Overview
Placeholder
Health: Placeholder
Play-style: Rushdown
Movement Options: Double jump/ 1 air dash, dash-type run
Persona: None
Pros/Strengths:
- Good offense
- Good reversals
- Tricky cross-ups
- Unable to enter Persona Break and Silence isn't as dangerous for SHO as it is for other characters
Cons/Weaknesses:
- Low range in general
- No Persona means no "sandwich" combos or disjointed attacks
- Placeholder
External References:
- Japanese Name: Placeholder
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
Move List
- See also: Sho Full Frame Data
Normal Moves
5A |
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5B |
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5C |
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5D |
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2A |
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2B |
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2C |
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2D |
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j.A |
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j.B |
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j.C |
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j.2C |
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j.D |
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Sweep 2A+B |
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All Out Attack A+B |
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Guard Cancel Attack 6A+B while blocking |
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Throws
Ground Throw C+D |
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Air Throw j.C+D |
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Furious Action
Izayoi B+D |
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Back Izayoi j.B+D |
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Skill Attacks
Survival knife [4]6A,B,C/D |
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Moon Crushing Slash: Flash Fang 236A/B |
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Moon Crushing Slash: Soaring Fang 214A/B |
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Moon Crushing Slash: Destruction Fang j.236A/B |
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236C/D |
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SP Skill Attacks
236236A/B |
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Awakened Skill Attacks
Moon Smasher 214214A/B |
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Instant Kill
5P |
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Strategy
Offense
In this part, you can talk about anything you feel like beginner players should know.
Split up your topics like this
- And even further split it up
- Like this.
Add more asterisks to further indent your text as necessary.
The categories are split into Offense, Defense, and Neutral, but you can change these categories as you see fit for your character.
Defense
Neutral
Combos
Combo Notation Guide: |
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Midscreen
This combo section is designed on a "move starter" basis. However, you can use whatever kind of organization you prefer, as long as it is readable and efficient.
*insert move name* Starter
Notes: In case these combos need notes. If they do not, you can remove this line.
Point 1
- move > move > special >> special NOTE: this is only a base. your combos do not have to follow this format.
- Requirements: -- (ex: 50 heat, Overdrive, crouching opponent. if no requirements, leave as is)
- Damage: ----, Heat Gain: --
- + move = Damage: ----, Heat Gain: -- NOTE: if a necessary combo is very similar to a previous one, you can add options like this.
- Notes: Write notes for the combo if necessary.
Point 2
Copy and paste the code from Point 1 to Point 2 as many times as you need to.
Midscreen to Corner
Corner Only
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data