P4U2R/Yukiko Amagi/Data: Difference between revisions

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===236A===
===236A===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236A |name=Agi
  |input=236A |name=A Agi
  |damage=300, [650] |p1=300, [0] |p2=100, [200] |smp=50, [50]
  |damage=300, [650] |p1=300, [0] |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=SO |attribute=Body, [Projectile] |guard=All |invuln=Persona 1~Until Active All
  |level=3 |cancel=SO |attribute=Body, [Projectile] |guard=All |invuln=Persona 1~Until Active All
Line 366: Line 366:
===j.236A===
===j.236A===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.236A |name=Agi
  |input=j.236A |name=Air A Agi
  |damage=300, [650] |p1=300 [0] |p2=100, [200] |smp=50, [50]
  |damage=300, [650] |p1=300 [0] |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=O |attribute=Projectile |guard=All |invuln=Persona 1~Until Active All
  |level=3 |cancel=O |attribute=Projectile |guard=All |invuln=Persona 1~Until Active All
Line 379: Line 379:
===236B===
===236B===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236B |name=Agi
  |input=236B |name=B Agi
  |damage=300, [650] |p1=300 [0] |p2=100, [200] |smp=50, [50]
  |damage=300, [650] |p1=300 [0] |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=SO |attribute=Body, [Projectile] |guard=All |invuln=Persona 1~Until Active All
  |level=3 |cancel=SO |attribute=Body, [Projectile] |guard=All |invuln=Persona 1~Until Active All
Line 388: Line 388:
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are for explosion; Hold button to delay explosion;
  |notes=Values in [] are for explosion; Hold button to delay explosion;
}}
===j.236B===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
|input=j.236B |name=Air B Agi
|damage=300, [650] |p1=300 [0] |p2=100, [200] |smp=50, [50]
|level=3 |cancel=O |attribute=Projectile |guard=All |invuln=Persona 1~Until Active All
|startup=12 |active=3(11)15 |recovery=Total 53 |onBlock=
|blockstun=14 |hitstop=11, [0/+7]
|groundHit=15, [Launch] |airHit=37, [19] |groundCH=27, [Launch] |airCH=57, [39]
|images=P4Arena_Yukiko_Agi.png
|hitboxes=
|notes=Hold button to delay second hit;
}}
}}


===236AB===
===236AB===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236AB |name=Agi
  |input=236AB |name=SB Agi
  |damage=500, [650]×2 |p1=300 |p2=100, [200] |smp=50, [50]
  |damage=500, [650]×2 |p1=300 |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=SO |attribute=Body, [Projectile] |guard=All |invuln=Persona 1~Until Active All
  |level=3 |cancel=SO |attribute=Body, [Projectile] |guard=All |invuln=Persona 1~Until Active All
Line 405: Line 418:
===j.236AB===
===j.236AB===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.236AB |name=Agi
  |input=j.236AB |name=Air SB Agi
  |damage=500, [650]×2 |p1=300 |p2=100, [200] |smp=50, [50]
  |damage=500, [650]×2 |p1=300 |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=O |attribute=Body, [Projectile] |guard=All |invuln=Persona 1~Until Active All
  |level=3 |cancel=O |attribute=Body, [Projectile] |guard=All |invuln=Persona 1~Until Active All
Line 418: Line 431:
===236C===
===236C===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236C |name=Maragi
  |input=236C |name=C Maragi
  |damage=500, 900 |p1=300, 300 |p2=100, 100 |smp=50, 50
  |damage=500, 900 |p1=300, 300 |p2=100, 100 |smp=50, 50
  |level=3 |cancel=SO |attribute=Projectile+Foot, Projectile |guard=Low, All |invuln=Persona 1~Until Active All
  |level=3 |cancel=SO |attribute=Projectile+Foot, Projectile |guard=Low, All |invuln=Persona 1~Until Active All
Line 431: Line 444:
===236D===
===236D===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236D |name=Maragi
  |input=236D |name=D Maragi
  |damage=500, 900 |p1=300, 300 |p2=100, 100 |smp=50, 50
  |damage=500, 900 |p1=300, 300 |p2=100, 100 |smp=50, 50
  |level=3 |cancel=SO |attribute=Projectile+Foot, Projectile |guard=Low, All |invuln=Persona 1~Until Active All
  |level=3 |cancel=SO |attribute=Projectile+Foot, Projectile |guard=Low, All |invuln=Persona 1~Until Active All
Line 444: Line 457:
===236CD===
===236CD===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236CD |name=Maragi
  |input=236CD |name=SB Maragi
  |damage=(500, 800)×2 |p1=200 |p2=(100, 100)×2 |smp=50×2
  |damage=(500, 800)×2 |p1=200 |p2=(100, 100)×2 |smp=50×2
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, All |invuln=Persona 1~Until Active All
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, All |invuln=Persona 1~Until Active All
Line 456: Line 469:
===214A===
===214A===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214A |name=Flame Dance
  |input=214A |name=A Flame Dance
  |damage=100, 500 |p1=400, 900 |p2=100 |smp=50
  |damage=100, 500 |p1=400, 900 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Body, Projectile+Chest |guard=All |invuln=Persona 1~Until Active All
  |level=3 |cancel=SO |attribute=Body, Projectile+Chest |guard=All |invuln=Persona 1~Until Active All
Line 469: Line 482:
===214B===
===214B===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214B |name=Flame Dance
  |input=214B |name=B Flame Dance
  |damage=100, 600 |p1=400, 900 |p2=100 |smp=1000
  |damage=100, 600 |p1=400, 900 |p2=100 |smp=1000
  |level=3 |cancel=SO |attribute=Body, Projectile+Chest |guard=All |invuln=Persona 1~Until Active All
  |level=3 |cancel=SO |attribute=Body, Projectile+Chest |guard=All |invuln=Persona 1~Until Active All
Line 482: Line 495:
===214AB===
===214AB===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214AB |name=Flame Dance
  |input=214AB |name=SB Flame Dance
  |damage=100, 800 |p1=300 |p2=200 |smp=500
  |damage=100, 800 |p1=300 |p2=200 |smp=500
  |level=3 |cancel=SO |attribute=Body, Projectile+Chest |guard=All |invuln=Persona 1~Until Active All
  |level=3 |cancel=SO |attribute=Body, Projectile+Chest |guard=All |invuln=Persona 1~Until Active All
Line 495: Line 508:
===214214A===
===214214A===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214214A |name=Phoenix Flame Swirl
  |input=214214A |name=A Phoenix Flame Swirl
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
Line 508: Line 521:
===j.214214A===
===j.214214A===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.214214A |name=Phoenix Flame Swirl
  |input=j.214214A |name=Air A Phoenix Flame Swirl
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
Line 521: Line 534:
===214214B===
===214214B===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214214B |name=Phoenix Flame Swirl
  |input=214214B |name=B Phoenix Flame Swirl
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
Line 534: Line 547:
===j.214214B===
===j.214214B===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.214214B |name=Phoenix Flame Swirl
  |input=j.214214B |name=Air B Phoenix Flame Swirl
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
Line 547: Line 560:
===214214AB===
===214214AB===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214214AB |name=Phoenix Flame Swirl
  |input=214214AB |name=SB Phoenix Flame Swirl
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
Line 560: Line 573:
===j.214214AB===
===j.214214AB===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.214214AB |name=Phoenix Flame Swirl
  |input=j.214214AB |name=Air SB Phoenix Flame Swirl
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
Line 613: Line 626:
===236236C===
===236236C===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236C |name=Agidyne
  |input=236236C |name=C Agidyne
  |damage=1400 |p1=0 |p2=1000 |smp=50
  |damage=1400 |p1=0 |p2=1000 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~24 All
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~24 All
Line 626: Line 639:
===236236[C] partial hold===
===236236[C] partial hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[C] partial hold |name=Agidyne
  |input=236236[C] partial hold |name=C Agidyne
  |damage=100, 50×N, 1700 |p1=0 |p2=100, 1000 |smp=50
  |damage=100, 50×N, 1700 |p1=0 |p2=100, 1000 |smp=50
  |level=4×N, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~26 All
  |level=4×N, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~26 All
Line 639: Line 652:
===236236[C] full hold===
===236236[C] full hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[C] full hold |name=Agidyne
  |input=236236[C] full hold |name=C Agidyne
  |damage=100, 50×12, 2000 |p1=0 |p2=100, 1000 |smp=50
  |damage=100, 50×12, 2000 |p1=0 |p2=100, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~26 All
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~26 All
Line 652: Line 665:
===236236D===
===236236D===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236D |name=Agidyne
  |input=236236D |name=D Agidyne
  |damage=150, 75×4, 1400 |p1=0 |p2=100, 1000 |smp=50
  |damage=150, 75×4, 1400 |p1=0 |p2=100, 1000 |smp=50
  |level=4×5, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |level=4×5, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
Line 665: Line 678:
===236236[D] partial hold===
===236236[D] partial hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[D] partial hold |name=Agidyne
  |input=236236[D] partial hold |name=D Agidyne
  |damage=150, 75×N, 1700 |p1=0 |p2=100, 1000 |smp=50
  |damage=150, 75×N, 1700 |p1=0 |p2=100, 1000 |smp=50
  |level=4×N, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |level=4×N, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
Line 678: Line 691:
===236236[D] full hold===
===236236[D] full hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[D] full hold |name=Agidyne
  |input=236236[D] full hold |name=D Agidyne
  |damage=150, 75×14, 2000 |p1=0 |p2=100, 1000 |smp=50
  |damage=150, 75×14, 2000 |p1=0 |p2=100, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
Line 691: Line 704:
===236236CD===
===236236CD===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236CD |name=Agidyne
  |input=236236CD |name=SB Agidyne
  |damage=1400×2 |p1=0 |p2=1000, 1000 |smp=50
  |damage=1400×2 |p1=0 |p2=1000, 1000 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
Line 704: Line 717:
===236236[CD] partial hold===
===236236[CD] partial hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[CD] partial hold |name=Agidyne
  |input=236236[CD] partial hold |name=SB Agidyne
  |damage=100, 50×N, 1700×2 |p1=0 |p2=100, 1000, 1000 |smp=50
  |damage=100, 50×N, 1700×2 |p1=0 |p2=100, 1000, 1000 |smp=50
  |level=4×N, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |level=4×N, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
Line 717: Line 730:
===236236[CD] full hold===
===236236[CD] full hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[CD] full hold |name=Agidyne
  |input=236236[CD] full hold |name=SB Agidyne
  |damage=100, 50×12, 2000×2 |p1=0 |p2=100, 1000, 1000 |smp=50
  |damage=100, 50×12, 2000×2 |p1=0 |p2=100, 1000, 1000 |smp=50
  |level=4×13, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |level=4×13, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
Line 744: Line 757:
===214214CD===
===214214CD===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=214214CD |name=Maragidyne
  |input=214214CD |name=SB Maragidyne
  |damage=400, 200×19 |p1=0 |p2=600 |smp=50
  |damage=400, 200×19 |p1=0 |p2=600 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~22 All
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~22 All

Revision as of 15:36, 30 September 2022

Links

System Data

Portrait Name Health Prejump Backdash
P4U Yukiko Portrait.png
Yukiko Amagi 8,500 3F 23F (1~6F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
65% 5 P4AU Yukiko Icon.png

Normal Attacks

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 10 4 15 -6 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 200 50 2 12 13 15 25 27 10
P4Arena Yukiko 5A.png

5AA Normal

5AA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 3 15 -3 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 17 27 37 11
P4AU Yukiko 5AA.png

5AAA Normal

5AAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 15 3 27 -13 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 400 50 4 16 Spin 17 19 Spin 29 39 12
P4AU Yukiko 5AAA.png

5AA Shadow

5AA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 5 12 -2 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 17 27 37 11
P4Arena Yukiko 5AA.png

5AAA Shadow

5AAA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - All 15 3 23 -9 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 400 50 4 16 17 19 29 39 12
P4Arena Yukiko 5AAA.png

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160 - Low 7 2 14 -5 Foot - MSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 1 10 11 13 23 25 9
P4Arena Yukiko 2A.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 12 Until Hit Total 48 -14 Chest+Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 2 12 13 15 25 37 0/+10
P4Arena Yukiko 5B.png

4B

4B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 12 Until Hit Total 51 -17 Chest+Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 2 12 13 15 25 27 0/+10
P4Arena Yukiko 5B.png

5BB

5BB
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 9 Until Hit Total 42 -8 Chest+Projectile - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 3 14 15 17 27 37 0/+11
P4Arena Yukiko 5BB.png

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 14 Until Hit Total 42 -6 Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 100 2 12 13 15 25 27 0/+10
P4Arena Yukiko 2B.png

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 10 3 13 - Head - MJSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 11
P4Arena Yukiko jA.png

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 12 Until Hit Total 39+7L - Projectile - JSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 100 2 12 13 15 25 27 0/+10
P4Arena Yukiko jB.png

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 30 4 26 -11 Body 10~30 Guard Strike O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Yukiko AOA.png

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
450 - Low 10 3 17 -5 Foot 4~14 Chest (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 Launch 22 Launch 42 11
P4Arena Yukiko Sweep.png

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
140, 80×8 - All 17 1×9 29 -15 Body Persona 1~Until Active All (J)SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 3 14 15 17 27 37 1
Dash Cancel is -10 on block
P4Arena Yukiko 5C.png

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
140, 70×7 - Low 15 1×8 32 -18 Leg Persona 1~Until Active All (J)SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 1
Dash Cancel is -10 on block
P4Arena Yukiko 2C.png

5D

5D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200, 100×8 - All 37 1×9 Total 39 +29 Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 Launch 27 Launch 47 0/+1
Fatal Counter
P4Arena Yukiko 5D.png

2D

2D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×2 - High 53 5,10×N? Total 39 +48 Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 300 50 4 16 Crouch 19 19 Crouch 31 39 0/+1
Fatal Counter
P4Arena Yukiko 2D.png

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160, 80×7 - All 14 1×8 24 - Head Persona 1~Until Active All JSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 17 19 29 39 1
P4Arena Yukiko jC.png

j.D

j.D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×N - High 50 5,10×N Total 37 - Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 Crouch 17 17 Crouch 29 37 0/+1
Fatal Counter
P4Arena Yukiko 2D.png

Universal Mechanics

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1100 - Throw 5 2 23 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100 50 0, 4 - Spin 42 - Spin 54 - 0, 7
P4Arena Yukiko GroundThrow.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1600 - Throw 4 2 17 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1200, 100 50 2 - - 65 + Down 20 - - 0
P4Arena Yukiko AirThrow.png

BD

BD
Dia
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100 - All 22 12 12+12L -21 Body 1~33 Guard All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 3 14 Launch 47 + WBounce - - 11
Hold button to continue healing and begin guarding against Projectiles
Heals 300 HP on 33F, plus an additional 10 HP per frame after 38F
P4Arena Yukiko BD.png
Hold to heal

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0 - All 15 3 30 -16 Body 1~21 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - 4 16 Launch 19 Launch 39 12
P4Arena Yukiko 5AAA.png

Dash Cancel

66
Dash Cancel
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 21 Total - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -

Skill Attacks

236A

236A
A Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, [650] - All 13 3(11)[15] Total 54 -27 [-12] Body, [Projectile] Persona 1~Until Active All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300, [0] 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Values in [] are for explosion
Hold button to delay explosion
P4Arena Yukiko Agi.png
Hold button to delay, release to detonate

j.236A

j.236A
Air A Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, [650] - All 12 3(11)15 Total 53 - Projectile Persona 1~Until Active All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 [0] 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Hold button to delay second hit
P4Arena Yukiko Agi.png

236B

236B
B Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, [650] - All 13 3(11)[15] Total 42 -15 [+6] Body, [Projectile] Persona 1~Until Active All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 [0] 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Values in [] are for explosion
Hold button to delay explosion
P4Arena Yukiko Agi.png

j.236B

j.236B
Air B Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, [650] - All 12 3(11)15 Total 53 - Projectile Persona 1~Until Active All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 [0] 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Hold button to delay second hit
P4Arena Yukiko Agi.png

236AB

236AB
SB Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, [650]×2 - All 17 3,(11)[15 per explosion] Total 32 -1 [+20] Body, [Projectile] Persona 1~Until Active All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Values in [] are for each explosion
Hold buttons to delay explosion
P4Arena Yukiko Agi.png

j.236AB

j.236AB
Air SB Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, [650]×2 - All 17 3,(11)[15 per explosion] Total 56 - Body, [Projectile] Persona 1~Until Active All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Values in [] are for each explosion
Hold buttons to delay explosion
P4Arena Yukiko Agi.png
Hold button to delay, release to detonate

236C

236C
C Maragi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 900 - Low, All 38 75 <(9)30> Total 50 +12 Projectile+Foot, Projectile Persona 1~Until Active All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300, 300 100, 100 50, 50 3 14 Launch 37 + Down 10, 47 Launch 57 + Down 10, 87 0
Hold button to manually detonate fire and begin second hit (values in <>)
Immediately begins second hit (values in <>) on hit/block
P4Arena Yukiko Maragi.png
Creates pillar after touching opponent. Press button to manually detonate

236D

236D
D Maragi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 900 - Low, All 31 35 <(9)30> Total 59 -4 Projectile+Foot, Projectile Persona 1~Until Active All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300, 300 100, 100 50, 50 3 14 Launch 37 + Down 10, 47 Launch 57 + Down 10, 87 0
Hold button to manually detonate fire and begin second hit (values in <>)
Immediately begins second hit (values in <>) on hit/block
P4Arena Yukiko Maragi.png

236CD

236CD
SB Maragi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
(500, 800)×2 - Low, All 31 Shot 1: 75 <(9)30>
Shot 2: 35 <(9)30>
Total 46 +9 Projectile, Leg; Projectile Persona 1~Until Active All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 (100, 100)×2 50×2 3 - Launch (37 + Down 10, 47)×2 Launch (57 + Down 10, 87)×2 -
Hold button to manually detonate fire and begin second hit (values in <>)
Immediately begins second hit (values in <>) on hit/block
P4Arena Yukiko Maragi.png
Creates pillar after touching opponent. Press button to manually detonate

214A

214A
A Flame Dance
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 500 - All 11 2(8)5 Total 44 -3 Body, Projectile+Chest Persona 1~Until Active All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400, 900 100 50 3 14 15, Launch 15, 30 27, Launch 35, 50 0/+5, 0/+1
P4AU Yukiko FlameDance.png

214B

214B
B Flame Dance
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 600 - All 15 2(10)5 Total 52 -5 Body, Projectile+Chest Persona 1~Until Active All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400, 900 100 1000 3 14 15, Launch 15, 40 27, Launch 35, 50 0/+5, 0/+1
P4AU Yukiko FlameDance.png

214AB

214AB
SB Flame Dance
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 800 - All 11 2(8)5 Total 37 +4 Body, Projectile+Chest Persona 1~Until Active All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 200 500 3 14 15, Launch 15, 40 27, Launch 35, 50 0/+5, 0/+1
P4AU Yukiko FlameDance.png

214214A

214214A
A Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 20 42 Total 61 -22 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

j.214214A

j.214214A
Air A Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 20 42 Total 58 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

214214B

214214B
B Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 30 48 Total 61 -14 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

j.214214B

j.214214B
Air B Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 30 48 Total 58 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

214214AB

214214AB
SB Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 20 42 Total 51 -12 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

j.214214AB

j.214214AB
Air SB Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 20 42 Total 48 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

214C

214C
Fire Boost
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 36 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Increases Fire Level by 1 on 28F
Increases fire damage by 10% until level 4
Levels 5 to 8 increases fire damage by 15% per level
Level 9 increases fire damage by 30%
P4Arena Yukiko FireBoost.png

214CD

214CD
Fire Amp
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 21 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Increases Fire Level by 2 on 19F
P4Arena Yukiko FireBreak.png

214D

214D
Fire Break
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 55 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Fatal Recovery
Next fire attack is unblockable on. Effect gained on 28F
After using a fire attack, Fire Break gauge appears, set at 9000 points and decreases at a rate of 10 points per frame
Can not use Fire Break until Fire Break gauge empties
P4Arena Yukiko FireBoost.png

SP Skill Attacks

236236C

236236C
C Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400 - All 4+(63 Flash)+17 Until Hit Total 133 -31 Projectile 1~24 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 5 18 Launch 101 + WBounce Launch 121 + WBounce 0/+7
Minimum damage 420
P4Arena Yukiko Agidyne.png

236236[C] partial hold

236236[C] partial hold
C Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×N, 1700 - All 4+(63 Flash)+23 6×N(8)Until Hit 51F after release -25 Projectile 1~26 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4×N, 5 16 Launch 49×N, 101 + WBounce Launch 69×N, 121 + WBounce 0/+1×N, 0/+7
Minimum damage 30, 15×N, 510 (540 + 15×N)
P4Arena Yukiko Agidyne.png

236236[C] full hold

236236[C] full hold
C Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×12, 2000 - All 4+(63 Flash)+23 75(8)Until Hit 39F after release -4 Projectile 1~26 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4, 5 16 Launch 49×13, 101 + WBounce Launch 69×13, 121 + WBounce 0/+1×13, 0/+7
Minimum damage 30, 15×12, 600 (810)
P4Arena Yukiko Agidyne.png

236236D

236236D
D Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×4, 1400 - All 4+(63 Flash)+11 6×4,4(8)Until Hit Total 162 -57 Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4×5, 5 16×5, 18 Launch 49×5, 101 + WBounce Launch 69×5, 121 + WBounce 0/+1×5, 0/+7
Minimum damage 45, 22×4, 420 (553)
P4Arena Yukiko Agidyne.png

236236[D] partial hold

236236[D] partial hold
D Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×N, 1700 - All 4+(63 Flash)+11 6×N,4(8)Until Hit 51F after release - Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4×N, 5 16×N, 18 Launch 49×N, 101 + WBounce Launch 69×N, 121 + WBounce 0/+1×N, 0/+7
Minimum damage 45, 22×N, 510 (555 + 22×N)
P4Arena Yukiko Agidyne.png

236236[D] full hold

236236[D] full hold
D Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×14, 2000 - All 4+(63 Flash)+11 6×14,4(8)Until Hit 39 after release - Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4, 5 16×15, 18 Launch 49×N, 101 + WBounce Launch 69×N, 121 + WBounce 0/+1×15, 0/+7
Minimum damage 45, 22×14, 600 (953)
P4Arena Yukiko Agidyne.png

236236CD

236236CD
SB Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400×2 - All 4+(63 Flash)+17 X(18)X Total 151 -31 Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 1000 50 5 18 Launch 101 + WBounce Launch 121 + WBounce 0/+7
Minimum damage 280×2 (560)
P4Arena Yukiko Agidyne.png

236236[CD] partial hold

236236[CD] partial hold
SB Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×N, 1700×2 - All 4+(63 Flash)+23 6×N,10(8)X(18)X 51F after release -32 Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000, 1000 50 4×N, 5 16×N, 18 - - - - 0/+1×N, 0/+7
Minimum damage 30, 15×N, 340×2 (710 + 15×N)
P4Arena Yukiko Agidyne.png

236236[CD] full hold

236236[CD] full hold
SB Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×12, 2000×2 - All 4+23 6×12,10(8)X(18)X 39F after release -20 Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000, 1000 50 4×13, 5 - - - - - -
Minimum damage 30, 15×12, 400×2 (1010)
P4Arena Yukiko Agidyne.png

Awakened SP Skill Attacks

214214C/D

214214C/D
Maragidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×9 per direction - All 19+(85 Flash)+11 5{(5)5}×9 per direction Total 65 +76 Projectile 1~22 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 5 18 Launch 50 Launch 70 0
C shoots from Yukikos position outward in both directions
D shoots from the 2 edges of the screen towards Yukiko
Minimum damage 120, 60×9 (660)
P4Arena Yukiko Maragidyne.png

214214CD

214214CD
SB Maragidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×19 - All 19+(85 Flash)+5 X{(3)X}×19 Total 89 -26 Projectile 1~22 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 5 18 Launch 50 Launch 70 0
Each flame pillar is active for 5F
Minimum damage for first pillar 120. Followup pillars 60
P4Arena Yukiko Maragidyne.png

Instant Kill

222CD

222CD
Full Bloom
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
K.O. - All 36+(36 Flash)+16 4 66 -50 Body 1~60 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 5 - - - - - -
P4Arena Yukiko FullBloom.pngP4Arena Yukiko FullBloom2.png

Category