GGACR: Difference between revisions

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![[Guilty Gear XX Accent Core + R|Guilty Gear XX Accent Core Plus R]]
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[[File:GGACR_logo.png|400px|center]]


'''Developer:''' Arc System Works<br/>
{{ #ifeq: {{FULLPAGENAME}} | Guilty Gear XX Accent Core Plus R |
'''Publisher:'''
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: Arc System Works (Japan)
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: Aksys Games (North America)<br/>
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'''Genre:''' 1-on-1 2D Fighting Game<br/>
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'''Release Dates:'''<br/>
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: Japan (Arcade): September 2012
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: Japan (Vita): March 19th, 2013
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: Japan (Console): August 7th, 2013
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: North America (Vita): April 23rd, 2013
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: North America (Console): March 3, 2014
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: Worldwide (PC via Steam): May 26, 2015<br/>
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<br/>
{{:Guilty Gear XX Accent Core Plus R/editcopy/Top Section}}
<center>'''[[:Category:Guilty Gear|Guilty Gear Series]]'''</center>
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'''Preceded By:''' [[Guilty Gear XX Accent Core]]<br/>
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'''Followed By:''' [[Guilty Gear Xrd -SIGN-]]
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This game is the latest revision of the Guilty Gear XX series. Some characters have had minor tweaks (Sol), while some other characters have been completely reworked (Testament).
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In addition to balance changes, there have been other minor HUD changes such as the Beat counter (invalid combo display) now showing you which hit(s) are invalid, the changed Life Gauge color to indicate full life, and the Burst Gauge's new appearance.
==Characters==
<div class="center" style="width:auto; margin-left:auto; margin-right:auto;">
[[File:GGXXACPR_ABA_Icon.png|link=GGACR/A.B.A]] [[File:GGXXACPR_Anji_Icon.png|link=GGACR/Anji_Mito]] [[File:GGXXACPR_Axl_Icon.png|link=GGACR/Axl_Low]] [[File:GGXXACPR_Baiken_Icon.png|link=GGACR/Baiken]] [[File:GGXXACPR_Bridget_Icon.png|link=GGACR/Bridget]] [[File:GGXXACPR_Chipp_Icon.png|link=GGACR/Chipp_Zanuff]] [[File:GGXXACPR_Dizzy_Icon.png|link=GGACR/Dizzy]] [[File:GGXXACPR_Eddie_Icon.png|link=GGACR/Eddie]]
<br/>
[[File:GGXXACPR_Faust_Icon.png|link=GGACR/Faust]] [[File:GGXXACPR_HOS_Icon.png|link=GGACR/Order-Sol]] [[File:GGXXACPR_INo_Icon.png|link=GGACR/I-No]] [[File:GGXXACPR_Jam_Icon.png|link=GGACR/Jam_Kuradoberi]] [[File:GGXXACPR_Johnny_Icon.png|link=GGACR/Johnny]] [[File:GGXXACPR_Ky_Icon.png|link=GGACR/Ky_Kiske]] [[File:GGXXACPR_May_Icon.png|link=GGACR/May]]
<br/>
[[File:GGXXACPR_Millia_Icon.png|link=GGACR/Millia_Rage]] [[File:GGXXACPR_Potemkin_Icon.png|link=GGACR/Potemkin]] [[File:GGXXACPR_Robo_Icon.png|link=GGACR/Robo-Ky]] [[File:GGXXACPR_Slayer_Icon.png|link=GGACR/Slayer]] [[File:GGXXACPR_Sol_Icon.png|link=GGACR/Sol_Badguy]] [[File:GGXXACPR_Testament_Icon.png|link=GGACR/Testament]] [[File:GGXXACPR_Venom_Icon.png|link=GGACR/Venom]] [[File:GGXXACPR_Zappa_Icon.png|link=GGACR/Zappa]]
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;New Characters
[[File:GGXXACPR_Justice_Icon.png|link=GGACR/Justice]] [[File:GGXXACPR_Kliff_Icon.png|link=GGACR/Kliff_Undersn]]
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[[GGACR/Kliff_Undersn|Kliff]] and [[GGACR/Justice|Justice]] have been added to the game, thus making this the first time both characters are tournament legal. They have been in previous console releases as tournament-illegal bonus characters.
* [[GGACR/Justice|Justice]] is the original villain of Guilty Gear, based off of Tekkaman Blade. Justice has been radically altered from her previous iterations into a slow and plodding, but high damage zoning character.
* [[GGACR/Kliff_Undersn|Kliff Undersn ]] is the oldest playable human character in Guilty Gear. He is the resident geezer with a cleaver, but uses the power of magic to temporarily restore his youth - and turn his pants into shorts - during his overdrives.
<br clear=all/>
==Selecting AC+R on Console==
By default, the game will not be set to AC+R. To change it to AC+R, navigate to '''Help & Options > Game Settings > Version''' and select '''AC+R'''
Afterwards, you should see '''ver R''' on the bottom right of the main menu. The title screen will also show the AC+R logo if you go back to the Title Screen, but strangely will show the regular AC logo when you first start up the game.
Saving the game afterwards should keep the game on AC+R by default.
<gallery heights="300px" widths="300px">
File:GGACR_gameOption.png|Select AC+R from Game Settings
File:GGACR_acrSelected.png|ver R will now appear on the main menu.
</gallery>
== Video Databases ==
*[http://horibuna.web.fc2.com/GGXX_ACPR/index.html horibuna]
==Glossary==
Below is a list of links to common terms used in [[Guilty Gear XX Accent Core + R|Guilty Gear XX Accent Core Plus R]].
{{ColumnList |text=
*[[GGACR/Offense#Attack Level|Attack Level]]
*[[GGACR/Offense#Bear Stun|Bear Stun]]
*[[GGACR/Gauges#Bursts|Burst]]
*[[GGACR/Offense#Hit Effects|Clash]]
*[[GGACR/Defense#Dead Angle Attack (DAA)|Dead Angle Attack]]
*[[GGACR/Defense#Faultless Defense (FD)|Faultless Defense]]
*[[GGACR/Damage#Initial Proration and Forced Proration|Forced Proration]]
*[[GGACR/Controls#Force Breaks (FB)|Force Break]]
*[[GGACR/Movement#Cancels|Force Roman Cancel (FRC)]]
*[[GGACR/Movement#Cancels|Gatling]]
*[[GGACR/Damage#Guard Gauge|Guard Gauge]]
*[[GGACR/Damage#Guts|Guts]]
*[[GGACR/Damage#Initial Proration and Forced Proration|Initial Proration]]
*[[GGACR/Defense#Instant Block (IB)|Instant Block]]
*[[GGACR/Offense#Instant Kill (IK)| Instant Kill]]
*[[GGACR/Movement#Jump Install|Jump Install]]
*[[GGACR/Gauges#Negative Penalty|Negative Penalty]]
*[[GGACR/Defense#One Frame Jump|One Frame Jump]]
*[[GGACR/Controls#Overdrive Attacks ("Supers")|Overdrive (Super Attack)]]
*[[GGACR/Movement#Cancels|Roman Cancel (RC)]]
*[[GGACR/Defense#Slashback (SB)|Slashback]]
*[[GGACR/Controls#Special Attacks|Special Attacks]]
*[[GGACR/Gauges#Tension Gauge|Tension Gauge]]
*[[GGACR/Gauges#Tension Pulse|Tension Pulse]]
*[[GGACR/Movement#Teching|Ukemi (Teching)]]
}}
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{{Navbar-GGACR}}
[[Category: Guilty Gear XX Accent Core + R]]
[[Category:Game Info]]

Revision as of 01:37, 23 August 2020