Links
System Data
Health: 9,500
Combo Rate: 70%
Backdash Time: 23
Backdash Invincibility: 1-6
Movement Options: 1 Double Jump/Airdash, Dash type: Run
- All Jumps have 3F prejump, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
- All air backdashes are invincible 1-5F
Normal Attacks
5A Data
| height="25px"| 300 | All | 8 | 3 | 19 | -9 | Chest
| 200 | 200 | 50 | SpSOD | - | 2
5AA Normal Data
| height="25px"| 500 | All | 10 | 3 | 18 | -4 | Body
| 0 | 100 | 50 | SpSO | - | 4
5AAA Normal Data
| height="25px"| 200, 100×4 | All | 10 | 4,3,3,3,3 | 21 | -7 | Body
| 0 | 400 | 50 | SpSO | - | 4
5AA Shadow Data
| height="25px"| 300 | All | 5 | 4 | 22 | -9 | Body
| 0 | 100 | 50 | SpSO | - | 4
5AAA Shadow Data
| height="25px"| 300 | All | 4 | 5 | 26 | -14 | Body
| 0 | 100 | 50 | (J)SpSO | - | 4
5AAAA Shadow Data
| height="25px"| 300 | All | 5 | 4 | 22 | -9 | Body
| 0 | 100 | 50 | SpSO | - | 4
5AAAAA Shadow Data
| height="25px"| 600 | All | 4 | 5 | 26 | -14 | Body
| 0 | 400 | 50 | (J)SpSO | - | 4
5B no/partial charge Data
| height="25px"| 700 | All | 17-26 | 3 | 28 | -12 | Body
| 200 | 100 | 100 | SpSOD | 4-(16-25) foot | 5
5B max charge Data
| height="25px"| 910 | All | 29 | 3 | 28 | -5 | Body
| 200 | 100 | 100 | SpSOD | 4-28 foot | 5
2A Data
| height="25px"| 300 (250 for followups) | L | 9 | 3 | 15 | -7 | Foot
| 500 | 100 | 50 | CSpSO | - | 1
2B Data
| height="25px"| 500 | HL | 11~15 | 3 | 31 | -17 | Body
| 200 | 100 | 200 | JSpSO | 8-(13~17) head | 4
2B just frame Data
| height="25px"| 1000 | HL | 16 | 3 | 31 | -17 | Body
| 200 | 100 | 200 | JSpSO | 8-18 head | 4
2B max charge Data
| height="25px"| 650 | HL | 17 | 3 | 31 | -17 | Body
| 200 | 100 | 200 | JSpSO | 8-19 head | 4
j.A Data
| height="25px"| 300 | H | 7 | 12 | 16 | - | Head
| 200 | 100 | 50 | JO | - | 3
j.B Data
| height="25px"| 400 | H | 11~15 | 6 | 25 | - | Head
| 300 | 100 | 50 | O | - | 4
j.B just frame Data
| height="25px"| 800 | H | 16 | 6 | 25 | - | Head
| 300 | 100 | 50 | O | - | 4
j.B max charge Data
| height="25px"| 520 | H | 17 | 6 | 25 | - | Head
| 300 | 100 | 50 | O | - | 4
Guard Cancel Attack Data
| height="25px"| 000 | All | - | - | - | - | -
| - | - | - | O | - | -
All Out Attack Data
| height="25px"| 300 | Head | 30 | 1 | 34 | -16 | Body
| 0 | 1000 | 10000 | O | 11-30(guard) | 5
All Out Rush Data
| height="25px"| 200×N | All | - | - | - | - | Body
| 1900 | 100 | 50 | O | - | 5
All Out Finish (C) Data
| height="25px"| 1800 | All | - | - | - | - | Body
| 500 | 300 | 50 | O | - | 4
All Out Finish (D) Data
| height="25px"| 1000 | All | - | - | - | - | Body
| 500 | 100 | 50 | JOD | - | 5
Sweep Data
| height="25px"| 900 | L | 21 | 2 | 20 | -3 | Foot
| 200 | 100 | 50 | SpSO | 4-22 chest | 5
Sweep feint Data
| height="25px"| - | -- | -- | -- | 25 | - | -
| - | - | - | - | 4-25 chest | -
Dash Cancel Data
| height="25px"| - | -- | -- | -- | 21 | - | -
| - | - | - | - | - | -
Persona Attacks
5C Data
| height="25px"| 300, 60×N | All | 17 | 2(4)2(4)3[(6)2(4)2(4)3]*4 | 39 | -27 | Body
| 200 | 300 | 500 | SpSODB | - | 3×5, 2×3, 1×6, 3
5D Data
| height="25px"| 600 | All | 27 | 8 | 46 total | - | Projectile, Body
| 200 | 300 | 1000 | B | - | 4
5D~D Data
| height="25px"| 50 | All | 4 | 1 |
| 3* | Projectile
| 0 | 100 | 0 | - | - | 4
2C Data
| height="25px"| - | -- | 47 (62) | 190 (360) | 31 (46) | - | Projectile
| - | - | - | - | - | -
2D Data
| height="25px"| 600 | All | 25 | 10 | 6 | - | Projectile, Body
| 200 | 300 | 1000 | - | - | 4
2D~D Data
| height="25px"| 50 | All | 3 | 1 | - | - | Projectile, Body
| 0 | 100 | 0 | - | - | 4
j.C Data
| height="25px"| 700 | All | 16 | 8 | 25 | - | Head
| 200 | 100 | 50 | JO | - | 4
j.D Data
| height="25px"| 600 | All | 25 | 10 | 58 total | - | Projectile
| 200 | 300 | 1000 | - | - | 4
j.D~D Data
| height="25px"| 50 | All | 6 | 1 | - | - | Projectile
| 0 | 0 | 1000 | - | - | 4
Throws
Ground Throw Data
| height="25px"| 1000 | All | 5 | 3 | 25 | - | Throw
| 0 | 1200,100 | 50 | O | - | 0-3
Air Throw Data
| height="25px"| 1800 | All | 4 | 3 | 19 | - | Throw
| 0 | 1200.100 | 50 | O | - | 0-4 |- |}
Furious Action
BD Data
| height="25px"| 1000 | All | 10 | 1 | 27+20 (Landing) | -31 | Body
| 700 | 100 | 50 | S | 1-10 all | 4
j.BD Data
| height="25px"| 1000 | All | 10 | 1 | 20 (Landing) | - | Head
| 700 | 100 | 50 | S | 1-10 all | 4
Skill Attacks
[4]6A Data
| height="25px"| 1000 | All | 9 | 4 | 15 | -4 ~ -1 | Body
| 200 | 300 | 50 | SO | - | 3
[4]6A through Bufula Data
| height="25px"| 1200 | All | fastest 9 | 4~6×11 | 15 | -2 ~ +3 | Body
| 200 | 300 | 50 | SO | - | 5
[4]6B Data
| height="25px"| 1500 | All | 20 | 12 | 15 | -4 ~ +7 | Body
| 200 | 300 | 1000 | UO | - | 4
[4]6B charged Data
| height="25px"| 1600/1700/2000/2500 | All | 21 ~ 69 | 12 | 25 | -14 ~ +3 | Body
| 200 | 300 | 1000 | UO | - | 4
[4]6B through Bufula Data
| height="25px"| 2000 | All | fastest 20 | 12 ~ 14×11 | 15 | -4 ~ +9 | Body
| 200 | 300 | 1000 | SO | - | 5
[4]6AB Data
| height="25px"| 1200 | All | 7 | 6 | 15 | -4 ~ +1 | Body
| 200 | 300 | 1000 | SO | - | 4
[4]6AB through Bufula Data
| height="25px"| 1500 | All | fastest 7 | 8 | 15 | -4 ~ +3 | Body
| 200 | 300 | 1000 | SO | - | 5
[2]8C Data
| height="25px"| 500 | All | 20 | 205 | 44 total | - | Projectile
| 0 | 500 | 500 | SO | - | 2
[2]8D Data
| height="25px"| 500 | All | 27 | 3001 | 47 total | -2 | Projectile
| 300 | 200 | 500 | SO | - | 2
[2]8CD Data
| height="25px"| 500, 250×4 | All | 31 | 255 | 47 total | - | Projectile
| 0 | 500 | 300 | SO | - | 2
[4]6C Data
| height="25px"| 0, 1500 | L | 26 | 13 | 56 total | -4 | Projectile
| 0 | 0, 500 | 0, 1000 | SO | - | 0, 4
[4]6D Data
| height="25px"| 0, 1500 | L | 26 | 13 | 64 total | -11 | Projectile
| 0 | 0, 500 | 0, 1000 | SO | - | 0, 4
[4]6CD Data
| height="25px"| 0, 1500 | L | 22 | 13 | 48 total | -1 | Projectile
| 0 | 0, 500 | 0, 1000 | SO | - | 0, 4
SP Skill Attacks
236236A Data
| height="25px"| 150, 75×12, + kick | All | 4+2 | 2×12(2)2 | 46 | -32 | Body
| 0 | 1000 | 50 | O | 1-7 All | 3
236236B Data
| height="25px"| 150, 75×18, + kick | All | 4+8 | 2×18(2)2 | 46 | -32 | Body
| 0 | 1000 | 50 | O | 1-13 All | 3
236236AB Data
| height="25px"| 60, 30×48, + SB kick | All | 4+8 | 2×48(2)2 | 46 | -32 | Body
| 0 | 1000 | 50 | O | 1-6 All | 3
Normal Kick Data
| height="25px"| 800/900/1200/2000/4000 | All | 11 After Flash | 5 | 46 | -32 | Chest
| 0 | 1000 | 50 | O | - | 5
SB Kick Data
| height="25px"| 800/1000/1200/1500/2500/4500 | All | 11 After Flash | 5 | 46 | -32 | Chest
| 0 | 1000 | 50 | O | - | 5
236236C Data
| height="25px"| 2500 | HL | 9+9 | 10 | 48 | -19 | Projectile
| 0 | 2000 | 1000 | O | 1-29 All | 5
236236D Data
| height="25px"| 3000 | HL | 9+18 | 10 | 49 | -20 | Projectile
| 0 | 2000 | 1000 | O | 1-39 All | 5
236236CD Data
| height="25px"| 3500 | HL | 9+31 | 10 | 48 | -19 | Projectile
| 0 | 2000 | 1000 | O | 1-51 All | 5
Awakened SP Skill Attacks
214214C Data
| height="25px"| - | - | - | - | 37 | - | -
| - | - | - | - | 1-19 All | -
per ice shard Data
| height="25px"| 400 | All | - | - | - | - | Projectile
| 200 | 200 | 50 | - | - | 4
Instant Kill
222CD Data
| height="25px"| K.O. | All | 31+32 | 3 | 69 | -53 | Projectile
| 0 | 100 | 50 | - | 1-66 All | 5
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data