P4AU/Margaret/Frame Data

From Dustloop Wiki
< P4AU‎ | Margaret
Jump to navigation Jump to search

System Data

Health: 9500

Combo Rate: 60%

Persona Cards: 8

Backdash Time: ??

Backdash Invincibility: 1-6

Movement Options: 1 Double Jump/Airdash, Dash type: Run

  • All Jumps have 3F prejump, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
  • All air backdashes are invincible 1-5F


Normal Attacks

Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
5A 200 Any 9 - - -10 Projectile 400 200 50 (J)CSpSOD - -
5AA 300 Any 4 - - -10 Projectile 400 100 50 (J)CSpSO - -
5AAA 400 Any 4 - - -10 Projectile 400 100 50 (J)CSpSO - -
5AAAA 400 Any 4 - - -10 Projectile 400 100 50 (J)CSpSO - -
5AAAAA 400 Any 4 - - -13 Projectile 500 100 50 (J)CSpSO - -
5AAAAAA 300, 300, 200 Any 4 - - -19 Projectile 400 200 100 SO - -
2A 180 Low 8 - - -12 Foot 600 100 50 CSpSO - -
5B 500 Any 10 10-19 - -7~-3 Body 400 100 50 (J)CSpSO - -
2B 200, 100, 100, 100 Any 7 - - - Body 300 100 50 (J)CSpSO Head 7 -
  • Can be cancelled into ground normals on first hit only.
j.A 200 High 7 - - - Head 300 100 50 (J)CSpSO - -
j.B 300 Any 12 - - - Head 300 100 50 (J)CSpSO - -
j.2B 800 High 13 - - +3~+7 Head 800 100 500 SpSO - -
  • Fatal Counters, forces crouching state on hit
All Out Attack - High 41 - - -25 - - - - - - -
Sweep 700 Low 23 - - -9 - - - - - - -

Persona Attacks

Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
5C 700 All 12 - - -18 Chest - - - - - -
5D 1400 Throw 35 - - - Throw - - - - - -
2C 900 All 25 - - -8 Head - - - - - -
2D 1400 Throw 23 - - - Throw - - - - - -
j.C 700 High 12 - - - Head - - - - - -
j.D 700 All 17 - - - Projectile, Head - - - - - -
j.2C 700 All 10 - - - Head - - - - - -
j.22C 900 All - - - - Head - - - - - -
j.2D 600 All 22 - - - Projectile, Head - - - - - -
j.22D 1400 Throw - - - - Throw - - - - - -

Throws

Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
Ground Throw 1100 Throw 5 - - - Throw - - - - - -
Air Throw 1000 Throw 5 - - - Throw - - - - - -

Furious Action

Furious Action
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
BD 1128 Throw 14 - - - Throw - - - - - -

Skill Attacks

Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
Divine Vacuum
236C 800 All 16 - - -19~-10 Projectile, Chest - - - - - -
236D 1455 All 19 - - -5 Projectile, Projectile/Chest (2) - - - - - -
236CD 1650 All 17 - - -3 Projectile, Projectile/Chest (2) - - - - - -
Gale Slash
214A 800 Low 12 - - -11~-6 Foot - - - - - -
j.214A 800 All 13 - - - - - - - - - -
214B 800, 400 Low, All 17 - - -14 Foot(1), Head(2) - - - - - -
j.214B 600, 300 All (2) 15 - - - - - - - - - -
214AB 700, 350(2) Low, All (2) 13 - - - Foot(1), Head (2) - - - - - -
j.214AB 600, 300(2) All (3) 13 - - - - - - - - - -
God's Hand
214C 1600 High 25 - - -4 Body - - - - - -
214D 1800 High 28 - - -9 Body - - - - - -
214CD 2000 High 24 - - -4 Body - - - - - -

SP Skill Attacks

Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
Power Slash
236236A 1000,1000 (2000) All 4+4 - - -24 Body - - - - - -
236236B 1350,1350 (2700) All 4+19 - - -14 Body - - - - - -
236236AB 1200,1200 (2400) All 4+3 - - -21 Body - - - - - -
Panta Rhei
236236C 1950 All 4+9 - - +45 Projectile - - - - - -
236236D 1950 All 4+21 - - +84 Projectile - - - - - -
236236CD 2240 All 4+7 - - +59 Projectile - - - - - -

Awakened SP Skill Attacks

Hassou Tobi
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
214214A 2880 All 4+10 15~31 - -39~-24 Body - - - - - -
214214B 2880 All 4+43 47~63 - -39~-24 Body - - - - - -
214214AB 2880 All 4+4 - - -39~-24 Body - - - - - -
Mediarahan
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
214214C - - - - - - - - - - - - -
214214D - - - - - - - - - - - - -
214214CD - - - - - - - - - - - - -

Instant Kill

Morning Star
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
222CD K.O. - - - - - - - - - - - -

P Combo System

Ground P Combo Table
A B C D AoA, Sweep Cancels
5A 5AA, 2A 5B, 2B 5C, 2C 5D, 2D Sweep Jump[-], Dash, Special
5AA 5AAA - - - Sweep Jump[-], Special
5AAA 5AAAA - - - Sweep Jump[-], Special
5AAAA 5AAAAA - - - Sweep Jump[-], Special
2A 5A 5B, 2B 5C, 2C 5D, 2D - Special
5B*[2] 5A 5B, 2B 5C, 2C 5D, 2D - Jump[-], Special[-]
2B - 5B 5C, 2C 5D, 2D - Jump[-], Special
5C - 5B, 2B 2C 5D, 2D Sweep Dash, Special
2C - 5B, 2B - 5D, 2D Sweep Special
Air P Combo Table
A B C D Cancels
j.A j.A j.B, j.2B j.C, j.2C, j.22C j.D, j.2D, j.22D Special, Jump, Airthrow
j.B - j.2B j.C, j.2C, j.22C j.D, j.2D, j.22D Special
  • 5A and 2A can only be done a max of 3 times per string total.
For example, 2A > 5A > 2A work, but 5A > 2A > 5A > 2A will not.
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[2] = X can be done twice per string, but can not go from X > Y > X
For example, 2B > 5B > 2B does not work, but 2B > 5B > 5C > 2B does work.
Unique to Margaret, her 5B can be cancelled to 5A, so 5B > 5A > 5B is possible, but not 5A > 5B > 5A.
Special = Skill Attacks, Hops, and Furious Actions, and SP Skill Attacks (aka: Specials and Supers)
Super = SP Skill Attacks (aka: Supers)


Navigation

Ambox notice.png To edit frame data, edit values in P4AU/Margaret/Data.