GBVS: Difference between revisions

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'''Granblue Fantasy Versus''' is a 2D 1-on-1 fighting game developed by Arc System Works based on the Granblue Fantasy franchise. GBVS utilizes the same graphical styling techniques as [[Guilty Gear Xrd -SIGN-|Guilty Gear Xrd]] and [[Dragon Ball FighterZ]], using 3D models to simulate 2D art. GBVS's gameplay includes a cooldown feature whereby certain moves will become temporarily unavailable after use for a period of time. All special moves have a fixed cooldown, and stronger versions of moves have longer cooldowns. GBVS includes both a guard button and an evasion button to avoid enemy attacks. Throws can be broken by inputting a throw at the same time as the enemy, and if the player breaking the throw is too slow they will take some damage.
'''Granblue Fantasy Versus''' is a 2D 1-on-1 fighting game developed by Arc System Works based on the Granblue Fantasy franchise. GBVS utilizes the same graphical styling techniques as [[Guilty Gear Xrd -SIGN-|Guilty Gear Xrd]] and [[Dragon Ball FighterZ]], using 3D models to simulate 2D art.
 
GBVS has a guard button, which is also used for evades (spot dodges) and cross-overs (rolls) to avoid enemy attacks.
 
Special moves have cooldowns: after using a special, you can't use it again for the duration of the cooldown. Doing a traditional input for the special move incurs a very short cooldown, but using one-button specials incurs significant cooldowns. Heavy versions of specials (Plus) are much stronger, but incur even longer cooldowns.
 
Throws can be broken by inputting a throw at the same time as the enemy, and if the player breaking the throw is too slow they will take some damage and be left at frame disadvantage.


==Characters==
==Characters==

Revision as of 03:38, 25 March 2020

Granblue Fantasy Versus
GBVS Logo.png

Developer: Arc System Works
Publisher:

Cygames (JP)
XSEED Games (NA)

Genre: 1-on-1 2D Fighting Game
Release Dates:

Japan : February 6, 2020
USA : March 3, 2020

Preceded By: None
Followed By: None

Granblue Fantasy Versus is a 2D 1-on-1 fighting game developed by Arc System Works based on the Granblue Fantasy franchise. GBVS utilizes the same graphical styling techniques as Guilty Gear Xrd and Dragon Ball FighterZ, using 3D models to simulate 2D art.

GBVS has a guard button, which is also used for evades (spot dodges) and cross-overs (rolls) to avoid enemy attacks.

Special moves have cooldowns: after using a special, you can't use it again for the duration of the cooldown. Doing a traditional input for the special move incurs a very short cooldown, but using one-button specials incurs significant cooldowns. Heavy versions of specials (Plus) are much stronger, but incur even longer cooldowns.

Throws can be broken by inputting a throw at the same time as the enemy, and if the player breaking the throw is too slow they will take some damage and be left at frame disadvantage.

Characters

File:GBVS Beelzebub Select.png
File:GBVS Narmaya Select.png File:GBVS Ferry Select.png File:GBVS Gran Select.png File:GBVS Lancelot Select.png File:GBVS Percival Select.png File:GBVS Katalina Select.png File:GBVS Metera Select.png
File:GBVS Fastiva Select.png File:GBVS Charlotta Select.png File:GBVS Zeta Select.png File:GBVS Vaseraga Select.png File:GBVS Lowain Select.png

DLC and Unlockable Characters


System Explanations

Controls and Universal Mechanics

Movement Offense Defense

Damage and Combo System Attack Attributes Gauges and Meters

Roadmap

External References