Overview | Combos | Strategy/Counter Strategy | Okizeme | Full Frame Data | Forums | Videos |
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Overview
Jack-O brings a new and unique fighting style to Guilty Gear. Her gameplay revolves around the summoning of three types of Servants that gravitate their way towards the opponent attacking them when in range. These Servants begin at the base level of 1 where their attacks are weak and have short range, but throughout the round there will be opportunities to level them up to their max level of 3. At level 3 the Servants have increased range, damage, and some Servants even attack multiple times in a single strike. Utilizing their various attacks and special abilities combined with Jack-O's own make for a formidable pressure game that can overwhelm the opponent.
Strengths and Weaknesses
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Unique Mechanics
Servants and Ghosts
- Jack-O has access to "minions" known as Servants which spawn from "houses" (Ghosts) which she can place on the stage.
Jack-O can place, pick up, throw, and recall (using Organ) the houses. When houses are place on the stage, they will continue to build a hidden timer. When the timer is filled, the house will "level up" from level 1 to level 2 or 3. When a house levels up, the minions spawned from it will become increasingly more powerful and useful. Additionally the houses themselves require a number of hits to kill proportional to the level of the house. The more leveled up the house is, the more difficult it is for the enemy to dislodge. Servants are the minions which spawn from Jack-O's houses. Minions will attempt to slowly move towards the enemy and attack. Minions will attack once every 2 seconds, and each minion acts independently from the others. Minions can be killed by one attack from an enemy. If Jack-O is hit all of her minions will be killed at once.
Organ
- Jack-O can activate a "stance" called Organ which allows her to use one of four "skills" which have their own cooldowns. One skill allows Jack-O to return all of her houses to her possession at once. If the houses are returned in this way they regain all of their lost health and retain whatever levels they had gained before they were recalled. Another skill allows Jack-O to set all of her minions and houses to explode after a three second timer. Her next skill allows her to buff the movement and attack speed of all of her minions. The last ability summons Aegis Shield, which nullifies all projectiles which come within a proximity of Jack-O.
Metered Dust Moves
- Dust moves performed by Jack-O will automatically use 10-15% of her Tension Meter.
When a dust move is performed with the appropriate amount of tension, the frame data and properties of the move are significantly improved. Because the user has no choice but to use the meter, it is important that the user remembers to conserve their meter in case of an emergency.
Normal Moves
5P
5P |
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5K
5K |
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c.S
c.S |
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f.S
5H
5H |
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6P
6P |
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6K
6K |
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6H
6H |
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3H
3H |
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5D
5D |
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4D
Hunger of Dopoulos 4D (air OK) |
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6D
Elysion Driver 6D (air OK) |
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2P
2P |
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2K
2K |
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2S
2S |
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2H
2H |
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2D
Zest 2D (air OK) |
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j.P
j.P |
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j.K
j.K |
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j.S
j.S |
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j.H
j.H |
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j.D
Remove the Chain of Chiron j.D |
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j.2D
Air Zest j.2D |
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Universal Mechanics
Ground Throw
Ground Throw |
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Air Throw
Air Throw |
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Dead Angle Attack
Dead Angle Attack |
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Blitz Shield Charge Attack
Blitz Attack |
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Special Moves
Ghost Set
Ghost Set 22P/K/S |
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Ghost Pick Up
Ghost Pick Up 2P near a Ghost |
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Ghost Place
Ghost Place Ghost Pick Up > 2P/K/S |
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Ghost Put Away
Ghost Put Away Ghost Pick Up > 4P/K/S |
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Ghost Throw
Ghost Throw Ghost Pick Up > 5P/K/S (Air OK) |
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Organ Deployment
Organ Deployment 22H |
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Recover All
Recover All Organ Deployment > P |
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Clock Up
Clock Up Organ Deployment > K |
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Explode
Explode Organ Deployment > S |
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Aegis Field
Aegis Field Organ Deployment > H |
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Organ Deployment~D
Release Organ Deployment > D |
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Servants
P Servant
Knight |
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K Servant
Lancer |
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S Ghost
Magician |
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Overdrives
Calvados
Calvados 214S (air OK) |
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Forever Elysion Driver
Forever Elysion Driver 360P (Air OK) |
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Instant Kill
I Want Out In IK Mode: 236236H |
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Roadmap
Navigation
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.