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Revision as of 22:17, 1 October 2020
System Data
Health: 9,500
Combo Rate: 60%
Movement Options: 1 Double Jump/Airdash, Dash type: Run
Backdash Time: 21
Backdash Invincibility: 1-6
- All Jumps have 3F startup, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
- All air backdashes are invincible 1-5F
Normal Attacks
- Damage modifiers according to axe level, default is Lv3 at 100%: Lv 1: 60%, Lv 2: 80%, Lv 3: 100%, Lv 4: 110%, Lv 5: 120%
- When in Red Axe, All Counter Hits with Axe attacks become Fatal Counter
Version | Damage | SP Gain | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Static Diff | Invuln | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5A | 120/160/200/220/240 | 2.7% | 3 | Body | All | CSJO | 200 | 200 | 50 | 7 | 3 | 19 | -7 | - | Click! |
5AA | 240/320/400/440/480 | 2% | 4 | Body | All | CSO | 0 | 100 | 50 | 13 | 3 | 15 | -1 | - | Click! |
5AAA | 600/800/1000/1100/1200 | 13% | 5 | Body | All | CSO | 0 | 600 | 50 | 22 | 4 | 23 | -8 | - | Click! |
5B (No Charge) | 600/800/1000/1100/1200 | 5.7% | 5 | Body | All | CSO | 300 | 100 | 1000 | 15 | 2 | 25 | -8 | - | Click! |
5B (Half Charge) | 900/1200/1500/1650/1800 | 5.7% | 5 | Body | All | CSO | 300 | 100 | 1000 | 36-87 | 2 | 14 | +8 | - | Click! |
5B (Full Charge) | 900/1200/1500/1650/1800 | 7.5% | 5 | Body | All | CSO | 2000 | 100 | 1000 | 120 | 2 | 25 | -- | - | Click! |
2A | 160 | 2.5% | 3 | Leg | L | CSO | 500 | 100 | 50 | 7 | 2 | 14 | -1 | - | Click! |
2B (No Charge) | 480/640/800/880/960 | 4.9% | 5 | Body | All | CSJO | 200 | 100 | 50 | 17 | 4 | 20 | -5 | 8-20 Head | Click! |
2B (Charged) | 720/960/1200/1320/1440 | 6.4% | 5 | Body | All | CSJO | 200 | 100 | 50 | 38 | 4 | 20 | 0 | 8-41 Head | Click! |
j.A | 200 | 2.7% | 2 | Head | HA | CSJO | 200 | 100 | 50 | 9 | 4 | 8 | - | - | Click! |
j.B | 360/480/600/660/720 | 4.2% | 4 | Head | HA | CSJO | 200 | 200 | 50 | 17 | 4 | 12 | - | - | Click! |
j.BB | 480/640/800/880/960 | 3% | 5 | Head | All | CSJO | 200 | 100 | 50 | 13 | 6 | 22 | - | - | Click! |
Guard Cancel Attack | 0 | 0% | - | - | All | - | - | - | - | - | - | Click! | |||
All Out Attack | 180/240/300/330/360 | 3.1% | 5 | Body | H | O | 0 | 1000 | 10000 | 27 | 4 | 32 | -17 | 17-27 Guard | Click! |
All Out Rush | 180*N | 1.6%*N | 5 | Body | All | O | 500 | 100 | 50 | - | - | - | - | - | Click! |
All Out Finish (C) | 1800 | 6.5% | 4 | Body | All | O | 500 | 300 | 50 | - | - | - | - | - | Click! |
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All Out Finish (D) | 1000 | 4% | 5 | Body | All | O | 500 | 100 | 50 | - | - | - | - | - | Click! |
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Sweep | 600/800/1000/1100/1200 | 5.7% | 4 | Leg | L | SO | 300 | 100 | 50 | 15 | 3 | 20 | -6 | - | Click! |
Persona Attacks
Version | Damage | SP Gain | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Static Diff | Invuln | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5C | 300*1,150*3 | 4-Hit=4% | 3 | Projectile | All | CSO | 400 | 100 | 50 | 31 | 4.4,6.6 | 16 | -3 | - | Click! |
5D | 300*2 | - | 3 | Projectile | All | SO* | 400 | 100 | 50 | 44 | 16 | 55 | +9 | - | Click! |
5D~D | 200*5 | - | 2 | Projectile | All | - | 400 | 100 | 50 | 20 | - | - | - | - | Click! |
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2C | 500,250*2 | 3%,1%*2 | 3 | Projectile | All | SO | 300 | 100 | 50 | 28 | 2.2,14 | 14 | -2 | - | Click! |
j.C | 300,150*3 | 3%,.6%*2 | 3 | Projectile | All | SO | 200 | 200 | 50 | 13 | 6,6,6 | 33 | - | - | Click! |
j.D | 400*3 | - | 4 | Projectile | All | O* | 300 | 100 | 50 | 33 | - | 46 Total | - | - | Click! |
|
Throws
Version | Damage | SP Gain | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Static Diff | Invuln | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | 0,840/0,1120/0,1400/0,1540/0,1680 | 0%,5.2% | 4 | Throw | Throw | O | 0 | 700/100 | 50 | 5 | 3 | 19 | - | - | Click! |
Air Throw | 0,900/0,1200/0,1500/0,1650/0,1800 | 0,5.5% | 0.5/0.4/0.4/0.4/0.4 | Throw | Throw | O | 0 | 1000/100 | 1000/100 | 5 | 3 | 19 | - | - | Click! |
Furious Action
5th Gen Axe Slash | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | SP Gain | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Static Diff | Invuln | Hitbox |
BD | 540/720/900/990/1080 | 5.3%(5.3%) | 4 | Body | All | U | 900 | 100 | 50 | 26-56 | 4 | 42 | -29 | 1F - all Active Frames: Guard | Click! |
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Skill Attacks
Version | Damage | SP Gain | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Static Diff | Invuln | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chain Knuckle | |||||||||||||||
236A | 500 | 3.8% | 3 | Body | All | UO | 500 | 100 | 50 | 20 | 8 | 36 | -1 | - | Click! |
236B | 500 | 3.8% | 3 | Body | All | UO | 500 | 100 | 50 | 24 | 14 | 40 | -1 | - | Click! |
236AB | 500 | 0% | 3 | Body | All | UO | 500 | 100 | 50 | 24 | 8 | 41 | -1 | 9- 13 Projectile Invul | Click! |
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Winch Dash | |||||||||||||||
6 after Chain Knuckle hit or block | - | 0% | - | - | - | - | - | - | - | - | - | 30~32 Total | - | 1-13 Projectile Invul | Click! |
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Braking | |||||||||||||||
4 during Winch Dash | - | 0% | - | - | - | - | - | - | - | - | - | 22 Total | - | - | Click! |
Stops Labrys's movement during Winch Dash. | |||||||||||||||
Extra Attack | |||||||||||||||
A during Winch Dash | 480/640/800/880/960 | 5% | 4 | Head | H | O | 200 | 400 | 50 | 22 | 4 | 12 | +1 | - | Click! |
B during Winch Dash | 480/640/800/880/960 | 3% | 4 | Leg | L | UO | 200 | 400 | 50 | 13 | 3 | 20 | -6 | - | Click! |
AB during Winch Dash | 600/800/1000/1100/1200 | 0% | 5 | Body | All | UO | 100 | 200 | 1000 | 11 | 4 | 19 | -4 | - | Click! |
Guillotine Axe | |||||||||||||||
214A | 180,280 (720) 240,384 (960) 300,480 (1200) 330,528 (1300) 360,576 (1320) |
3%,1% | 3,5 | Body | All, H | UO | 300 | 500 | 50 | 11 | 5(9)12 | 20 | -5 | - | Click! |
214B | 180,480 (1200) 240,640 (1600) 300,800 (2000) 330,880 (2200) 360,960 (2400) |
3%,3% | 3,5 | Body | All, H | UO | 300 | 500 | 50 | 18 | 5(9)12 | 20 | 0 | - | Click! |
214AB | 180,384 (960) 240,512 (1280) 300,640 (1600) 330,704 (1760) 360,768 (1920) |
0% | 3,5 | Body | All, H | SUO | 300 | 500 | 1000 | 18 | 5(9)12 | 20 | 0 | - | Click! |
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Guillotine Aerial | |||||||||||||||
j.214A | 240,120,600 (800) 320,160,600 (800) 400,200,600 (800) 440,220,600 (800) 480,240,600 (800) |
3%,1%,2% | 3*2,5 | Head, Body | All, H, All | UO | 200/0 | 300/100 | 50 | 12 | 2(4)10 | 35 | -13 (-6) | - | Click! |
j.214B | 360,180,600 (800) 480,240,600 (800) 600,300,600 (800) 660,330,600 (800) 720,360,600 (800) |
4%,1%,2% | 3*2,5 | Head, Body | All, H, All | UO | 200/0 | 200/100 | 50 | 17 | 3(6)10 | 30 | -8 (-1) | - | Click! |
j.214AB | 300,150,600 (800) 400,200,600 (800) 500,250,600 (800) 550,275,600 (800) 600,300,600 (800) |
0% | 3*2,5 | Head, Body | All, H, All | UO | 200/0 | 300/100 | 50 | 17 | 2(4)10 | 25 | -3 (+4) | - | Click! |
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Weaver's Art: Sword | |||||||||||||||
22A/B/C/D | 300 | 3%,.8% | 4 | Projectile | All | - | 0 | 200 | 50 | 78 | 18 | 38 Total | - | - | Click! |
SP Skill Attacks
Weaver's Art: Beast | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | SP Gain | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Static Diff | Invuln | Hitbox |
236236C | 1200,800,400 1200,900,450 1200,1000,500 1200,1300,650 1200,2000,1000 |
- | 5 | All | O | 0 | 500/100 | 50 | 1+16 | 6,19 | 44 | -43 | Click! | ||
236236D | 1200,480,240x8 1200,540,270x8 1200,600,300x8 1200,780,390x8 1200,1200,600x8 |
- | 5 | All | O | 0 | 500/100 | 50 | 1+12 | 8,6,3x8 | 48 | -59 | Guard until end | Click! | |
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Awakened SP Skill Attacks
Version | Damage | SP Gain | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Static Diff | Invuln | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Weaver's Art: Breaking Wheel | |||||||||||||||
214214C/D | 90xN | - | 4 | Projectile | All | O | 0 | 0 | 50 | 1+15 | 99 | 100 Total | +21 to +31 | 1-28 | Click! |
Brutal Impact | |||||||||||||||
214214A | 3000/3000/3000/3900/6000 | 0% | 5 | Body | UB | - | 0 | 100 | 50 | 112+5 | 6 | 88 | - | 1-122 Guard | Click! |
214214B | 4500/4500/4500/5850/9000 | 0% | 5 | Body | UB | - | 0 | 100 | 50 | 175+5 | 6 | 88 | - | 1-185 Guard | Click! |
Instant Kill
Weaver's Art: Inquisition | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | SP Gain | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Static Diff | Invuln | Hitbox |
222CD | K.O | 0% | 5 | Projectile | All | - | 0 | 100 | 50 | 1+59 | - | 115 Total | - | 1-79 | Click! |
P Combo System
A | B | C | D | All-out Attack | Sweep | Cancels | |
---|---|---|---|---|---|---|---|
5A | 5AA | 5B, 2B | 5C, 2C | 5D | Yes | Yes | Jump, Special, Super |
5AA | 5AAA | - | 5C, 2C | 5D | - | - | Special, Super |
5AAA | - | - | - | - | Yes | - | Special, Super |
2A | 2A three times | 5B, 2B | 5C, 2C | 5D | Yes | Yes | Special, Super |
5B | - | - | 5C, 2C | 5D | Yes | Yes | Special, Super |
2B | - | 5B | 5C, 2C | 5D | Yes | - | Jump, Special, Super |
5C | - | - | 2C | 5D | - | Yes | Special, Super |
2C | - | - | - | 5D | - | - | Special, Super |
5D | - | - | - | 5DD | - | - | Special, Super |
5DD | - | - | - | - | - | - | - |
All-out Attack | - | - | - | - | - | - | - |
Sweep | - | - | - | - | - | - | Special, Super |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | - | j.B | j.C | j.D | Jump, Special |
j.B | - | j.BB | j.C | j.D | Jump, Special |
j.BB | - | - | j.C | j.D | Jump, Special |
j.C | - | - | - | j.D | Special |
j.D | - | - | - | - | - |
- Black = On Hit or Block
- Red = On Hit only
- Green = Available on whiff
- Blue = can be done twice per string, but can not go from X > Y > X
- Labrys doesn't have any attacks that fall under this category.
- Special = Skill Attacks and SP Skill Attacks (aka: Specials and Supers)
- Super = SP Skill Attacks (aka: Supers)