GVS/G-Self: Difference between revisions

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=== [Special Shot] ===
=== [Special Shot] ===

Revision as of 22:38, 27 July 2017

YG-111 Gundam G-Self
GVS G-Self Portrait.png
Main Pilot: Bellri Zenam

Alternate Pilot: Raraiya Akuparl

Cost: 400

Durability:

MA Mode: Yes

Equip Change: Yes

Introduction

Ranged Weapons

Space Pack Moveset

[Main Shot]

Beam Rifle
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
75 6 Constant 3s/shot Beam Stagger 2.0 -

Standard BR

[Sub Shot]

Flash Attack
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
65 1 Empty 6s Physical Heavy Stagger 2.0 -

[Special Shot]

Reflector Pack Change
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - - - - - - -
  • Neutral input: Reflectors deployed
  • Down input: Reflectors retracted


[Down Melee]

SU-Cord!
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
0 - Empty 23s Aura Weak Stun - -

Pressure. Empty at round start.

Melees

[Neutral Melee]

Neutral Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Forward Melee]

Forward Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Side Melee]

Side Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Down Melee]

Down Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Boost Dash Melee]

BD Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Special Melee]

Special Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)

[MA Melee]

MA Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)

Awakening Attack

Beam Saber Combo

Combos

Input Damage Notes
Main Starter
??
Neutral Melee Starter
??
Forward Melee Starter
??
Side Melee Starter
??
Down Melee Starter
??
BD Melee Starter
??
During Awakening
??

Tactics

Awakening Consideration

  • Blaze Gear
  • Lightning Gear

Striker Consideration

Partner Consideration

500

400

300

200

External Links


Gundam Versuse
200 Cost Suits
300 Cost Suits
400 Cost Suits
500 Cost Suits
System Explanations

HUDControlsStrikersAwakening Data


GVS NotationMovement/CancelingOffenseDefenseDamageAttack Attributes