P4Arena/Naoto Shirogane/Frame Data

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System Data

Health: 8,000

Combo Rate: 60%

Movement Options: 1 Double Jump/Airdash, Dash type: Run

Backdash Time: 23

Backdash Invincibility: 1-6

  • All Jumps have 3F startup, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
  • All air backdashes are invincible 1-5F

Normals Attacks

Version Damage SP Gain Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Static Diff Invuln Hitbox
5A 160 ? 2 Body All CJSO 200 200 50 6 3 12 -2 - Click!
5AA 390 ? 3 Body All CJSO 0 100 50 8 2 14 -1 - Click!
5AAA 1300 ? 4 Body All SO 0 600 1000 14 3 52 -34 - -
  • Also able to cancel into B and SB Aim during animation
5B 400 ? 3 Body All C(J)SO 100 100 50 9 4 16 -5 - -
2A 160 ? 1 Leg L CSO 500 100 50 7 3 11 -3 - -
2B 400 ? 3 Body AUB CJSO 200 100 50 11 3 21 -9 9-11 Head Click!
j.A 160 ? 1 Head HA CJSO 500 100 50 6 4 12 - - Click!
j.B 290 ? 2 Head HA CJSO 200 100 50 7 4 12 - - Click!
All Out Attack 240 ? 5 Body H O 0 1000 10000 24 1 38 -20 16-24 Guard Click!
All Out Rush 180xN ? 5 Body H O 500 100 50 - - - - - Click!
All Out Finish (C) 1800 ? 4 Body H O 500 300 50 - - - - - Click!
  • Forces Fatal status on normal hit if All Out Rush did 15 hits
All Out Finish (D) 1000 ? 5 Body H O 500 100 50 - - - - - Click!
  • Forces Fatal status on normal hit if All Out Rush did 15 hits
  • Corner Bounces if All Out Rush did 15 hits
Sweep 420 ? 3 Leg L SO 200 100 50 8 3 18 -6 - Click!
Guard Cancel Attack 0 0 ? ? All O ? ? ? ? ? ? ? ? Click!

Persona Attacks

Version Damage SP Gain Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Static Diff Invuln Hitbox
5C 640 ? 5 Body All CJSO 0 100 50 13 7 23 -11 - Click!
2C 400 ? 4 Body All UO 0 400 300 14 8 23 -14 - Click!
  • Removes 2 from Fate Gauge
2[C] 400, 150, 150 ? 5 Body All O 0 100 50 29 4, 4, 4 20 +8 - Click!
  • Removes 2 from Fate Gauge
5D - - - - - - - - - - - 55 - - Click!
5D~D 480, 240, 240 ? 5 Body All - 0 100 50 17 2(9)6(11)3 - - - Click!
j.C 520 ? 4 Head All CJSO 200 100 50 12 7 13 - - Click!
j.D 660 ? 4 Head All SO 0 100 50 15 12 14 - - Click!

Throws

Version Damage SP Gain Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Static Diff Invuln Hitbox
Ground Throw 0, 0, 700 ? 0, 1, 2 Throw Throw O 0 1000, 100 50 5 3 27 - - Click!
Ground Throw ~ C 960 ? 4 Throw Throw UO 0 300 50 16 28 14 - - Click!
  • Removes 2 from Fate Gauge
Air Throw 1800 ? 0, 2 Throw Throw O 0 7000, 100 50 4 3 19 - - Click!

Furious Action

Shield of Justice
Version Damage SP Gain Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Static Diff Invuln Hitbox
BD - - - - - - - - - - 1-24 (shield) 62 (whole duration) - - Click!
Counter Shot
A/B/C/D after B+D 600 ? 3 Projectile All - 600 100 50 10 4 44 -33 1-25 Click!
  • Removes 3 from Fate Gauge
Counter Shot EX
6A/B/C/D after B+D 600 ? 3 Projectile All - 600 100 50 11 - 49 (whole duration) -25 1-25 Click!
  • Removes 2 from Fate Gauge

Skill Attacks

Version Damage SP Gain Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Static Diff Invuln Hitbox
Double Fangs
236A 700, 350 ? 4 Head All, H UO 400 100 50 10 2(12)2 Until landing -5 if Aim is canceled - Click!
236B 500, 1000 ? 4 Head All, H UO 0 100 1500 17 3(17)2 Until landing -5 if Aim is canceled 1-19 feet Click!
236AB 400, 1000 ? 4, 5 Head All, H UO 0 100 150 16 5(13)2 Until landing -3 if Aim is canceled 1-20 feet Click!
  • Automatically follows up into Aim.
  • B and SB versions Fatal Counter
Aim
214A - - - - - - - - - - - 80 (whole duration) - - Click!
214B - - - - - - - - - - - 115 (whole duration) - 6-15 throw Click!
214AB - - - - - - - - - - - 106 (whole duration) - 4-25 Click!
Snipe
A while aiming
(bullets 1-4)
130x4 ? 0 Projectile All O 0 0 50 4* - - - - Click!
A while aiming
(5th bullet)
1000 ? 5 Projectile All UO 0 700 4000 4* - - - - Click!
B while aiming
(bullets 1-4)
110x4 ? 0 Projectile -L/All O - - 50 4* - - - - Click!
B while aiming
(5th bullet)
700 ? 3 Projectile L/All UO 0 800 4000 4* - - - - Click!
C while aiming
(bullets 1-4)
140x4 ? 0 Projectile All O - - 50 4* - - - - Click!
C while aiming
(5th bullet)
1250 ? 5 Projectile All UO 0 200 4000 4* - - - - Click!
  • Changing aim changes startup to 10F.
  • Able to first change aim from 26F, second, third, etc. change able to perform from 32F.
  • 5th bullet removes 1 from Fate Gauge
Cancel Aim
214A or D while aiming - - - - - - - - - - - 13 (whole duration) - - -
Hair-Trigger Megido
214C air OK 800 ? 4 Projectile All - 0 100 1500 - - 27/30 airborne (whole duration) - - Click!
214D air OK 800 ? 4 Projectile All - 0 100 1500 - - 27/30 airborne (whole duration) - - Click!
214CD air OK 800 ? 4 Projectile All - 0 100 1500 - - 27/18 airborne (whole duration) - - -
  • C Trap starts up in 3F upon contact with opponent. Has 6 active frames
  • D Trap starts up in 7F upon contact with opponent. Has 6 active frames
  • Removes 3 from Fate Gauge

SP Skill Attacks

Version Damage SP Gain Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Static Diff Invuln Hitbox
Anti-S SP Pistol a
236236A air OK 220x12 - 4 Projectile All O 0 30 0 14+2 - 114 (whole duration) - 1-6 Click!
  • Causes Mute
Anti-S SP Pistol ß
236236B air OK 1200 - 4 Projectile All O 0 100 50 30+10 - 89 (whole duration) - 1-68 Click!
  • Causes Fear
  • Removes 6 from Fate Gauge
Hamaon
236236C 0xN/K.O. - 3 Projectile All O 0 0 700 5+22 75 38 (whole duration) +72 - Click!
  • Causes K.O. if Fate Gauge is at 0 at start of combo
Mudoon
236236D 0/K.O. - 5 Projectile All O 600 -600 2500 5+9 45 39 (whole duration) - - Click!
  • Causes K.O. if Fate Gauge is at 0 at start of combo

Awakened SP Skill Attacks

Version Damage SP Gain Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Static Diff Invuln Hitbox
Raid
214214A/B - - - - - - - - - - - 241 (whole duration) - 1-36 Click!
A Shot 800 - 5 Projectile All O 0 200 50 1 - - - - Click!
B Shot 100 - 5 Projectile All O 0 400 50 1 - - - - Click!
  • Can input shots for Raid 7F after superflash
  • Can fire up to 3 shots.
  • B Shot removes 1 from Fate Gauge
Critical Shot
C/D during Raid 3000 - 4 Body All O 0 500 1500 9+3* 2 60 -43 1-4F after superflash Click!
  • Startup becomes 1+3 if performed during Raid's superflash
  • Fatal Counter

Instant Kill

Judge of Hell
Version Damage SP Gain Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Static Diff Invuln Hitbox
222CD K.O. - 5 Projectile UB - 0 100 50 - - 533 (whole duration) - 1-460 Click!
  • Traps start up in 7F upon contact with opponent

P Combo System

Ground P Combo Table
A B C D All-out Attack Sweep Cancels
5A 5AA, 2A 5B, 2B 5C, 2C 5D Yes Yes Jump, Special
5AA 5AAA 5B, 2B 5C, 2C 5D Yes Yes Jump, Special
5AAA - - - - - - Special
2A 5A, 2A 5B, 2B 5C, 2C 5D Yes Yes Special
5B - 2B 5C, 2C 5D Yes Yes Jump, Special
2B - 5B 5C, 2C 5D Yes Yes Jump, Special
5C - 5B, 2B 2C 5D - Yes Jump, Special
2C - - - - - - Supers
[2C] - - - - - - -
5D - - - - - - -
5DD - - - - - - -
All-out Attack - - - - - - -
Sweep - - - - - - Special
Air P Combo Table
A B C D Cancels
j.A j.A j.B j.C j.D Jump, Special
j.B j.A - j.C j.D Jump, Special
j.C - - - j.D Jump, Special
j.D - - - - Special
  • 5A and 2A can only be done a max of 3 times per string total.
For example, 2A > 5A > 2A work, but 5A > 2A > 5A > 2A will not.
  • The only special 5B can cancel into is B Aim and SB Aim (214B and 214AB).
  • 5B can cancel into supers a little after landing.


Black = On Hit or Block
Red = On Hit only
Green = Available on whiff
Blue = can be done twice per string, but can not go from X > Y > X
For example, 5B > 2B > 5B does not work, but 5B > 2B > 5C > 5B does work.
Special = Skill Attacks and SP Skill Attacks (aka: Specials and Supers)
Super = SP Skill Attacks (aka: Supers)

Persona 4: Arena
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/Combo SystemAttack AttributesSP/Persona/Burst Gauge UsageStatus AilmentsMisc