P4AU/Tohru Adachi/Frame Data

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System Data

Health: 9,500

Combo Rate: 60%

Persona Cards: 4

Backdash Time: ??

Backdash Invincibility: 1-6

Movement Options: 1 Double Jump/Airdash, Dash type: Run

  • All Jumps have 3F prejump, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
  • All air backdashes are invincible 1-5F


Normal Attacks

Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
5A 200 any 6 - - -6 - 200 200 - - - -
5AA 500 any 10 - - -6 - 0 100 - - - -
5AAA 900 low 15 - - -4 - 0 400 - - - -
5B 500, 150, 150 any 7 - - -8 - 300 100 - - - -
  • Dash Cancel is -5 on block for the first hit, -7 on the two additional hits
2A 160 any 6 - - -2 - 500 100 - - - -
2B 700 AUB 13 - - -23 - 200 100 500 - 7-19H -
j.A 200 high 7 - - - - 200 100 - - - -
j.B 500 high 8 - - - - 200 100 - - - -
Guard Cancel Attack


All Out Attack 300 - 35 - - -19 - 0 1000 - - 10-36G -
All Out Rush 200xN - - - - - - 1900 100 - - - -
All Out Finish (C) 1800 - - - - - - - - - - - -
All Out Finish (D) 1000 - - - - - - - - - - - -
Sweep 800 low 19 - - -3 - 200 100 - - - -
Dash Cancel - - - - - - - - - - - - -

Persona Attacks

Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
5C 900, 0, 300, 838 - 16 - - -9 - 200 100,?, ?, 1400* - - - -
5D 104, 52x23 (1300) - 60 - - +80 - 500 600 - - - -
2C 800, 0, 1042 - 19 - - - - 400 100, ?, 1100* 1000 - - -
2D 1980 - 41 - - - - 0 2000 - - - -
j.C 800 - 13 - - - - 200 100 - - - -
j.2C 800, 0, 1042 - 16 - - - - 400 100,?,1100* 1000 - - -
j.D 104, 52x23 (1300) - 55 - - - - 500 600 - - - -
j2D 1980 - 41 - - - - 0 2000 - - - -

Throws

Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
Ground Throw 500 Throw 5 - - - Throw 0 1000 - - - -
Air Throw 300, 1000 Throw - - - - Throw 0 1200, 0 - - - -

Furious Action

Furious Action
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
BD 700(1), 350(2) high->low 23(1), 56(2) - - -43(1), -22(2) - 1100 100 - - - -

Skill Attacks

You're Annoying!
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
236A~A/B 900 any 4 - - -10 - 500 100 50 - - -
236B~A/B 1000, 0, 0 any 8 - - -10 - 500 100, 0, 0 500, 1000*, 0 - - -
  • First hit of grab portion shares SMP with 236AB~A/B
236AB~A/B 1000, 0, 0 any 4 - - -10 - 500 100, 0, 0 500, 1000*, 0 - - -
  • First hit of grab portion shares SMP with 236B~A/B
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
Are You Scared?
214A 300 low 12 - - -1 - 300 100 - - - -
214B 300 low 12 - - -1 - 300 100 - - - -
214AB 300 low 10 - - +13 - 200 200 - - - -
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
Evil Smile
236C 200* low - - - - - 0 100 - - - -
236D 200* low - - - - - 0 100 - - - -
236CD 200* low - - - - - 0 100 - - - -
  • Can hit opponents during certain counter hit states?
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
Megidola
214C 0, 0, 1375 - 9 - - - - 500, 0, 0 0, 0, 500 - - - -
214D 0, 0, 1750 - 16 - - - - 500, 0, 0 0, 0, 500 - - 5-17T -
214CD 0, 0, 2250 - 9 - - - - 500, 0, 0 0, 0, 500 - - 1-10T -
  • Due to the grab's P1, raw Megidola's do 1100, 1400, and 1800 damage for C, D, and SB versions respectively.
  • Ignores combo rate

SP Skill Attacks

Heat Riser
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
236236A 1400 any 4+1 - - -11 - 700 300* - - 4-5f -
236236B 1600 any 4+19 - - -20 - 700 300* - - 4-27f -
236236AB 2000 any 4+1 - - +1 - 700 300* - - 4-7f -

At some total proration values Heat Riser will either apply 100 or 0 P2

Atom Smasher
236236C 400, 200x9 any 3+10 - - -30 - 100 1000 - - 1-16f -
236236D 400, 200x9 any 3+30 - - +2 - 100 1000 - - 1-38f -
236236CD 400, 200x9 any 5+1 - - +2 - 100 1000 - - 1-38f -

Awakened SP Skill Attacks

Magatsu Mandala
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
214214A 1000, 100x11 - 4+3 - - -19 - 900 100 50 - - -
214214B 1000, 100x14 - 4+13 - - -7 - 900 100 50 - 4-10f -
214214AB 1000, 100x14 - 4+2 - - -1 - 900 100 50 - 4-8f -
Ghastly Wail
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
214214C 1000, 180, 300, 300, 720 - 4+0 - - - - 0 1000 - - - -
214214D 1000, 180, 300, 300, 1200 - 4+8 - - - - 0 1000 - - 1-14f -
214214CD 1000, 180, 300, 300, 1200 - 4+0 - - - - 0 1000 - - 1-7f -

Instant Kill

Fall To Yomi
Version Damage Guard Startup Active Recovery Frame Adv. Attribute P1 P2 SMP Cancel Inv Level
222CD Death any - - - - - - - - - - -

P Combo System

Ground P Combo Table
A B C D AoA, Sweep Cancels
5A - - - - - -
Air P Combo Table
A B C D Cancels
j.A - - - - -
  • 5A and 2A can only be done a max of 3 times per string total.
For example, 2A > 5A > 2A work, but 5A > 2A > 5A > 2A will not.
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[2] = X can be done twice per string, but can not go from X > Y > X
For example, 2B > 5B > 2B does not work, but 2B > 5B > 5C > 2B does work.
Special = Skill Attacks, Hops, and Furious Actions, and SP Skill Attacks (aka: Specials and Supers)
Super = SP Skill Attacks (aka: Supers)


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