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|name={{clr|2|j.K}} | |name={{clr|2|j.K}} | ||
|image=GGXRD_Sol_jK.png |caption=A hitbox so good that Sol can kill you with his ass | |image=GGXRD_Sol_jK.png |caption=A hitbox so good that Sol can kill you with his ass | ||
either that or big dick energy | |||
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======<span style="visibility:hidden;font-size:0">j.S</span>====== | ======<span style="visibility:hidden;font-size:0">j.S</span>====== | ||
{{MoveData | {{MoveData |
Revision as of 19:04, 23 May 2020
Sol Badguy |
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Overview
Sol has a tool for every situation, some tools better than others, but his primary goal is to get up close and personal, as his close-range options are where Sol is at his scariest. Fortunately, Sol can do this with the help of Gun Flame, a projectile that can be used to cover Sol’s approach when Roman Cancelled. When up close, Sol has some powerful buttons. 5K and 2D are very strong normals, a 5 frame poke that can be used as a 6 frame anti-air and a fast, low profile sweep, respectively. While lacking a strong, standing overhead, much of Sol’s close-range mix-up comes from his command throw, Wild Throw, and the fear of getting caught in his command throw opening the opponent up to frame traps. Speaking of fear, Sol possesses the best invincible reversal in the game, Volcanic Viper, a powerful tool which forces the opponent to consider the safety of their offense. Of course, this isn’t to say that his mid-range game is absent. Other moves such as f.S and 5H possess a great deal of range, and Fafnir is probably the scariest of them all, a massively vicious, flaming strike that sends the opponent tumbling away on hit and is even plus on block. When the opponent is forced into the corner, that’s when the real fun starts. Sol can deal large amounts of damage near the corner by utilizing his infamous D-Loop (more popularly known as the Dustloop) in combination with Fafnir, and thanks to Break - an air-to-ground dive kick, Sol can take his air combos back to the ground and then end them with an extra advantageous knockdown. With that knockdown, he can set up powerful okizeme using a combination of safe jumps and Yellow Roman Cancelled Gun Flames, and bully his way to victory.
Unique Mechanics
Dragon Install
- Dragon Install is an Overdrive which changes the properties, frame data, and damage of every move in Sol's kit for a limited time.
During Dragon Install, Sol's attacks all become faster, and generally more damaging. Dragon Install will also increase Sol's Tension Gain significantly. After a short period of time, Sol will return to his normal state with a lengthy recovery animation.
Sol Badguy Sol Badguy is a well-rounded, yet very rushdown-focused character.
- Many strong, versitile normals and specials.
- Excels at close range with frame traps and Wild Throw.
- Excellent ability to convert nearly any hit into knockdown.
- Good starters lead to high damage combos at no Tension cost.
- Volcanic Viper is the best meterless reversal in the game.
- Makes very good use of both Yellow and Red Roman Cancels.
- High stun damage. Can easily guarantee dizzy out of Counter Hit combos.
- Has difficulty dealing with strong zoning.
- Must sometimes take risks to break into his ideal attack range.
- Mix-ups are very basic. Requires strong reads and conditioning.
Normal Moves
- Data in [ ] refers to Sol in Dragon Install (DI).
5P
5P |
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5K
c.S
c.S |
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f.S
f.S |
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5H
5H |
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6P
6P |
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6H
6H |
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5D
5D |
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2P
2P |
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2K
2K |
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2S
2S |
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2H
2H |
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2D
2D |
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j.P
j.P |
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j.K
j.K |
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j.S
j.S |
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j.H
j.H |
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j.D
j.D |
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Universal Mechanics
Ground Throw
Ground Throw |
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Air Throw
Air Throw |
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Dead Angle Attack
Dead Angle Attack |
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Blitz Attack
Blitz Attack |
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Special Moves
Gun Flame
Gun Flame 236P Normal |
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Gun Flame (Feint)
Gun Flame (Feint) 214P |
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Volcanic Viper
Volcanic Viper 623S/H (air OK) Normal |
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Knockdown
Knockdown (Tataki Otoshi) During Volcanic Viper: 214K Normal |
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Bandit Revolver
Bandit Revolver 236K (air OK) Normal |
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Bandit Bringer
Bandit Bringer 236[K] Normal |
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Break
Break (Kudakero) j.214K Normal |
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Wild Throw
Wild Throw (Bukkirabou ni Nageru) 623K Normal |
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Riot Stamp
Riot Stamp 214K Normal |
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Ground Viper
Ground Viper (Grand Viper) 214S Normal |
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Fafnir
Fafnir 41236H Normal |
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P.B.B.
P.B.B. During Dragon Install: j.623K |
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Overdrives
Tyrant Rave ver.β
Tyrant Rave ver.β 632146H (632146D) Normal |
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Dragon Install
Dragon Install 214214H (air OK) |
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Instant Kill
Branding Breach During IK Mode: 236236H |
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Roadmap
Dustloop Wiki:Roadmap/GGXRD-R2
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.