(→DAA) |
|||
Line 323: | Line 323: | ||
|hitboxes=GGXRD-R2_Johnny_Glitter_Is_Gold-Hitbox.png | |hitboxes=GGXRD-R2_Johnny_Glitter_Is_Gold-Hitbox.png | ||
|notes=Costs 1 Coin;Raises Mist Level on hit. Max Level 3.;Hitstop 6F on normal hit, 8F on CH | |notes=Costs 1 Coin;Raises Mist Level on hit. Max Level 3.;Hitstop 6F on normal hit, 8F on CH | ||
|hitboxCaption=Showing the Coin's travel arc. | |||
}} | }} | ||
===41236P=== | ===41236P=== | ||
Line 334: | Line 335: | ||
|hitboxes=GGXRD-R2_Johnny_Bacchus_Sigh-Hitbox.png | |hitboxes=GGXRD-R2_Johnny_Bacchus_Sigh-Hitbox.png | ||
|notes=After opponent touches Bacchus Sigh, blocked Mist Finer staggers opponent.;Max Stagger duration for Mist Finer High: 53F/75F/71F, stagger Frame Adv: +6 to +33/+8 to +46/+12 to +48;Max Stagger duration for Mist Finer Mid: 69F/67F/75F, stagger Frame Adv: +6 to +41/+8 to +42/+12 to +50;Max Stagger duration for Mist Finer Low: 73F/65F/67F, stagger Frame Adv: +6 to +43/+8 to +41/+12 to +46;Max Stagger duration for Air Mist Finer: 55F/59F/67F;Staggering an opponent with this has Initial Prorate: 60%;Bacchus Sigh lasts for about 8 seconds or until opponent is hit by Mist Finer | |notes=After opponent touches Bacchus Sigh, blocked Mist Finer staggers opponent.;Max Stagger duration for Mist Finer High: 53F/75F/71F, stagger Frame Adv: +6 to +33/+8 to +46/+12 to +48;Max Stagger duration for Mist Finer Mid: 69F/67F/75F, stagger Frame Adv: +6 to +41/+8 to +42/+12 to +50;Max Stagger duration for Mist Finer Low: 73F/65F/67F, stagger Frame Adv: +6 to +43/+8 to +41/+12 to +46;Max Stagger duration for Air Mist Finer: 55F/59F/67F;Staggering an opponent with this has Initial Prorate: 60%;Bacchus Sigh lasts for about 8 seconds or until opponent is hit by Mist Finer | ||
|hitboxCaption=Showing start and end points | |||
}} | }} | ||
Line 617: | Line 619: | ||
|hitboxes= | |hitboxes= | ||
|notes=8F onwards can cancel into Zweihander;7F onwards airborne | |notes=8F onwards can cancel into Zweihander;7F onwards airborne | ||
|hitboxCaption = Hit 1, The Kick\Hit 2, The Fire | |||
}} | }} | ||
===623K > K=== | ===623K > K=== |
Revision as of 19:32, 26 September 2022
Links
System Data
Portrait | Name | Defense | Guts | Stun Resistance | RISC Gain Rate | Prejump | Backdash |
---|---|---|---|---|---|---|---|
Johnny | x1.00 | 3 | 70 | 28 | 4F | 11F (1~7F invuln) | |
Forward Dash | Weight | Wakeup (Face Up) | Wakeup (Face Down) | Unique Movement Options | Icon | ||
18f (1~14f foot invuln) | [98] Slightly Heavy | 25F | 24F | Step Dash (No Run) Zweihander |
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Mid | 5 | 4 | 6 | +2 | 1 | 6 | 7 | CSJ | YRP | 264 | |||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | Mid | 6 | 5 | 12 | -5 | 1 | 6 | 7 | SJ | YRP | 264 | |||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26 | Mid | 6 | 3 | 8 | +3 | 2 | 10 | 7 | SJ | YRP | 264 | |||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | Mid | 8 | 3 | 23 | -9 | 3 | 14 | 6 | S | YRP | 384 | Initial: 90% | ||
5H
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
38 | Mid | 11 | 4 | 29 | -14 | 4 | 20 | 6 | S | YRP | 384 | |||
Frames 11 to 12 • Frames 13 to 14 | ||||||||||||||
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 | High | 26 | 8 | 6 | ±0 | 2 | 10 | 20 | YRP | 264 | Initial: 80% | |||
Hitstop 20F on ground hit |
6P
6K
6H
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | 5 | 3 | 6 | +1 | 0 | 3 | 8 | CS | YRP | 144 | Initial: 90% | ||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Low | 8 | 4 | 4 | +2 | 0 | 3 | 8 | S | YRP | 144 | Initial: 70% | ||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Low | 10 | 6 | 17 | -9 | 2 | 10 | 7 | S | YRP | 264 | Initial: 75% | ||
2H
2D
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | High/Air | 7 | 5 | 9 | 0 | 3 | 8 | CS | YRP | 144 | ||||
j.K
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | High/Air | 10 | 2 | 17 | 2 | 10 | 7 | SJ | YRP | 264 | ||||
j.H
j.D
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
236H
41236P
214P/K/S
j.214P/K/S
Ground Stance 66
Ground Stance 66 Mist Step Forward special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total: 14 | ||||||||||||||
Can cancel into Mist Finer from 10F onwards Can cancel into Treasure Hunt from 1F onwards |
Ground Stance 44
Ground Stance 44 Mist Step Backward special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total: 13 | ||||||||||||||
Can cancel into Mist Finer from 10F onwards Can cancel into Treasure Hunt from 1F onwards |
Air Stance 66/44
Air Stance 66/44 Air Mist Step special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total: 16 | ||||||||||||||
Can cancel into Mist Finer from 9F onwards |
214P Level 1
214P Level 1 High Mist Finer Lv 1 special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 9+4 | 4 | 17 | -4 | 3 | 14 | 12 | YRP | 100/480 | Forced: 80% | |||
File:GGXRD Johnny 214P Level 1.png | ||||||||||||||
Startups show time to get into Mist Stance + attack startup Blows away opponent on hit. Hitstop 0F Can clash with projectiles Untechable for 38F, guaranteed knockdown on CH |
214P Level 2
214P Level 2 High Mist Finer Lv 2 special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | Mid | 6+4 | 4 | 26 | -11 | 4 | 20 | 10 | YRP | 150/960 | Initial: 85% | |||
File:GGXRD Johnny 214P Level 2.png | ||||||||||||||
Startups show time to get into Mist Stance + attack startup Blows away opponent on hit. Hitstop 0F Can clash with projectiles Wall bounces opponent, untechable for 60F, guaranteed knockdown on CH |
214P Level 3
214P Level 3 High Mist Finer Lv 3 special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60 | Mid | 4+4 | 4 | 20 | -5 | 4 | 20 | 6 | YRP | 200/1080 | ||||
File:GGXRD Johnny 214P Level 3.png | ||||||||||||||
Startups show time to get into Mist Stance + attack startup Blows away opponent on hit. Hitstop 0F Can clash with projectiles Wall bounces opponent, guaranteed knockdown |
214K Level 1
214K Level 1 Mid Mist Finer Lv 1 special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | All | 9+6 | 3 | 26 | -12 | 3 | 14 | 6 | YRP | 100/480 | Initial: 85% | |||
File:GGXRD Johnny 214K Level 1.png | ||||||||||||||
Startups show time to get into Mist Stance + attack startup Blows away opponent on hit. Hitstop 0F Can clash with projectiles Untechable for 26F, guaranteed knockdown on CH |
214K Level 2
214K Level 2 Mid Mist Finer Lv 2 special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | All | 6+4 | 3 | 23 | -7 | 4 | 20 | 10 | YRP | 150/960 | Initial: 85% | |||
File:GGXRD Johnny 214K Level 2.png | ||||||||||||||
Startups show time to get into Mist Stance + attack startup Blows away opponent on hit. Hitstop 0F Can clash with projectiles Ground slides opponent, untechable for 80F, can recover during slide. Opponent slides for 60F + knockdown on CH |
214K Level 3
214K Level 3 Mid Mist Finer Lv 3 special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60 | All | 4+4 | 3 | 29 | -7 | 4 | 20 | 6 | YRP | 200/1080 | ||||
File:GGXRD Johnny 214K Level 3.png | ||||||||||||||
Startups show time to get into Mist Stance + attack startup Blows away opponent on hit. Hitstop 0F Can clash with projectiles Ground slides and wall sticks opponent, untechable for 90F, 180F on CH See ※2 |
214S Level 1
214S Level 2
214S Level 3
j.214P Level 1
j.214P Level 2
j.214P Level 3
j.214K Level 1
j.214K Level 2
j.214K Level 3
j.214S Level 1
j.214S Level 2
j.214S Level 3
Stance H
Stance H Stance Cancel special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4 | YR | |||||||||||||
623K
623K > K
j.623K
Overdrives
2363214H
632146S
Instant Kill
236236H
236236H Joker Trick instantkill |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DESTROY | 9+25 [5+25] |
4 | 30 | -17 | 9-37F All [5-33F All] | |||||||||
File:GGXRD-R2 Johnny Instant Kill Activation-Hitbox.png | ||||||||||||||
[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension IK Mode Activation: 84F [5F+5F] |