing
| 11F
| 1-23F
|-
! Gold Burst
| 18F
| 6F
| Total: 50F
| 13F
| 1-50F
|}
*Bursts become airborne on frame 1.
*Invincibility ONLY applies to strikes and projectiles; Bursts can be air thrown at any point, even during start-up!
*Landing recovery can be canceled into non-movement options
==Navigation==
{{Navbar-GGXRD-R2}}
[[Category: Guilty Gear Xrd REV 2]]
[[Category:Frame & System Data]]

Latest revision as of 01:18, 8 July 2020