HNK/Rei/Frame Data

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< HNK‎ | Rei
 Rei

Normals

input damage guard startup active recovery onBlock onHit starReduction invuln
input damage guard startup active recovery onBlock onHit starReduction invuln
c.A 9 All 5 3 4 +2 none
c.B 8 All 8 4 4 +3 none
c.C 19 All 7 6 13 -3 Launch none
c.D 19 All 9 4 18 -3 none
f.A 7 All 5 3 4 +4 none
f.B 7 All 7 4 5 +4 none
f.C 17 All 12 4 16 -2 Launch none
f.D 17 All 14 3 16 0 Low
2A 6 All 6 3 7 +1 none
2B 6 low 7 3 4 +6 none
2C 16 All 12 4 14 -2 none
2D 13 Low 14 5 20 -5 Launch none
j.A High 4 16 none
j.B High 5 20 none
j.C High 9 6 none
j.D High 11 5 none
6A High 24 4 -4 none
j.2B none

Specials

input name damage guard startup active recovery onBlock onHit starReduction invuln
input name damage guard startup active recovery onBlock onHit starReduction invuln
j.236A Hien Ryubu A All 11 Until ground, 25 (after hitting ground) None
j.236B Hien Ryubu B All 11 Until ground, 90 (after hitting ground) None
623A Nanto Gekisei Kakubu A All 8 14 Launch None
j.623A Air Nanto Gekisei Kakubu A All 8 14 Launch None
623C Nanto Gekisei Kakubu C All 5 22 Launch Startup
j.623C Air Nanto Gekisei Kakubu C All 9 25 Launch Startup
j.236D Nanto Jinshu Suizan High 15 Until Landing Launch None
j.214D Nanto Jinshu Suizan Backwards High 15 Until Landing Launch None
j.214C Nanto Kyoukaku Shoubu All 26 Until Landing None
j.236C Nanto Kakuyokujinzan All 19 20 Launch None
214C Nanto Koharyu Mid 20 12 -9 Armor
214C~214C Nanto Koharyu Followup Mid 12 5 -11 Grave Launch None
236236C Danko Sousaiken Mid 30-143 50-200 Startup Armor, Full while ascending
j.2363214D Kubuenrizan Mid 37 4-24 Launch Startup

Supers

input name damage guard startup active recovery onBlock onHit starReduction invuln
input name damage guard startup active recovery onBlock onHit starReduction invuln
236236A Nanto Seiki Mouha All 38 27 Launch Startup

Misc

input name damage guard startup active recovery onBlock onHit starReduction invuln
input name damage guard startup active recovery onBlock onHit starReduction invuln
6C or 4C Throw Throw 4 4 Launch none
j.6C or j.4C Throw Air Throw 4 4 Launch none
B+D BD Throw Throw 9 4 Launch none
A+C Grave Shoot All 16 7 -4 Grave Launch none
A+B Heavy Strike Unblockable 41 4 Stagger none
C+D Banishing Strike All 18-33 4 -8 Banishing Launch none
236C+D Hishou Hakurei FATAL KO All 13 30

Navigation

 Rei
To edit frame data, edit values in HNK/Rei/Data.
Systems Pages