GGXRD-R2/Ky Kiske/Resources: Difference between revisions

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[https://docs.google.com/document/d/1xX-mW2J36Kax0nXdPZzGvy8VhXKPimYrAFV9gs_0hWQ/edit#heading=h.69bwuipbxdyh Ky vs X - a document containing sets of Ky vs most of the cast]
[https://docs.google.com/document/d/1xX-mW2J36Kax0nXdPZzGvy8VhXKPimYrAFV9gs_0hWQ/edit#heading=h.69bwuipbxdyh Ky vs X - a document containing sets of Ky vs most of the cast]
[https://pandemonicplanet.blogspot.com/2017/10/ky-kiske-and-burst-points.html?m=1 Ky Kiske and burst points]


==Videos==
==Videos==

Revision as of 19:25, 18 October 2022

 Ky Kiske


Preface

This page is Ky Kiske's Resources page. This page is to be used to indiscriminately store just about any pieces of gameplay information that anyone may have that exists about this character, to make for a catalog of preserved content that can (and probably should) be fully realized and transcribed onto main character pages after review.

For simplicity's sake; anything you would want pinned in your character channel or character Discord can go here, such as:

  • Character Discord pins
  • Links or transcriptions of external personal documents and / or Dustloop User Docs
  • Tech videos, especially from Twitter hashtags
  • One-off or niche combo routes
  • Set-ups (for pressure, mix-ups, okizeme, or setplay)
  • Video analyses of matches and sets
If more opinionated works are posted, such as match-up charts, it is highly recommended that you include accreditation to the creator and any other important specifics (such as ordering or et cetera), so that readers can evaluate the sourcing. To readers, also note that this means you should consume at your own discretion. Not all strategy or reasoning may be fully explained, tested, or viable, so either be sure to ask the creators any questions (if possible), or do your own research in training mode.

Documents

The Holy Kyble

Dash Vapor Thrust Combo Information

Loads of Chipp, feat. Bears

Ky vs X - a document containing sets of Ky vs most of the cast

Ky Kiske and burst points

Videos

You can embed videos of content here, preferably on generally permanent platforms such as YouTube, or via a direct embed.

Character Specific Optimal Corner Dust Combos

Xrd Ky Kiske Tutorial/Basics by Shinobi! (from stream)

Ky Kiske Optimized Pratical Combos, Setups and Other Stuff

XrdR KY 5D6 into tight on IB empty jump 5K

Ky Kiske corner carry combos with knockdown

Some safejumps

GGXrd Rev2.1 Throw RRC Combos into Meterless DCCSE IB Tight Empty Jump 5K

Ky Discord High Level VODs

VT Loops 101

Ky Optimal 5D6 Combo v.2.0

Plain Text

You can write your own content here, or post transcriptions of content from potentially impermanent sources here.

Mid Screen Dust Combo: 5D6, 5HS, 5HS, 3HS xx CSE

Universal Corner Dust Combo (Medium/Heavy Weights): 5D6, 5HS, 5HS, 5HS, 6HS, (microdash) 5S, 6K xx Split Ciel, Stun Dipper

Universal Corner Dust Combo (Light Weights): 5D6, 5HS, 5HS, 5HS, 2HS xx HSVT, 2HS xx HSVT, 5HS xx Split Ciel

greed sever startup vs crouching opponents:

21f: KU KY RA SI JO LE ZA PO IN SL VE AX BE JA

24f: EL SO RV MA CH MI DI FA JC

Hard Microdash VT combos:

- Max Range 3H xx GS creates a fairly just-frame Microdash VT window on most chars, whether you're planning to RC for carry or not (Exceptions for some chars).

- Getting cS xx Split Ciel midscreen is also just-frame. Requires a max-range run before the VT in some cases

There are 4 point vs bedman.

1. Keep a little far tip of Ky's far S. At this distance, stun edge is very effective. Avoidind stun edge is difficult, so you can push enemy to the corner.

2.If enemy avoid stun and come here (e.g. jump and 3jp or 3jk) , 6p anti air or brits is better. 2hs anti air is almost expectation and risky.

3.Then enemy will do jump-task A. Ky do front highjump p and look at enemy. If enemy do 3hs or in air, attack by jhs. If enemy is at the ground and waiting anti air, do back dash.

4. If you can push enemy to the corner, you shouldn't allow enemy to escape.Keep distance a little far tip of Ky's far S, and stun YRC, front high jump p or wait. Enemy want escape by air task C, so to be conscious for intercept that. You can get more gauge than enemy and situation of battle will be better.

Twitter

Notes about 2D, Stun Dipper, and the oki that comes with them

Deprecated Resources

Dustloop Forums

My Ky Trade Secrets thread

Navigation

 Ky Kiske

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