GVS/FA-ZZ: Difference between revisions

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== Melees ==
= Melees =


=== [Neutral Melee] ===
=== [Neutral Melee] ===
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== Awakening Attack ==
= Awakening Attack =


=== Giant Beam Saber ===
=== Giant Beam Saber ===




== Combos ==
= Combos =


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== Tactics ==
= Tactics =




== Awakening Consideration ==
= Awakening Consideration =


*<span style="color:orange"> Blaze Gear</span>
*<span style="color:orange"> Blaze Gear</span>
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*<span style="color:blue"> Lightning Gear</span>
*<span style="color:blue"> Lightning Gear</span>


== Striker Consideration ==
= Striker Consideration =




== Partner Consideration ==
= Partner Consideration =




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== External Links ==
= External Links =




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{{Navbar-GVS}}
{{Navbar-GVS}}

Revision as of 17:15, 28 July 2017

FA-010S Full Armor ZZ Gundam
GVS FA-ZZ Portrait.png
Main Pilot: Judau Ashta
Cost: 500

Durability:

MA Mode: No

Equip Change: Yes

Introduction

Ranged Weapons

Full Armor ZZ

[Main Shot]

Double Beam Rifle
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - Constant - Beam Stagger - -

[CSa]

Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - Charge - Beam Down - -


[CSb]

Hyper Mega Cannon
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - Charge - Beam - - -

[Sub Shot]

Missile Launcher
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- 2 - - Physical - - -


[Special Shot]

High Mega Cannon
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - Constant - Beam Down - -


[Special Melee]

Armour Purge
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - - - - - - -


Enhanced ZZ

[Main Shot]

Double Beam Rifle
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - Constant - Beam Stagger - -

[CSa]

High Mega Cannon
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - Charge - Beam Down - -

[Sub Shot]

Back Beam Cannon
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- 2 Constant - - - - -


[Special Shot]

Double Beam Rifle
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- 1 Empty - Beam Down - -


[Special Melee]

Armour Equip
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - - - - - - -

Melees

[Neutral Melee]

Neutral Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Forward Melee]

Forward Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Side Melee]

Side Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Down Melee]

Down Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Boost Dash Melee]

BD Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

Awakening Attack

Giant Beam Saber

Combos

Input Damage Notes
Main Starter
??
Neutral Melee Starter
??
Forward Melee Starter
??
Side Melee Starter
??
Down Melee Starter
??
BD Melee Starter
??
During Awakening
??

Tactics

Awakening Consideration

  • Blaze Gear
  • Lightning Gear

Striker Consideration

Partner Consideration

500

400

300

200

External Links


Gundam Versuse
200 Cost Suits
300 Cost Suits
400 Cost Suits
500 Cost Suits
System Explanations

HUDControlsStrikersAwakening Data


GVS NotationMovement/CancelingOffenseDefenseDamageAttack Attributes