< GGXRD-R2 | Jam Kuradoberi
Elite Soba (talk | contribs) (Noting the knockdowns) |
Elite Soba (talk | contribs) (Updating Knockdowns) |
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*のけぞり(23F) on ground normal hit | *のけぞり(23F) on ground normal hit | ||
*Staggers opponent on ground CH (Max 49F, min 24F) | *Staggers opponent on ground CH (Max 49F, min 24F) | ||
*Untechable for 28F on air hit, guaranteed knockdown on CH | *Untechable for 28F on air hit, guaranteed knockdown on CH (Face Up) | ||
*Can cancel into followups on 4F on hit | *Can cancel into followups on 4F on hit | ||
*Can cancel into followups on 21F on whiff | *Can cancel into followups on 21F on whiff | ||
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|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | ||
|description={{ColumnList |text=*Hitstop 25F, 37F on CH | |description={{ColumnList |text=*Hitstop 25F, 37F on CH | ||
*Blows away opponent on hit, guaranteed knockdown | *Blows away opponent on hit, guaranteed knockdown (Face Up) | ||
}} | }} | ||
}} | }} | ||
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|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | ||
|description={{ColumnList |text=*Blows opponent away on hit (untechable for 28F) | |description={{ColumnList |text=*Blows opponent away on hit (untechable for 28F) | ||
*Blows away and ground slides opponent on CH ( | *Blows away and ground slides opponent on CH (untechable for 70F, slides for 40F, guaranteed knockdown) | ||
*See ※4 | *See ※4 | ||
}} | }} | ||
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|description={{ColumnList |text=*[ ] values are when Jam passes through opponent | |description={{ColumnList |text=*[ ] values are when Jam passes through opponent | ||
*2-6F Can pass through opponent | *2-6F Can pass through opponent | ||
*Blows opponent away on hit | *Blows opponent away on hit, guaranteed knockdown (Face Up) | ||
*Blows away and wall sticks opponent on CH ( | *Blows away and wall sticks opponent on CH (untechable for 80F, sticks for 40F, guaranteed knockdown) | ||
*See ※4 | *See ※4 | ||
}} | }} | ||
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|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | ||
|description={{ColumnList |text= | |description={{ColumnList |text= | ||
*Blows opponent away on hit | *Blows opponent away on hit, guaranteed knockdown | ||
*Blows away and wall sticks opponent on CH ( | *Blows away and wall sticks opponent on CH (untechable for 80F, sticks for 40F, guaranteed knockdown) | ||
}} | }} | ||
}} | }} | ||
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|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | ||
|description={{ColumnList |text=*[ ] values are when done as followup | |description={{ColumnList |text=*[ ] values are when done as followup | ||
*Launches opponent on ground hit, guaranteed knockdown | *Launches opponent on ground hit, guaranteed knockdown (Face Up) | ||
*Hits crouching sol on 23F [20F] | *Hits crouching sol on 23F [20F] | ||
}} | }} | ||
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|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | ||
|description={{ColumnList |text=*[ ] values are when done as followup | |description={{ColumnList |text=*[ ] values are when done as followup | ||
*Launches opponent on ground hit, guaranteed knockdown | *Launches opponent on ground hit, guaranteed knockdown (Face Up) | ||
*Air hit causes guaranteed knockdown | *Air hit causes guaranteed knockdown (Face Up) | ||
*Hits crouching Sol on 24F [15F] | *Hits crouching Sol on 24F [15F] | ||
}} | }} | ||
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|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/JAM | ||
|description={{ColumnList |text=*[ ] values are when done as followup | |description={{ColumnList |text=*[ ] values are when done as followup | ||
*Blows away opponent on ground hit, guaranteed knockdown | *Blows away opponent on ground hit, guaranteed knockdown (Face Down) | ||
*Air hit causes guaranteed knockdown | *Air hit causes guaranteed knockdown (Face Down) | ||
*Hits crouching Sol on 21F [15F] | *Hits crouching Sol on 21F [15F] | ||
}} | }} |
Revision as of 20:11, 1 July 2017
System Data
Defense Modifier: x1.06
Guts Rating: 3
Weight: Light
Stun Resistance: 65
Prejump:
Backdash Time 13F / Invul: 1-7F
Wakeup (Face Up/Down): /
Normal Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P | 12 | 144 | -8/+3 | - | 0 | Mid | CSJ | YRP | 3 | 3 | 7 | ±0 | - | Click! |
| ||||||||||||||
5K | 12 | 264 | -7/+6 | Initial: 80% | 1 | Low | S | YRP | 4 | 4 | 6 | +2 | - | Click! |
| ||||||||||||||
c.S | 28 | 264 | -7/+10 | - | 2 | Mid | JS | YRP | 6 | 8 | 12 | -6 | - | Click! |
f.S | 30 | 264 | -7/+10 | - | 2 | Mid | JS | YRP | 6 | 5 | 11 | -2 | - | Click! |
5H | 24*3 | 384 | -6/+14*2, -6/+20 | - | 3,3,4 | Mid | S | YRP | 13 | 3(3)3(3)3 | 15 | +1 | 22-24F Upper Body 25-48 Low Profile 49-51 Upper Body |
Click! |
| ||||||||||||||
5D | 16 | 264 | -20/+10 | Initial: 80% | 2 | High | - | YRP | 25 | 4 | 12 | -2 | - | Click! |
6P | 18*2 | 264,264 | -7/+14, -6/+10 | - | 2,3 | Mid | S | YRP | 9 | 3(6)3 | 12 | +2 | 1-5F Above Thigh 6-8 Above Knees 9-14 Upper Body |
Click! |
| ||||||||||||||
6K | 26*2 | 264 | -7/+10, -7/+6 | - | 1,2 | Mid | JS | YRP | 6 | 4(6)12 | 20 | -18 | - | Click! |
| ||||||||||||||
6H | 36 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 14 | 3 | 22 | -6 | 4-13F Foot | Click! |
| ||||||||||||||
2P | 6 | 264 | -7/+6 | Initial: 90% | 1 | Mid | CS | YRP | 4 | 2 | 7 | +3 | - | Click! |
| ||||||||||||||
2K | 8 | 264 | -7/+6 | Initial: 85% | 1 | Low | CS | YRP | 5 | 3 | 9 | ±0 | 3-12F Upper Body | Click! |
2S | 26 | 264 | -7/+10 | Initial: 85% | 2 | Mid | S | YRP | 6 | 5 | 9 | ±0 | - | Click! |
| ||||||||||||||
2H | 28,20 | 384 | -6/+14 | - | 3 | Mid | S | YRP | 11 | 8(6)4 | 13 | ±0 | - | Click! |
| ||||||||||||||
2D | 28 | 264 | -7/+10 | - | 2 | Low | JS | YRP | 6 | 4 | 16 | -6 | 2-3 Upper Body 4-9 Low Profile |
Click! |
| ||||||||||||||
j.P | 11 | 264 | -7/+6 | - | 1 | High/Air | CS | YRP | 6 | 4 | 16 | - | - | Click! |
j.K | 14 | 264 | -7/+6 | - | 1 | High/Air | S | YRP | 5 | 8 | 11 | - | - | Click! |
j.S | 28 | 264 | -7/+10 | - | 2 | High/Air | JS | YRP | 5 | 5 | 9 | - | - | Click! |
| ||||||||||||||
j.H | 35 | 264 | -7/+10 | - | 2 | High/Air | S | YRP | 5 | 10 | 16 | - | - | Click! |
j.D | 16,28 | 264 | -7/+10 | - | 2 | High/Air | S | YRP | 7 | 3(6)6 | 16 + 4 After landing | - | - | Click! |
|
Universal Mechanics
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | 0,20,30 | 0,480,0 | -6,0,0 | Forced: 90%, 55% | - | Ground Throw: 70000 | - | R | 1 | 1 | - | +18 | - | Click! |
| ||||||||||||||
Air Throw | 0,60 | 0,480 | -6,-7 | Forced: 65% | - | Air Throw: 192500 | - | R | 1 | 1 | - | - | - | Click! |
Dead Angle Attack | 25 | -5000/264 | -7/+10 | Initial: 50% | 2 | All | - | - | 10 | 9 | 20 | -15 | 1-18F All 19-23F Throw |
Click! |
| ||||||||||||||
Blitz Attack | 50 | - | - | Initial: 55% | 1 | Mid | - | R | (15-48)+13 | 3 | Hit: 11 Whiff: 20 |
-2 | - | Click! |
| ||||||||||||||
Blitz Attack Max Charge
|
50 | - | - | - | 4 | Mid | - | R | 50+13 | 3 | Hit: 11 Whiff: 20 |
+5 | - | Click! |
|
Special Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hochifu 546
|
- | - | - | - | - | - | - | YRP | 1 | - | - | - | 1-8F Catch | Click! |
| ||||||||||||||
Zekkei Hochifu > P
|
40 | 0/720 | -6/+20 | Initial: 70% | 4 | Mid | - | YRP | 4 | 6 | 30 | -17 | - | Click! |
| ||||||||||||||
Goushao Zekkei > P
|
35 | 0/720 | -6/+20 | - | 4 | Mid | - | YRP | 15 | 6 | 24 | -11 | - | Click! |
| ||||||||||||||
Dowanga Zekkei > K
|
25 | 0/720 | -6/+20 | - | 4 | Mid | - | YRP | 27 | 2 | 20 | -3 | 27-36F Foot | Click! |
| ||||||||||||||
Youeikyaku j.2K
|
16, 10*4 | 150/360,180*4 | -6,-8*4/+14 | Initial: 80% | 3, 0*4 | High/Air | - | YRP | 10 | Until Landing | 6 After Landing | +8 | - | Click! |
| ||||||||||||||
Bakushuu 236S
|
- | - | - | - | - | - | - | Y | - | - | Total: 46 | - | 10-31F Low Profile | Click! |
| ||||||||||||||
Mawarikomi Bakushuu > P
|
- | - | - | - | - | - | - | Y | - | - | Total: 25 | - | Entire move: Above Feet | Click! |
| ||||||||||||||
Hamonkyaku Bakushuu > K
|
30 | 0/720 | -10/+10 | Initial: 90% | 2 | Low | - | YRP | 8 | 6 | 23 | -15 | 8-28F Low Profile | Click! |
| ||||||||||||||
Hyappo Shinshou Bakushuu > S
|
50 | 200/720 | -6/+14 | Initial: 75% | 4 | Mid | - | YRP | 17 | 3 | 15 | +1 | - | Click! |
| ||||||||||||||
Senri Shinshou Bakushuu > H
|
50 [44] |
200/1440 [200/960] |
- | Initial: 75% | 4 | Mid | - | YRP | 23 [28] |
1 [3] |
13 | +5 [+3] |
1-8F Upper Body [1-9F Upper Body] |
Click! |
| ||||||||||||||
Senri Shinshou (Followup) Hyappo Shinshou > H
|
40 | 200/1440 | - | Initial: 75% | 4 | Mid | - | YRP | 28 | 1 | 13 | +5 | 1-8F Upper Body | Click! |
| ||||||||||||||
Asanagi no Kokyuu 22K/S/H
|
- | - | - | - | - | - | - | YR | - | - | Total: 56~77 | - | - | Click! |
| ||||||||||||||
Ground Ryuujin (Normal) 236K
|
55 [28] |
250/840 [0/1200] |
-6/+20 | Initial: 80% | 4 | Mid [All] |
- | YRP | 17 [8] |
6 [4] |
30 + 11 After Landing | -28 [-26] |
- | Click! |
| ||||||||||||||
Ground Ryuujin (Card) 236K
|
80 [65] |
250/840 [0/1200] |
-6/+20 | Initial: 80% | 4 | Mid [All] |
- | YRP | 16 [8] |
24 [22] |
14 + 11 After Landing | -30 [-28] |
10-16F Strke [1-8F Strike] |
Click! |
| ||||||||||||||
Ground Ryuujin (MAX) 236K
|
110 [100] |
250/840 [0/1200] |
- | Initial: 80% | 4 | Mid [All] |
- | YRP | 16 [8] |
24 [22] |
14 + 11 After Landing | -30 [-28] |
10-16F Strke [1-8F Strike] |
Click! |
| ||||||||||||||
Air Ryuujin (Normal) j.236K
|
50 [28] |
- | - | Initial: 80% | 4 | All | - | YRP | 8 | 4 | Until Landing + 11 | - | - | Click! |
| ||||||||||||||
Air Ryuujin (Card) 236K
|
75 [65] |
- | - | Initial: 80% | 4 [0] |
All | - | YRP | 8 | 22 | Until Landing + 11 | - | 1-8F Strke [1-8F Strike] |
Click! |
| ||||||||||||||
Air Ryuujin (MAX) j.236K
|
110 [100] |
- | - | Initial: 80% | 4 [0] |
All | - | YRP | 8 | 22 | Until Landing + 11 | - | 1-8F Strke [1-8F Strike] |
Click! |
| ||||||||||||||
Ground Gekirin (Normal) 214K
|
35 [16] |
200/480 [0/480] |
-7/+10 [-8/+3] |
- | 2 [0] |
High/Air | - | YRP | 19 [17] |
13 | 3+10 After Landing [Until Landing + 10] |
-12 [-13] |
- | Click! |
| ||||||||||||||
Ground Gekirin (Card) 214K
|
28*3 [22*3] |
200/480 [0/480] |
-7/+10[-8/+3] | - | 2 [0] |
High/Air | - | YRP | 18 [12] |
3,4,6 | 4+10 After Landing [Until Landing + 10] |
-6 | - | Click! |
| ||||||||||||||
Ground Gekirin (MAX) 214K
|
55 [45] |
200/480 [0/480] |
-7/+10 [-8/+3] |
- | 2 [0] |
High/Air | - | YRP | 18 [12] |
13 [10] |
Until Landing + 5 | -4 [-5] |
- | Click! |
| ||||||||||||||
Air Gekirin (Normal) j.214K
|
30 [16] |
- | - | - | 2 [0] |
High/Air | - | YRP | 16 [17] |
13 | Until Landing + 10 | - | - | Click! |
| ||||||||||||||
Air Gekirin (Card) j.214K
|
24 [22*3] |
- | - | - | 2 [0] |
High/Air | - | YRP | 15 [12] |
13 [3,4,6] |
Until Landing + 10 | - | - | Click! |
| ||||||||||||||
Air Gekirin (MAX) j.214K
|
50 [45] |
- | - | - | 2 [0] |
High/Air | - | YRP | 15 [12] |
13 | Until Landing + 5 | - | - | Click! |
| ||||||||||||||
Ground Kenroukaku (Normal) 623K
|
11*4 [8*3] |
200/240 [0/240] |
-3/+10 | Initial: 90% | 2 | Mid [Mid/Air] |
- | R | 7 [5] |
4(1)/4(1)/2(2)1(1)/9 ※1 | 20 + 6 After Landing [15 + 12 After Landing] |
-21 [-22] |
1-6F All [1-4F All] |
Click! |
| ||||||||||||||
Ground Kenroukaku (Card) 623K
|
11*6 [8*6] |
200/240 [0/240] |
-2/+10 | Initial: 90% | 2 | Mid [Mid/Air] |
- | R | 7 [5] |
2/2(1)/4(1)/2(2)1(1)/9 ※1 | 26 + 6 After Landing [20 + 12 After Landing] |
-27 | 1-13F All [1-11F All] |
Click! |
| ||||||||||||||
Ground Kenroukaku (MAX) 623K
|
11*6,30 [8*6,30] |
200/240*7 [0/240*7] |
-1/+10 | Initial: 90% | 2 | Mid [Mid/Air] |
- | R | 7 [5] |
3(1)2(1)/3(1)/4(2)/3(1)/4(2)/2(2)/1(1)/9 ※1 | 20 | -15 | 1-13F All [1-11F All] |
Click! |
| ||||||||||||||
Air Kenroukaku (Normal) j.623K
|
12*3 [8*3] |
- | - | - | 2 | Mid/Air | - | R | 5 | 4(1)4(1)/2(2)1(1)/9 ※1 | Until Landing + 6 [Until Landing + 12] |
- | 1-4F All | Click! |
| ||||||||||||||
Air Kenroukaku (Card) j.623K
|
9*6 [8*6] |
- | - | Initial: 90% | 2 | Mid/Air | - | R | 5 | 2/2(1)/4(1)/2(2)1(1)/9 ※1 | Until Landing + 6 [Until Landing + 12] |
- | 1-11F All | Click! |
| ||||||||||||||
Air Kenroukaku (MAX) j.623K
|
9*6,30 [8*6,30] |
- | - | Initial: 90% | 2 | Mid/Air | - | R | 5 | 3(1)2(1)/3(1)/4(2)/3(1)/4(2)/2(2)/1(1)/9 ※1 | 20 | - | 1-11F All | Click! |
|
- ※1 「/」での区切りが段数の区切りとなる。
- ※2 ヒットし始めによって当たる攻撃の種類が変化。後半部分からヒットし始めた時のみ最終段の1段前の攻撃も特殊ヒットストップ(通常時、CH時共に30F)となる。
- ※3 CH時より通常時の方がよろけ時間が長いのは誤植ではなく、実際にトレーニングモードでの検証結果がそうなっていた為。
- (There was a misprint that the stagger time increases on Counter Hit. Trying it out in training mode will show the stagger times are the same)
- ※4 ころがり時間がそれぞれ固定されている為、接地までのフレームところがり時間の合計が受身不能時間を越えた際は、復帰されてしまう。
Overdrives
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Choukyaku Hou'Oushou 632146S
[632146D] |
20,7*16,40,80 [25,8*16,50,100] |
-5000/0 | -6,2*16,-6*2/20 | - | 4 | Mid | - | YRP | 7+演出123+0 [6+演出123+0] |
21 | 27 | -29 | 1-10 Strike [1-10 All] |
Click! |
| ||||||||||||||
Bao Saishinshou 236236H
|
60 | -5000/0 | -6/+20 | - | 4 | Mid | - | YRP | 1+4 | 6 | 36 | -23 | 1-7 Strike | Click! |
| ||||||||||||||
Kaorinkuen Saishinshou > P
|
70 [70, 60] | - | -6,-8 | - | 4 | Mid | - | RP | 60 | - | Until Landing + 41 Until Landing + 23 Until Landing + 50 |
- | 1F onwards airborne | Click! |
| ||||||||||||||
Renhoukyaku 632146H
|
16*13 | -5000/0 | -3/+6 | - | 2 | All | - | YRP | 20+1 | 2,4*11,2 | 9 | +3 | 1-5 Throw 6-20 All 21-23 Strike |
Click! |
|
Instant Kill
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gasenkotsu During IK Mode: 236236H
|
DESTROY | - | -6/+14 | - | 3 | All | - | - | 9+12 [5+12] |
4 | 36 | -23 | 3-24F All [2-20F All] |
Click! |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P[+], 2P[+] | 5K[+], 2K[+], 6K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2P | 5P[+], 2P[+], 6P | 5K[+], 2K[+] | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp |
6P | 2P | 6K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
5K | 5P, 2P, 6P | 2K, 6K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp |
2K | 6P | 5K, 2K | c.S, f.S, 2S | 2H, 6H | 5D, 2D | Sp |
6K | 2P | 2K | c.S, f.S, 2S | 2H, 6H | 5D, 2D | Jump, Sp |
c.S | 6P | 6K | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | - | 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2S | - | 5K, 2K | - | 5H, 2H | 5D, 2D | Sp |
5H | - | 6K | f.S | 2H | 5D, 2D | Sp |
2H | - | - | - | - | 5D, 2D | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | Homing Jump, Homing Dash |
2D | - | - | - | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P[+] | j.K[+] | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | j.H | j.D | Sp |
j.S | j.P | - | - | j.H | - | Jump, Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)