Help:Editing Frame Data: Difference between revisions

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Frame data for the newer games is stored on a separate page under <code>/Character_Name/Data</code> ex <code>DBFZ/Trunks/Data</code>. This is so all the values are in one place and is meant to solve the issue of people updating the frame data on a character page, but not the frame data page.
Frame data for the newer games is stored on a separate page under <code>${Game Abbreviation}/${Character}/Data</code> ex <code>DBFZ/Trunks/Data</code>. This is so all the values are in one place and is meant to solve the issue of people updating the frame data on a character page, but not the frame data page. We use a plugin called [https://www.mediawiki.org/wiki/Extension:Labeled_Section_Transclusion Labeled Section Transclusion] to achieve this.


Each move generally has a section with 2 subsections. Ex <code>X Data</code> with subsections <code>X</code> and <code>X Full</code>. For example, [[DBFZ/Trunks/Data|Trunk's data page]] has a section called <code>5A Data</code> with subsections <code>5A</code> and <code>5A Full</code>. The former is used on his character page and the later is used on his frame data page.
Each move has a section <code>${X} Data</code>. This section contains two section tags: <code>${X}</code> and <code>${X} Extra</code>. For example, [[DBFZ/Trunks/Data|Trunk's data page]] has a section called <code>5L Data</code> with section tags <code>5L</code> and <code>5L Extra</code>. The former is for standard frame data while the later is for additional fields.


You can find links to these Data pages at the bottom of each character's page. Be sure to edit both subsections so they stay in sync with each other!
You can find links to these Data pages at the bottom of each character's page. Be sure to edit both templates so they stay in sync with each other!
 
A few moves have multiple subsections (a prime example is the Combination attack section [[GGXRD-R2/Ramlethal/Data|Ramletha's Data page]]). This due to a bug in the plugin that only allows one set of values to be displayed once. We've made multiple versions that get displayed on her character page to work around this limitation.

Revision as of 20:44, 21 March 2021

Frame data for the newer games is stored on a separate page under ${Game Abbreviation}/${Character}/Data ex DBFZ/Trunks/Data. This is so all the values are in one place and is meant to solve the issue of people updating the frame data on a character page, but not the frame data page. We use a plugin called Labeled Section Transclusion to achieve this.

Each move has a section ${X} Data. This section contains two section tags: ${X} and ${X} Extra. For example, Trunk's data page has a section called 5L Data with section tags 5L and 5L Extra. The former is for standard frame data while the later is for additional fields.

You can find links to these Data pages at the bottom of each character's page. Be sure to edit both templates so they stay in sync with each other!