P4AU/Shadow Labrys/Combos: Difference between revisions

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==Midscreen==
==Midscreen==
This combo section is designed on a "move starter" basis. However, you can use whatever kind of organization you prefer, as long as it is readable and efficient.
Basic BnBs:
Autocombo (duh)
5A > 5B[C] > 2A+B > 5C hits. Also works with 2A as a starter. Simple, but still has great corner carry. 5C can be cancelled into 214D for meaty quake.


<span style="text-decoration: underline;">'''*insert move name* Starter'''</span><br/>
More complicated BnBs:
Notes: In case these combos need notes. If they do not, you can remove this line.<br/>
5A > 5B[C] > 2A+B > 5C hits > hop cancel > j.2B > microdash > j.B > j.A > j.214A+C. Extension for the one above.
Point 1
5AAA > hop cancel > j.2B > microdash > j.B > j.A > j.214A+C. Similar to the one above, but with a different starter. You will need to hold D during the hop cancel though, so the real inputs look more like 5AA > (hold 2)A > (2)D > (third A hits) > (2)AC > (2)BD > release 2 > dash > j.B > j.A > j.214A+C.
* '''move > move > special >> special''' NOTE: this is only a base. your combos do not have to follow this format.
 
: Requirements: -- (ex: 50 heat, Overdrive, crouching opponent. if no requirements, leave as is)
Easiest midscreen Titano:
: Damage: ----, Heat Gain: --
5AAA > 214AB > 236236C [5C 2C 214C] >2A+B > B+D > (IABD if necessary) > 236236B [hold] > Asterius does stuff > 236236B [release]  [125 Meter] Iirc this is the one time you have to release Brutal Impact AFTER the Hellflames Super Freeze, in all other Titano routes you can release it together.
: '''+ move =' Damage: ----, Heat Gain: -- NOTE: if a necessary combo is very similar to a previous one, you can add options like this.
: Notes: Write notes for the combo if necessary.
Point 2


Copy and paste the code from Point 1 to Point 2 as many times as you need to.
==Midscreen to Corner==
==Midscreen to Corner==



Revision as of 07:17, 5 May 2021

Combo Notation Guide
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example 236D becomes 236D
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
(N) = only use the Nth attack of the move (for example, if c.S(1) is written, you only use the first hit of c.S)
(move) = whatever's listed in the parentheses is optional
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.


Midscreen

Basic BnBs: Autocombo (duh) 5A > 5B[C] > 2A+B > 5C hits. Also works with 2A as a starter. Simple, but still has great corner carry. 5C can be cancelled into 214D for meaty quake.

More complicated BnBs: 5A > 5B[C] > 2A+B > 5C hits > hop cancel > j.2B > microdash > j.B > j.A > j.214A+C. Extension for the one above. 5AAA > hop cancel > j.2B > microdash > j.B > j.A > j.214A+C. Similar to the one above, but with a different starter. You will need to hold D during the hop cancel though, so the real inputs look more like 5AA > (hold 2)A > (2)D > (third A hits) > (2)AC > (2)BD > release 2 > dash > j.B > j.A > j.214A+C.

Easiest midscreen Titano: 5AAA > 214AB > 236236C [5C 2C 214C] >2A+B > B+D > (IABD if necessary) > 236236B [hold] > Asterius does stuff > 236236B [release] [125 Meter] Iirc this is the one time you have to release Brutal Impact AFTER the Hellflames Super Freeze, in all other Titano routes you can release it together.

Midscreen to Corner

Corner Only


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