P4U2R/Yukari Takeba/Data: Difference between revisions

From Dustloop Wiki
No edit summary
No edit summary
Line 366: Line 366:
===236A===
===236A===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=236A |name=Feather☆Arrow
  |input=236A |name=A Feather☆Arrow
  |damage=150, 75×8 |p1=300 |p2=100 |smp=50
  |damage=150, 75×8 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All, High |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All, High |invuln=
Line 379: Line 379:
===j.236A===
===j.236A===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=j.236A |name=Feather☆Arrow
  |input=j.236A |name=Air A Feather☆Arrow
  |damage=150, 75×8 |p1=300 |p2=100 |smp=50
  |damage=150, 75×8 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All, High |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All, High |invuln=
Line 392: Line 392:
===236B===
===236B===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=236B |name=Feather☆Arrow
  |input=236B |name=B Feather☆Arrow
  |damage=150, 75×11 |p1=300 |p2=100 |smp=50
  |damage=150, 75×11 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
Line 405: Line 405:
===j.236B===
===j.236B===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=j.236B |name=Feather☆Arrow
  |input=j.236B |name=Air B Feather☆Arrow
  |damage=150, 75×11 |p1=300 |p2=100 |smp=50
  |damage=150, 75×11 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
Line 418: Line 418:
===236AB===
===236AB===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=236AB |name=Feather☆Arrow
  |input=236AB |name=SB Feather☆Arrow
  |damage=150, 75×14 |p1=300 |p2=100 |smp=50
  |damage=150, 75×14 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
Line 431: Line 431:
===j.236AB===
===j.236AB===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=j.236AB |name=Feather☆Arrow
  |input=j.236AB |name=Air SB Feather☆Arrow
  |damage=150, 75×14 |p1=300 |p2=100 |smp=50
  |damage=150, 75×14 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
Line 457: Line 457:
===214AB===
===214AB===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=214AB |name=Feather☆Bomb
  |input=214AB |name=SB Feather☆Bomb
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
Line 496: Line 496:
===j.236C/D===
===j.236C/D===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=j.236C/D |name=Feather☆Flip
  |input=j.236C/D |name=Air Feather☆Flip
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=4~27? P
  |level= |cancel= |attribute= |guard= |invuln=4~27? P
Line 509: Line 509:
===236CD===
===236CD===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=236CD |name=Feather☆Flip
  |input=236CD |name=SB Feather☆Flip
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
Line 522: Line 522:
===j.236CD===
===j.236CD===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=j.236CD |name=Feather☆Flip
  |input=j.236CD |name=Air SB Feather☆Flip
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
Line 548: Line 548:
===Flip > SB===
===Flip > SB===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=Flip > SB |name=Feather☆Shot
  |input=Flip > SB |name=SB Feather☆Shot
  |damage=500, 869 |p1=0, 100 |p2=100 |smp=50
  |damage=500, 869 |p1=0, 100 |p2=100 |smp=50
  |level=3, 5 |cancel=O |attribute=Projectile |guard=High, All |invuln=
  |level=3, 5 |cancel=O |attribute=Projectile |guard=High, All |invuln=
Line 574: Line 574:
===j.214C/D===
===j.214C/D===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=j.214C/D |name=Magaru
  |input=j.214C/D |name=Air Magaru
  |damage=200, 100×4 |p1=200 |p2=300 |smp=50
  |damage=200, 100×4 |p1=200 |p2=300 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
Line 587: Line 587:
===214CD===
===214CD===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=214CD |name=Magaru
  |input=214CD |name=SB Magaru
  |damage=(200, 100×4)×2 |p1=200 |p2=300 |smp=50
  |damage=(200, 100×4)×2 |p1=200 |p2=300 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
Line 600: Line 600:
===j.214CD===
===j.214CD===
{{MoveData-P4U2 |character=Yukari Takeba |type=special
{{MoveData-P4U2 |character=Yukari Takeba |type=special
  |input=j.214CD |name=Magaru
  |input=j.214CD |name=Air SB Magaru
  |damage=(200, 100×4)×2 |p1=200 |p2=300 |smp=50
  |damage=(200, 100×4)×2 |p1=200 |p2=300 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
Line 614: Line 614:
===236236A===
===236236A===
{{MoveData-P4U2 |character=Yukari Takeba |type=super
{{MoveData-P4U2 |character=Yukari Takeba |type=super
  |input=236236A |name=Hyper Feather☆Shot
  |input=236236A |name=A Hyper Feather☆Shot
  |damage=1800 |p1=1000 |p2=100 |smp=50
  |damage=1800 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All
Line 627: Line 627:
===j.236236A===
===j.236236A===
{{MoveData-P4U2 |character=Yukari Takeba |type=super
{{MoveData-P4U2 |character=Yukari Takeba |type=super
  |input=j.236236A |name=Hyper Feather☆Shot
  |input=j.236236A |name=Air A Hyper Feather☆Shot
  |damage=1800 |p1=1000 |p2=100 |smp=50
  |damage=1800 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All
Line 640: Line 640:
===236236B===
===236236B===
{{MoveData-P4U2 |character=Yukari Takeba |type=super
{{MoveData-P4U2 |character=Yukari Takeba |type=super
  |input=236236B |name=Hyper Feather☆Shot
  |input=236236B |name=B Hyper Feather☆Shot
  |damage=2400 |p1=1000 |p2=100 |smp=50
  |damage=2400 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~21 All
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~21 All
Line 653: Line 653:
===j.236236B===
===j.236236B===
{{MoveData-P4U2 |character=Yukari Takeba |type=super
{{MoveData-P4U2 |character=Yukari Takeba |type=super
  |input=j.236236B |name=Hyper Feather☆Shot
  |input=j.236236B |name=Air B Hyper Feather☆Shot
  |damage=2400 |p1=1000 |p2=100 |smp=50
  |damage=2400 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~21 All
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~21 All
Line 666: Line 666:
===236236AB===
===236236AB===
{{MoveData-P4U2 |character=Yukari Takeba |type=super
{{MoveData-P4U2 |character=Yukari Takeba |type=super
  |input=236236AB |name=Hyper Feather☆Shot
  |input=236236AB |name=SB Hyper Feather☆Shot
  |damage=2264×2 |p1=1000 |p2=100 |smp=50
  |damage=2264×2 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All
Line 679: Line 679:
===j.236236AB===
===j.236236AB===
{{MoveData-P4U2 |character=Yukari Takeba |type=super
{{MoveData-P4U2 |character=Yukari Takeba |type=super
  |input=j.236236AB |name=Hyper Feather☆Shot
  |input=j.236236AB |name=Air SB Hyper Feather☆Shot
  |damage=2264×2 |p1=1000 |p2=100 |smp=50
  |damage=2264×2 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~8 All
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~8 All
Line 706: Line 706:
===214214CD===
===214214CD===
{{MoveData-P4U2 |character=Yukari Takeba |type=super
{{MoveData-P4U2 |character=Yukari Takeba |type=super
  |input=214214CD |name=Magarula
  |input=214214CD |name=SB Magarula
  |damage=(500, 2000) per tornado |p1=0 |p2=1000 |smp=50
  |damage=(500, 2000) per tornado |p1=0 |p2=1000 |smp=50
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=1~4 All<br/>Persona 1~Until Active All
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=1~4 All<br/>Persona 1~Until Active All

Revision as of 15:11, 30 September 2022

Links

System Data

Portrait Name Health Prejump Backdash
P4U2 Yukari Portrait.png
Yukari Takeba 8,500 3F 23F (1~6F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
70% 4 P4AU Yukari Icon.png

Normal Attacks

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200 - Low 6 3 13 -1 Foot - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 50 2 14 15 17 27 29 11
P4AU Yukari 5A.PNG

5AA

5AA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 9 3 13 -1 Body - JSpSOB
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 Stand 15 19 Stand 27 39 11
Backdash cancel is -10 on block
P4AU Yukari 5AA.PNG

5AAA

5AAA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
75×15 - All 13 X <(11)X(11)X> Total 30 <Total 83> +7 Body - (Sp)(S)O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 200 50 4 16 Launch 44 Launch 64 0/+8
Followup volleys (values in <>) are when first volley hits/counter hits opponent
P4AU Yukari 5AAA.PNG

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160 - Low 7 2 13 -2 Foot - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 2 12 13 15 25 27 10
Whiff cancellable into itself from frame 9 onwards
P4AU Yukari 2A.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 14 Until Hit Total 44 -12 Chest+Projectile - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 2 12 13 32 25 44 0/+6
P4AU Yukari 5B.png

5[B]

5[B]
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×3 - All 29 Until Hit Total 61 -14 Chest+Projectile - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 50 50 2 12 Launch 32 + WStick 35 Launch 44 + WStick 35 0/+6
P4AU Yukari 5B Charged.PNG

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
250×3 - All 16 Until Hit Total 57 -23 Chest+Projectile - (J)SpSOB
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 2 12 13 30 25 42 0/+6
Backdash cancel is -6 on block
P4AU Yukari 2B.PNG

2[B]

2[B]
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
250×3 - All 30 Until Hit Total 71 -23 Chest+Projectile - (J)SpSOB
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
150 50 50 2 12 Launch 30 + WStick 20 + WBounce 37 Launch 42 + WStick 20 + WBounce 37 0/+6
P4AU Yukari 2B.PNG

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200 - High 6 15 9 - Head - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 2 12 15 17 35 29 11
P4AU Yukari jA.PNG

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 8 Until Hit Total 30 - Projectile - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 2 12 13 30 25 42 0/+6
P4AU Yukari jB.PNG

j.[B]

j.[B]
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×3 - All 25 Until Hit Total 47 - Projectile - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 50 50 2 12 Launch 30 + WStick 30 Launch 42 + WStick 30 0/+6
P4AU Yukari jB Charged.PNG

j.2B

j.2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
250×3 - All 12 Until Hit Total 40+9L - Projectile - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 2 12 13 15 25 27 0/+6
P4AU Yukari j2B.PNG

j.2[B]

j.2[B]
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
250×3 - All 28 Until Hit Total 56+9L - Projectile - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
150 50 50 2 12 Launch 15 + GBounce 35 Launch 27 + GBounce 35 0/+6
P4AU Yukari j2B.PNG

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 28 3 30 -14 Body 10~30 Guard Strike O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4AU Yukari AoA.PNG

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - Low 9 3 17 -5 Foot 4~11 Chest SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 Launch 23 Launch 43 11
P4AU Yukari Sweep.PNG

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×2 - All 15 4×3 30 -17 Chest Persona 1~Until Active All (J)SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 4 16 19 19 29 39 1
Dash cancel is -5 on block
P4AU Yukari 5C.PNG

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - All 20 6 23 -12 Body Persona 1~Until Active All JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 300 50 4 16 Launch 19 Launch 39 12
Dash cancel is -5 on block
Backdash cancel is -8 on block
P4AU Yukari 2C.PNG

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 600 - All 14 3,10 24 - Body Persona 1~Until Active All JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 500 4 16 17, 21 19, 36 + GBounce 29, 33 39, 56 + GBounce 5/+2, 4
P4AU Yukari jC.PNG

5D

5D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - All 32 90? Total 32 +20 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 15 17 27 37 0/+6
Opponent experiences 5F additional hitstop on hit/counter hit
P4AU Yukari 5D.PNG

2D

2D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - All 32 90? Total 28 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 - - - - - -
Opponent experiences 5F additional hitstop on hit/counter hit
P4AU Yukari 2D.png

j.D

j.D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - All 33 90? Total 29 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 15 17 27 37 0/+6
P4AU Yukari jD.PNG

Universal Mechanics

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 300, 800 - Throw 5 3 24 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000,100 50 0, 3×2 - Launch 65 - - - 0, 6×2
P4AU Yukari Throw.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1800 - Throw 4 3 19 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1200, 100 50 0, 2 - - 25 + Down 30 - - 0
P4AU Yukari AirThrow.png

BD

BD
Feather☆Slasher
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600, 300×3 - All 13 6 40 -34 Body 1~20 All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4, 3×3 16 17, Launch×3 19, 22×3 - - 6, 0×3
Only performs follow-up attack if opponent was hit
P4AU Yukari FeatherThrasher.png

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0 - All 16 3 28 - Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - 4 16 Launch 19 Launch 39 12
P4AU Yukari 5AA.PNG

Dash Cancel

66
Dash Cancel
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 21 Total - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -

Skill Attacks

236A

236A
A Feather☆Arrow
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×8 - All, High 14 Until Hit Total 73 -20 Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 16 Spin 35 37 Spin 47 57 0/+8
P4AU Yukari FeatherArrow.PNG

j.236A

j.236A
Air A Feather☆Arrow
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×8 - All, High 13 Until Hit Total Until L+6 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 16 Spin 25 19 Spin 37 39 0/+8
P4AU Yukari FeatherArrow Air.PNG

236B

236B
B Feather☆Arrow
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×11 - All 44 Until Hit Total 96 -21 Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 16 Spin 35 37 Spin 47 57 0/+8
P4AU Yukari FeatherArrow.PNG

j.236B

j.236B
Air B Feather☆Arrow
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×11 - All 30 Until Hit Total Until L+6 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 16 Spin 25 19 Spin 37 39 0/+8
P4AU Yukari FeatherArrow Air.PNG

236AB

236AB
SB Feather☆Arrow
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×14 - All 17 Until Hit Total 77 -21 Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 16 Spin 35 37 Spin 47 57 0/+8
P4AU Yukari FeatherArrow.PNG

j.236AB

j.236AB
Air SB Feather☆Arrow
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×14 - All 17 Until Hit Total 52 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 16 Spin 25 19 Spin 37 39 0/+8
P4AU Yukari FeatherArrow Air.PNG

214A/B

214A/B
Feather☆Bomb
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - 16 - Total 34 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Shoot bomb to make it explode
P4AU Yukari FeatherBomb.PNG
Don't jump

214AB

214AB
SB Feather☆Bomb
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 29 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Throws 2 Bombs at A and B trajectories
Shoot bomb to make it explode
P4AU Yukari FeatherBomb.PNG

214A Explosion

214A Explosion
Feather☆Bomb
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - Air Unblockable 6 12 - - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 1000 5 - Launch 56 Launch 76 0/+13
Fatal Counter
P4AU Yukari FeatherBomb.PNG

236C/D

236C/D
Feather☆Flip
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 49+2L - - 4~27? P -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Fatal recovery
Can use Feather☆Shoot while airborne while in Feather☆Flip state
Can cancel into followup on 24F onwards for 236C, and on 27F onwards for 236D
P4AU Yukari FeatherFlip.PNG

j.236C/D

j.236C/D
Air Feather☆Flip
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Until L+5 - - 4~27? P -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Fatal recovery
Can use Feather☆Shoot while airborne while in Feather☆Flip state
Can cancel into followup on 24F onwards for 236C, and on 29F onwards for 236D
P4AU Yukari FeatherFlip.PNG

236CD

236CD
SB Feather☆Flip
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 56 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Fatal recovery
Can use Feather☆Shoot while airborne while in Feather☆Flip state
Can cancel into followup on 24F onwards
P4AU Yukari FeatherFlip.PNG

j.236CD

j.236CD
Air SB Feather☆Flip
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Until L - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Fatal recovery
Can use Feather☆Shoot while airborne while in Feather☆Flip state
P4AU Yukari FeatherFlip.PNG

Flip > X

Flip > X
Feather☆Shot
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 869 - High, All 9 Until Hit(4)10 Total 45 - Projectile - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0, 100 100 50 3, 5 14 15, 19 47 + Down 30, Stand 27, 31 67 + Down 30, Stand 0
Recovery for A/B/C/D versions are same as whichever Feather☆Flip was used
Fatal Counter
A and C versions inflicts Charm on hit for 180F
B, D versions inflicts Mute on hit for 180F
Fatal Counter
Only does one hit on block
P4AU Yukari FeatherShoot.PNG

Flip > SB

Flip > SB
SB Feather☆Shot
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 869 - High, All 9 Until Hit(4)10 Total 32 - Projectile - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0, 100 100 50 3, 5 14 15, Spin 29 47 + Down 30, Stand 27, Spin 41 67 + Down 30, Stand 0
Fatal Counter
Inflicts Panic on hit for 240F
Fatal Counter
Only does one hit on block
P4AU Yukari FeatherShoot.PNG

214C/D

214C/D
Magaru
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200, 100×4 - All 19 3×35 Total 48 +2 Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 Launch 25 Launch 45 0/+1
Max 5 hits
P4U2 Yukari Magaru.png
SB shoots both

j.214C/D

j.214C/D
Air Magaru
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200, 100×4 - All 19 3×35 Total 42 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 50 3 14 Launch 25 Launch 45 0/+1
Max 5 hits
P4U2 Yukari Magaru.png

214CD

214CD
SB Magaru
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
(200, 100×4)×2 - All 17 3×35 per ball Total 36 +12 Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 50 3 14 Launch 25 Launch 45 0/+1
Max 5 hits per ball
P4U2 Yukari Magaru.png

j.214CD

j.214CD
Air SB Magaru
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
(200, 100×4)×2 - All 17 3×35 per ball Total 30 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 50 3 14 Launch 25 Launch 45 0/+1
P4U2 Yukari Magaru.png
SB shoots both

SP Skill Attacks

236236A

236236A
A Hyper Feather☆Shot
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1800 - All 4+(66 Flash)+3 Until Hit Total 72 -40 Projectile 1~9 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 51 Launch 71 0/+8
Fatal Recovery
Minimum damage 540
P4AU Yukari HyperFeatherShotGround.png

j.236236A

j.236236A
Air A Hyper Feather☆Shot
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1800 - All 4+(64 Flash)+3 Until Hit Total Until L+11 - Projectile 1~9 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 41 + Slide 20 + Down 5 Launch 61 + Slide 20 + Down 5 0/+8
Minimum damage 540
P4AU Yukari HyperFeatherShotAir.png

236236B

236236B
B Hyper Feather☆Shot
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2400 - All 4+(66 Flash)+15 Until Hit Total 84 -39 Projectile 1~21 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 51 Launch 71 0/+8
Fatal Recovery
Minimum damage 720
P4AU Yukari HyperFeatherShotGround.png

j.236236B

j.236236B
Air B Hyper Feather☆Shot
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2400 - All 4+(64 Flash)+13 Until Hit Until L+11 - Projectile 1~21 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 41 + Slide 20 + Down 5 Launch 61 + Slide 20 + Down 5 0/+8
Minimum damage 720
P4AU Yukari HyperFeatherShotAir.png

236236AB

236236AB
SB Hyper Feather☆Shot
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2264×2 - All 4+(66 Flash)+3 X(18)X Total 90 -40 Projectile 1~9 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 51 Launch 71 0/+8
Fatal Recovery
Minimum damage 679×2 (1358)
P4AU Yukari HyperFeatherShotGround.png

j.236236AB

j.236236AB
Air SB Hyper Feather☆Shot
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2264×2 - All 4+(64 Flash)+3 X(25)X Until L - Projectile 1~8 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 41 + Slide 20 + Down 5 Launch 61 + Slide 20 + Down 5 0/+8
Minimum damage 679×2 (1358)
P4AU Yukari HyperFeatherShotAir.png

Awakened SP Skill Attacks

214214C/D

214214C/D
Magarula
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 2000 - All 4+(67 Flash)+25 4×30 Total 24 +115 Projectile 1~4 All
Persona 1~Until Active All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 3 14 Launch 67 Launch 97 0/+1
When blocked, max 20 hits. Damage is 500, 250×19 instead
Minimum damage 150, 600 (750)
P4U2 Yukari Magarula.png

214214CD

214214CD
SB Magarula
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
(500, 2000) per tornado - All 4+(67 Flash)+25 4×30 per tordado Total 24 +115 Projectile 1~4 All
Persona 1~Until Active All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 3 14 Launch 67 Launch 97 0/+1
When blocked, max 20 hits per tordado. Damage is 500, 250×19 instead
Minimum damage per tornado 150, 600 (750)
P4U2 Yukari Magarula.png

Instant Kill

222CD

222CD
Final Feather☆Arrow
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
K.O. - All 17+(60 Flash)+55 Until Hit Total 145 -72 Projectile 1~79 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 5 18 - - - - 0
Startup calculated based on firing point-blank at standing Narukami
P4U2 Yukari InstantKill.png

Category