Aigis |
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Health: 9,000 Combo Rate: 65% Backdash Time: 20 Backdash Invincibility: 1-6 (Normal) / 1-7 (Orgia)
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Introduction
P-1 Climax Nickname: "The Heartless Armed Angel"
Persona: Athena
Backstory: Introduced in the original Persona 3 Aigis is an anti-shadow weapon developed by the Kirijo Group. She was a party member and social link in "The Journey" and the main character in "The Answer." Like Yu Narukami, she has the power of the Wild Card. In the Arena series, she comes equipped with a large variety of weapons and Orgia mode, her enhanced battle form, as well as her evolved persona Pallas Athena.
Overview
Pros/Strengths:
- High damage off almost any confirm.
- Amazing jump normals.
- Majority of combos lead to hard knockdown and okizeme.
- Unparalled mix-up and pressure when in Orgia due to mobility options.
- Requires only 25 meter for high-damage combos.
Cons/Weaknesses:
- Lower than average health.
- Poor defensive options without meter or Burst.
- Steep learning curve.
- Limited persona abilities, but very persona reliant.
Meter Management
- Orgia Mode
- Orgia Mode transforms Aigis into a high-mobility character with incredible rushdown capabilities. In Orgia, Aigis gains access to new movement options, allowing her to quickly close in on opponents and begin applying pressure, mix-ups, and high-damage combos into knockdown. However, performing Orgia actions consumes a portion of the gauge, and the gauge slowly empties with time (including when Aigis is blocking and even idle). If the gauge empties, Aigis enters an overheated state and Orgia mode is temporarily disabled.
- Bullets
- Aigis begins each round with 120 bullets. Once depleted, Aigis loses access to bullet-based attacks and the properties of numerous moves change. Aigis's bullet attacks cover quite a bit of range and are often used to keep opponents from advancing, so Aigis players must be able to manage her ammo count along with Orgia gauge, as well as recognise when either Orgia or ammo is low and adjust accordingly.
External References:
- Japanese Name: Placeholder
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
Move List
Normal Moves
5A (Normal)
5A Normal |
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5A (Shadow)
5A Shadow |
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5B
5B |
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2A
2A |
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2B
2B |
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j.A
j.A |
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j.B
j.B |
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j.2B
j.2B |
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All Out Attack
All Out Attack 5A+B |
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Sweep
Sweep 2A+B |
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Persona Attacks
5C
5C |
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2C
2C |
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222C
222C |
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5D
5D |
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2D
2D |
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j.C
j.C |
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j.2C
j.2C |
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j.D
j.D |
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j.2D
j.2D |
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Universal Mechanics
Ground Throw
Ground Throw 5C+D |
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Air Throw
Air Throw j.C+D |
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Escape Change
Escape Change B+D (air OK) |
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Guard Cancel Attack
Guard Cancel Attack 6A+B while blocking |
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Skill Attacks
Mode Change
Mode Change 22A/B |
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7th Gen Gatling Blast
7th Gen Gatling Blast 236A/B |
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7th Gen Vulcan Cannon
7th Gen Vulcan Cannon j.236A/B |
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7th Gen Radical Cannon
7th Gen Radical Cannon 214A/B (air OK) |
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Skill Attacks (Orgia Mode)
Orgia Boost
Orgia Boost during Orgia Mode |
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Megido Fire
Megido Fire 236C/D in Orgia Mode (air OK) |
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Pandora Missile Launcher
Pandora Missile Launcher 214C/D in Orgia Mode (air OK) |
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SP Skill Attacks
Goddess Shield
Goddess Shield 236236C/D (air OK) |
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Multi Mounted Machine Gun Orion j.236236A/B |
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Awakened SP Skill Attacks
Heavenly Spear 236236C/D |
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Extreme Orgia Mode
Extreme Orgia Mode 214214AB |
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Instant Kill
Heritage Liberator Palladion j.222C+D |
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Strategy
General Tactics
In this part, you can talk about anything you feel like beginner players should know.
Split up your topics like this
- And even further split it up
- Like this.
Add more asterisks to further indent your text as necessary.
Tips and Tricks
Combos
Combo Notation Guide: |
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Midscreen
This combo section is designed on a "move starter" basis. However, you can use whatever kind of organization you prefer, as long as it is readable and efficient.
*insert move name* Starter
Notes: In case these combos need notes. If they do not, you can remove this line.
Point 1
- move > move > special >> special NOTE: this is only a base. your combos do not have to follow this format.
- Requirements: -- (ex: 50 heat, Overdrive, crouching opponent. if no requirements, leave as is)
- Damage: ----, Heat Gain: --
- + move = Damage: ----, Heat Gain: -- NOTE: if a necessary combo is very similar to a previous one, you can add options like this.
- Notes: Write notes for the combo if necessary.
Point 2
Copy and paste the code from Point 1 to Point 2 as many times as you need to.
Midscreen to Corner
Corner Only
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data