P4Arena/Shadow Labrys/Frame Data: Difference between revisions

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(Created page with "== Normal Attacks == == Persona Attacks == == Furious Action == == Skill Attacks == == SP Skill Attacks == == Instant Kill == == Gatlings == {| class='wikitable' style="text-a...")
 
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== SP Skill Attacks ==
== SP Skill Attacks ==
== Instant Kill ==
== Instant Kill ==
== Gatlings ==
== P Combo System ==
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|+ Ground Gatling Table
|+ Ground P Combo Table
|-
|-
!  !! A!! B !! All-out Attack !! Sweep !! Cancels
!  !! A!! B !! All-out Attack !! Sweep !! Cancels
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|+ Air Gatling Table
|+ Air P Combo Table
|-
|-
!  !! A!! B !! Cancels
!  !! A!! B !! Cancels

Revision as of 21:09, 7 August 2012

Normal Attacks

Persona Attacks

Furious Action

Skill Attacks

SP Skill Attacks

Instant Kill

P Combo System

Ground P Combo Table
A B All-out Attack Sweep Cancels
5A 5AA 5B, 2B Yes Yes Jump, Special
5AA 5AAA 5B, 2B Yes Yes Special
5AAA - - Yes - Special
2A - 5B, 2B Yes Yes Special
5B - 2B Yes Yes Special
2B - 5B Yes Yes Jump, Special
All-out Attack - - - - -
Sweep - - - - -
Air P Combo Table
A B Cancels
j.A - j.B Jump, Special
j.B - j.BB Jump, Special
j.BB - - Jump, Special
Red = On Hit only
Green = Available on whiff
Blue = Only once per string
Special = Skill Attacks and SP Skill Attacks (aka: Specials and Supers)

Persona 4: Arena
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/Combo SystemAttack AttributesSP/Persona/Burst Gauge UsageStatus AilmentsMisc