Hit Confirm

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Revision as of 02:44, 28 December 2017 by Shtkn (talk | contribs) (→‎Conclusion)

Hit Confirm is the act of doing the first hit of a combo, and only continuing the combo if the first hit actually hit the opponent and not on block. You are confirming the first attack of a combo actually hit the opponent before continuing. This sounds simple, but can be difficult to do depending on how much time the first hit affords you to react and perform the second hit.

Example

Basic

Multiple Hits

Buffering Motions

Conclusion