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Guilty Gear XX Accent Core Plus R is the final revision of [[Guilty Gear XX]]. Released six years after the previous installment: [[Guilty Gear XX Accent Core]], Accent Core Plus R contains a large amount of balance changes. Some characters have had minor tweaks while other characters have been completely reworked. | |||
[[ | |||
Additionally, there have been other minor aesthetic changes and improvements such as: the Beat counter now showing you which hit(s) are invalid, the changed Life Gauge color when a player's life is is full, and new art for the Burst Gauge. | |||
: | |||
|subheader1=Beginner's Guide | |||
|content2=If you're new to the game and have no idea where to start, we've drafted up a short [[GGACR/Start_Here|Starter's Guide]]. Also consider reading the [[GGACR/FAQ|FAQ]]. | |||
<div style=" | }} | ||
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image:GGACR_Roster.png | {{FP Box|header=Characters | ||
|content=<div class="responsive-imagemap" style="max-width: 660px; margin: 0 auto;"><imagemap> | |||
image:GGACR_Roster.png | |||
poly 432 102 432 128 408 151 358 151 358 125 382 102 [[GGACR/Eddie]] | poly 432 102 432 128 408 151 358 151 358 125 382 102 [[GGACR/Eddie]] | ||
poly 483 128 483 154 459 177 409 177 409 151 433 128 [[GGACR/Venom]] | poly 483 128 483 154 459 177 409 177 409 151 433 128 [[GGACR/Venom]] | ||
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poly 482 0 482 26 458 49 408 49 408 23 432 0 [[GGACR/Robo-Ky]] | poly 482 0 482 26 458 49 408 49 408 23 432 0 [[GGACR/Robo-Ky]] | ||
desc none | desc none | ||
</imagemap> | </imagemap></div> | ||
</div> | |subheader1=New Characters | ||
|content2={{Character Label|GGACR|Kliff Undersn|24px}} and {{Character Label|GGACR|Justice|24px}} have been formally added to the cast of playable characters. Although these characters existed in previous releases of the XX series, this is the first time that the characters have been tournament legal. | |||
|subheader2=EX Characters | |||
|content3=EX Characters are unlockable versions of characters which are not tournament legal. These characters have move sets which differ significantly from their base character. In order to select an EX character, highlight the character you wish to play on the Character Select Screen and press the Start button. For detailed information on how to unlock these characters, and the differences between them and standard characters, refer to [https://docs.google.com/document/d/105SclSP38MWQ6zTo5NfidDeAPTxHvZJBaRPwhCGqEvU/edit# this guide]. EX sections for characters exist on the wiki now, but they aren't the primary focus so some pages may not exist yet and the ones that do exist are extremely rough. | |||
}} | |||
{{FP Box|header=Selecting +R Mode on Console | |||
|content=<gallery mode="nolines" widths=300px heights=300px style="float:right;"> | |||
File:GGACR_gameOption.png|Select AC+R from Game Settings | |||
File:GGACR_acrSelected.png|ver R will now appear on the main menu | |||
</gallery> | |||
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By default, the game will not be set to AC+R. To change it to AC+R, navigate to '''Help & Options > Game Settings > Version''' and select '''AC+R''' | By default, the game will not be set to AC+R. To change it to AC+R, navigate to '''Help & Options > Game Settings > Version''' and select '''AC+R''' | ||
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Saving the game afterwards should keep the game on AC+R by default. | Saving the game afterwards should keep the game on AC+R by default. | ||
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{{FP Box|header=Training Mode | |||
|content=The Steam version of the game has implemented many new training mode features. The following page is a guide on what all the features do. [[GGACR/Training_mode|Link]] | |||
== | }} | ||
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{{ | <div class="fpbox" style="text-align: center; padding: 0; overflow: hidden;"><!-- BEGIN Videos box--> | ||
< | <div class="heading">About Accent Core Plus R</div> | ||
<table class="stripe" style="width:100%;" cellspacing="0"> | |||
<tr><td colspan="2" style="text-align:center;">[[File:GGACR_logo.png|frameless|320px]]</td></tr> | |||
<tr><td style="text-align:right; width: 48%">'''Publisher:'''</td><td style="text-align: left;"> | |||
:{{IconText|Arc System Works|japan|Right}} | |||
:{{IconText|Aksys Games|USA|Right}}</td></tr> | |||
<tr><td style="text-align:right; width: 48%">'''Release Dates:'''</td><td style="text-align: left;"> | |||
:{{IconText|Arcade|japan|Right}}: September 20, 2012 | |||
:{{IconText|Vita|japan|Right}}: March 19, 2013 | |||
:{{IconText|PS3/X360|japan|Right}}: August 7, 2013 | |||
:{{IconText|Vita|USA|Right}}: April 23, 2013 | |||
:{{IconText|PS3/X360|USA|Right}}: March 3, 2014 | |||
:{{IconText|Steam|Steam|Right}}: May 26, 2015 | |||
:{{IconText|Nintendo Switch|international|Right}}: May 16, 2019</td></tr> | |||
<tr><td style="text-align:center;" colspan="2">'''[[:Category:Guilty Gear|Guilty Gear Series]]'''</td></tr> | |||
<tr><td style="text-align:right; width: 48%">'''Preceded By:'''</td><td style="text-align:left;">[[Guilty Gear XX Accent Core]]</td></tr> | |||
<tr><td style="text-align:right; width: 48%">'''Followed By:'''</td><td style="text-align:left;">[[Guilty Gear Xrd -SIGN-]]</td></tr> | |||
</table> | |||
</div><!--END Videos box--> | |||
== | {{FP Box|header=System Information | ||
|content={{Centerdiv}}{{FP link|GGACR/Start_Here|Starter Guide}} | |||
{{FP link|GGACR/Controls|Controls}} | |||
{{FP link|GGACR/Damage|Damage Data}} | |||
{{FP link|GGACR/Defense|Defense}} | |||
{{FP link|GGACR/Offense|Offense}} | |||
{{FP link|GGACR/Gauges|Gauges}} | |||
{{FP link|GGACR/Movement|Movement}} | |||
{{FP link|GGACR/HUD|HUD}} | |||
{{FP link|GGACR/Frame_Data|Frame Data}} | |||
{{FP link|GGACR/Miscellaneous|Miscellaneous}} | |||
{{FP link|GGACR/FAQ|FAQ}} | |||
{{FP link|GGACR/Tier Lists|Tier Lists}} | |||
{{FP link|GGACR/Tournaments|Tournament Archive}} | |||
{{Closediv}} | |||
}} | |||
== | <div class="fpbox buttonbox" id="fplinks" style="text-align: center;"><!-- BEGIN Links box--> | ||
{{# | <div class="heading">Extra Links</div> | ||
<div class="fplinks"><!-- | |||
-->{{FP link|url=https://acpr.keeponrock.in/#/|Keep on Rockin' Video Database (EN)|size=wide}}<!-- | |||
-->{{FP link|url=http://horibuna.web.fc2.com/GGXX_ACPR/index.html|Horibuna Video Archive (JP)|size=wide}}<!-- | |||
{{ | -->{{FP link|url=https://discord.com/invite/0cg4vDDOfIWQ64tQ|[[File:Nav Discord Icon.png|28px|link=]] Discord|size=wide}}<!-- | ||
--></div> | |||
</div><!--END Links box--> | |||
<div class="fpbox" style="text-align: center;"><!-- BEGIN Patch Notes box--> | |||
<div class="heading">[[GGACR/Patch_Notes|Patch Notes]]</div> | |||
<div style="text-align: right;">[[GGACR/Patch_Notes#Patch_History|Update Patch Notes]]</div><div style="overflow-y: scroll; padding-right:1.25em; max-height: 400px;"> | |||
{{#cargo_query:tables=Patches_GGACR | |||
|fields=version,date,summary | |||
|order by=Patches_GGACR.date DESC | |||
|format=table | |||
}} | |||
</div> | |||
</div><!--END Patch Notes box--> | |||
</div><!--END FLEX OTHER SECTION--> | |||
<div id="fpbottomsection"><!-- BEGIN BOTTOM SECTION --> | |||
{{#lst:GGACR/Navigation}} | |||
</div><!--END BOTTOM OTHER SECTION--> | |||
<noinclude> | |||
[[Category:Guilty Gear]] | |||
</noinclude> | |||
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Revision as of 19:51, 12 August 2022
Guilty Gear XX Accent Core Plus R is the final revision of Guilty Gear XX. Released six years after the previous installment: Guilty Gear XX Accent Core, Accent Core Plus R contains a large amount of balance changes. Some characters have had minor tweaks while other characters have been completely reworked.
Additionally, there have been other minor aesthetic changes and improvements such as: the Beat counter now showing you which hit(s) are invalid, the changed Life Gauge color when a player's life is is full, and new art for the Burst Gauge. If you're new to the game and have no idea where to start, we've drafted up a short Starter's Guide. Also consider reading the FAQ.
By default, the game will not be set to AC+R. To change it to AC+R, navigate to Help & Options > Game Settings > Version and select AC+R
Afterwards, you should see ver R on the bottom right of the main menu. The title screen will also show the AC+R logo if you go back to the Title Screen, but strangely will show the regular AC logo when you first start up the game.
Saving the game afterwards should keep the game on AC+R by default.