Juda is a tricky, trap-based character, perhaps most comparable to Testament from Guilty Gear. The use of his followers allow him to create advantageous situations without much risk to himself, and he has a full arsenal of mixups and unblockable set-plays at his fingertips, many of which are capable of chaining into 100% combos. Juda also has several good reversals, namely his Stamp uppercut and dam super, as well as a special Dagar Guard Cancel, making his defensive game quite solid.
His reliance on his followers is one of his few weaknesses - without them he isn't capable of doing much. For this reason learning to properly manage your followers is an essential skill for any would-be Juda user. While very hard to pick up, Juda's unique style of play makes him an interesting character with incredibly high potential. That being said, let us start this section off by listing Juda's main strengths and weaknesses.
- Followers allow for mixups and unblockables with little risk
- Good matchups against Toki and Juda
- Best Banishing Strike in the game
- Awesome FKO, almost on par with Toki's
- Immune to Chikuseki for the most part
- Forward dash has partial lower-body invulnerability
- BBCF Character: Juda relies heavily on his character defining mechanic to be a functioning character.
Juda | |
---|---|
Damage Taken | |
100% | |
Jump Startup | |
4f | |
Backdash | |
1f |
Normals
c.A
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 6 | 6 | 4 | 4 | 0 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
c.B
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 6 | 6 | 4 | 4 | +2 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
c.C
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 14 | 9 | 4 | 12 | -1 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
c.D
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 14 | 8 | 4 | 16 | -5 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
f.A
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 5 | 6 | 4 | 4 | 0 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
f.B
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 5 | 7 | 3 | 4 | +5 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
f.C
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 12 | 8 | 8 | 18 | -11 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
f.D
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 12 | 16 | 2 | 22 | -6 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
2A
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 4 | 5 | 3 | 7 | -2 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
2B
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 4 | 7 | 3 | 5 | +2 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
2C
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 12 | 8 | 5 | 13 | -3 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
2D
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 9 | 11 | 6 | 16 | -3 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
j.A
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
High | 4 | 5 | 8 | 4 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
j.B
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
High | 4 | 5 | 9 | 6 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
j.C
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
High | 11 | 9 | 6 | 8 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
j.D
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
High | 11 | 10 | 6 | 15 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
Command Normals
6A
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 15 | 25 | 4 | 12 | -1 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
j.2A
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
High | 16 | 18 | Until Landing | 12 After Landing |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
j.2C
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
High | 16 | 18 | Until Landing | 12 After Landing |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
Universal Mechanics
Throw
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
Throw | 4x15 | 4 | 4 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
- Can only be performed while the Komak gauge is full.
Kick Throw
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
Throw | 9x2 | 23 | 4 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
- Can only be performed while the Dagar gauge is full.
Grave Shoot
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 15 | 15 | 4 | 12 | +2 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
Heavy Strike
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
Unblockable | 6 | 41 | 6 | 18 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
Banishing Strike
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 15 | 18~33 | 14 | 20 | -6 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
Banishing Launch |
Special Moves
Ichikoro
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 4+(5)+57 |
old man
On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
Ichido Omoishirasete Ageyou
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 6+(8+~9)+10 | 6 |
Name is likely a horrible romanization that Tarkus will have to fix.
On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
- 6F Startup to call Dagar, 8F For Dagar to appear, minimum of 9F of movement, 10F to attack 6F Active
Denshou Reppa
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 9 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
Ore wo Riyou Shitanoka~!!
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 9 | 20 | 8 |
See 236B
On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
Stamp the UD
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 7+(21) | 61 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
- 4F Startup to call Komak, 5F For Komak to appear, 6F Startup to uppercut 20F Active
Komaku no Chiryaku
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
- 7F Startup to call Komak, 21F To plant the mine 61F Active
Dagar no Chiryaku
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All | 6+(20+38+300)+8 | 16 |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
- 6F Startup to call Dagar, 20F For Dagar to appear, 38F to dig underground, Dagar lasts for 300F, 8F Startup to launch out 16F Active
Chiryaku no Jidai
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
All |
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On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|
- Can only be performed on wakeup
Super Moves
Dam Kekkai
Guard | Damage | Startup | Active | Recovery | On-Block | Star Damage |
---|---|---|---|---|---|---|
4 |
- Uses 1 bar of Aura.
On-Hit | Boost Gain | Aura Gain | GC | Level |
---|---|---|---|---|