P4AU/Sho MINAZUKI/Combos

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Combo Notation Guide
7 InputIcon 7.png 8 InputIcon 8.png 9 InputIcon 9.png
4 InputIcon 4.png 5 InputIcon 5.png 6 InputIcon 6.png
1 InputIcon 1.png 2 InputIcon 2.png 3 InputIcon 3.png
Numbers represent direction on a keyboard numpad. For example InputIcon 2.pngInputIcon 3.pngInputIcon 6.pngD becomes 236D
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
(N) = only use the Nth attack of the move (for example, if c.S(1) is written, you only use the first hit of c.S)
(move) = whatever's listed in the parentheses is optional
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.


Midscreen

  • 5AAAA > 4B > 4A or 4B 1402/1461 damage

Used when you can't go into anything else off an anti-air 5A or AA CH 5A

  • 5AA > 5B > 2B > 5C > 214B > 4B > 4A or 4B 2176/2239 damage

Minazuki's standard miscreen BnB

  • 5AA > 5B > 2B > 5C > 5D > 236C/D 2185 damage

Minazuki standard BnB on a crouching opponent, do IABD(j.AC 66) j.B after 236C/D for a safe jump

  • AA 5AA > 5C > 5B(1) > 2B(1) > 5C > 214B > 4B > 4A or 4B 2219/2278 damage

The first 5C will whiff if the opponent is too high

  • CH AA j.B > 5AA > 5C > 5B(1) > 2B(1) > 5C > 214B > 4B > 4A or BD > j.BD 2519/2765 damage

Used when the opponent isn't high enough for 5D > 236C > 662A to work

  • CH AA j.B > 5AA > 5D > 236C > 662A > 5B(1) > 2B(1) > 5C > 214B > 4B > 4A or BD > j.BD 2859/3066 damage

High pick up off CH AA j.B

  • AA 2B > 5B(1) > 5C > 2AB > 214B > delay 4B > 4A or BD > j.BD 2502/2818 damage

The second hit of 2B will whiff if the opponent is too high

  • AoA~C > j.B > jc j.B > j.C > j.2D > j.236C

Can safe jump after j.236C

25 SP Required
  • 5AA > 5B > 2B > 5C > B-Flash > SB-Soaring > j.A > j.B(1) > Jump Cancel > j.B > j.C > Aerial Furious Action(>D-Purgatory)
  • 5AA > 5B > 2B > 5C > 5D > SB-Tsukiyomi > j.B(1) > Jump Cancel > j.A > j.B > j.C > j.2D > Tsukiyomi(>D-Purgatory)

(Works only when hitting a crouching opponent)

  • 5AA/2B > 5B > Sweep > Flash > Soaring > Delay > SB-Destroying > 2A > 5B(1) > 2B > Sweep > B-Flash > B-Soaring>A-Destroying/Furious Action

(Doesn't work on Yukiko, Kanji or either Sho)

50 SP Required
  • 5AA > 5B > 5C > B-Flash > B-Soaring > OMC > 5D > Tsukiyomi > 5AA > 2B > 5B(1) > A-Flash > Furious Action > Aerial Furious Action
  • 5AA > 5B > 5C > B-Flash > B-Soaring > OMC > 5D > Tsukiyomi > Slide Input > 2A > 5B(1) > 2B > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action
  • 5AA > 5B > 5C > 214B > 4B > 236236C > dash 5B(1) > 5C > 214B > 4B > 4A or BD > j.BD
  • 2D/j.2D > Tsukiyomi > OMC > j.B(1) > 5AA > 5D > Tsukiyomi > 2A > 5B > A-Flash > A-Soaring > A-Destroying/Furious Action
  • Throw > OMC[6](For corner carry) > 5AA > 5C > 5B(1) > 2B(1) > 5C > (sweep, corner only) > 214B > 4B > 4A or BD > j.BD
  • Throw > OMC > backdash 2C > 5D > 5AA > BD > j.BD
  • Throw > OMC > 5AA > 5B(1) > 2B > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action
  • Throw > OMC > j.B > Dash > 5B(1) > 2B > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action
One More Burst Required
  • 5AA > 5B > 2B > 5C > 214B > 4B > OMB[4](hold back for a short time) > 2C > delay 5D > 236C/D > 5B(1) > 2B(1) > 5C > 214B > 4B > BD > j.BD

Counter Hit Only

Counter
  • 2B(1)(Counter Hit) > 5D > Tsukiyomi > 5AA > 2B > 5B(1) > A-Flash > B-Soaring > A-Destroying/Furious Action
  • 2B(1)(Counter Hit) > 5D > Tsukiyomi > 2A > 5B(1) > 2B > Sweep > A-Flash > B-Soaring > A-Destroying/Furious Action
  • 5C(Counter Hit) > All-out Attack > C Finish(Fatal) > j.A > j.B(1) > Jump Cancel > j.B > j.C > j.2D > Tsukiyomi(>D-Purgatory)
  • 5C(Counter Hit) > 2C > 5B > Sweep > Flash > Soaring > Delay > SB-Destroying > 2A > 5B(1) > 2B > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action
  • j.2D(Counter Hit) > Aerial Furious Action > Dash > 5AA > 2B > 5B(1) > A-Flash > B-Soaring > A-Destroying/Furious Action
  • j.2D(Counter Hit) > Aerial Furious Action > Dash > 5D > Tsukiyomi > (Slide Input)2A > 5B(1) > 2B > Sweep > A-Flash > B-Soaring > A-Destroying/Furious Action
  • A/SB Moon Smasher(Counter Hit) > Dash > 5AA > 2B > 5B(1) > A-Flash > B-Soaring > A-Destroying/Furious Action
Fatal
  • ~B-Soaring (Fatal) > (While descending) j.A > 2B(1) > 5D > Tsukiyomi >5AA > 2B > 5B(1) > A-Flash > B-Soaring > A-Destroying/Furious Action
  • ~B-Soaring (Fatal) > (While descending) j.A > 2B(1) > 5D > Tsukiyomi >Slide > 2A > 5B(1) > 2B > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action
  • 2D(Fatal) > A-Knife > Charged j.D > C-Tsukiyomi > 5AA > 5D > SB-Tsukiyomi > j.B(1) > Jump Cancel > j.A > j.B > j.C > j.2D > Tsukiyomi(>D-Purgatory)

50 SP and One More Burst Required

  • SB-Flash(Fatal) > 5B > 5C > B-Flash > B-Soaring > OMB > Charged j.D > C-Tsukiyomi > Sweep > Flash > Soaring > SB-Destroying > 2A > 5B(1) > 2B > Sweep > A-Flash > B-Soaring > A-Destroying/Furious Action (Deals a bit over 7000 damage)

Corner Only

  • 5AA/2A > 5B > 2B > 5C > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action
  • 5AA > 5C > 5B > 2B > 5C > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action
  • Air Throw > (While descending) j.B(1) > 5A > 2B > 5B(1)/Sweep > A-Flash > B-Soaring > A-Destroying/Furious Action
25 SP Required
  • 5AA > 5B > 2B > 5C > Sweep > Flash > Soaring > Delay > SB-Destroying > 2A > 5B(1) > 2B > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action
50 SP Required
  • Bloodsucking/Spiritsucking > OMC > 5AA > 5B(1) > 2B > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action
  • ~B-Soaring > Furious Action > C-Purgatory > Furious Action > Aerial Furious Action(>D-Purgatory)
100 SP Required
  • ~B-Soaring > Furious Action > C-Purgatory > Moon Smasher
150 SP Required
  • ~B-Soaring > Furious Action > C-Purgatory > D-Purgatory > Moon Smasher
One More Burst Required
  • ~OMB > Micro Dash > 2C > Sweep > Flash > Soaring > Delay > SB-Destroying > 2A > 5B(1) > 2B > Sweep > B-Flash > B-Soaring > A-Destroying/Furious Action



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