P4Arena/Miscellaneous

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Button Priority

Button priority in this game goes A > B > C > D.

For example:

  • pressing B + C would have your character perform a C.

Because there are so many commands that are 2 or 3 buttons, the rules for determining what command you get is simple: The command that uses the highest priority button wins. One More! Cancel has highest priority if available.

Examples:

  • Pressing A + B + D would execute a Furious Action (B+D) instead of an All Out Attack (A+B).
  • Pressing A + B + C + D would execute a burst (A+C+D), or if no burst is available, then a throw (C+D).

Hitting Two Opponents with the Same Attack

The same attack can hit two characters (the opponent and his persona) at the same time. Usually an attack's remaining active frames get converted to recovery frames after hitting an opponent. In this game the remaining active frames can still hit the other enemy!

This leads to visually strange situations like Narukami's 5B hitting the opponent's persona, then a moment later, the enemy jumps into the active frames and gets hit. This is further compounded by the fact that hitstop only applies to the attacker and the target, thus allowing the attack to hit the unaffected character with the active frames plus the hitstop frames!

Hitting two opponents this way does not remove two Persona Cards.



Persona 4: Arena
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/Combo SystemAttack AttributesSP/Persona/Burst Gauge UsageStatus AilmentsMisc