Difference between revisions of "Persona 4: Arena Ultimax Remaster"

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|keywords=p4au,p4u2,p4u2r,p4u2.5,p4au wiki,persona 4 arena ultimax wiki,p4u2r wiki,p4au dustloop,p4u2.5 dustloop
 
|keywords=p4au,p4u2,p4u2r,p4u2.5,p4au wiki,persona 4 arena ultimax wiki,p4u2r wiki,p4au dustloop,p4u2.5 dustloop
|description=This is the wiki for P4U2.5, the most recent and updated release of Persona 4 Arena Ultimax.
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|description=This is the wiki for P4U2R, the most recent and updated release of Persona 4 Arena Ultimax.
 
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Revision as of 19:51, 5 August 2022

Persona 4: Arena Ultimax Remastered is a home console version of the 2.0 update to Persona 4: Arena Ultimax that was originally only released for Japanese arcades. This version makes major changes to the systems and rebalances all the characters. In Japan, the game is being released as Persona 4: The Ultimax Ultra Suplex Hold Remaster while the West kept the original Persona 4: Arena Ultimax name. For convenience, we are using the "Remaster" tag to help distinguish between this release and the previous version.

Characters

P4AU Margaret Icon.png P4AU Sho Icon.png P4AU Naoto Icon.png P4AU Teddie Icon.png P4AU Yukiko Icon.png P4AU Yu Icon.png P4AU Yosuke Icon.png P4AU Chie Icon.png P4AU Kanji Icon.png P4AU PSho Icon.png P4AU Marie Icon.png
P4AU Ken Icon.png P4AU Yukari Icon.png P4AU Labrys Icon.png P4AU Mitsuru Icon.png P4AU Aigis Icon.png P4AU Adachi Icon.png P4AU Elizabeth Icon.png P4AU Akihiko Icon.png P4AU SLabrys Icon.png P4AU Junpei Icon.png P4AU Rise Icon.png

FAQ

Which character should I pick? Where can I find match videos? Isn't this game all about Shadow characters nowadays?

Find the answers to these frequently asked questions on the aptly-named Frequently Asked Questions page.

If you are curious about the changes that the game has gotten between the previous version of the game and this one, view the Patch Notes page here. (NOT FULLY TRANSLATED)

Shadow Type Character

Shadow Type has been changed from the first Ultimax, giving them more flexibility, but also making Shadow Frenzy more difficult to use.

  • Shadows can now Burst
  • Shadow Frenzy now costs Burst and converts current SP into a timer that works the same as the previous game. The more SP, the longer Shadow Frenzy lasts.
  • Opponent can not Burst during Shadow Frenzy
  • Shadows no longer carry SP across rounds

P4U2R Frame Data / General Information Update Progress

Since this re-release is the first time that Western players have legally had their hands on the 2.0 update to P4U2, please bear with us as we spend time updating the wiki to match and expand upon the current version. Many character pages are populated with placeholder data from the previous version 1.1, which may or may not be completely correct since not all technical data and moveset information has differed between versions. You can and should double check information on any page that has maintenance tags with various sources, such as the aforementioned Patch Notes page, the Ultimax Discord, and also alongside doing your own research in training mode to determine accuracy of the results you desire and possibly help update information yourself as well. Any amount of editing helps!

Here is a general log of progress on updates to the wiki:

MASSIVE UPDATE
As of 6/15/2022, ALL characters now have their frame data updated to be consistent with P4U2R!

You can thank "shtkn" for his efforts in collecting this updated data!


Pages in express need of clean-up, re-writing, or review

All of these pages severely lack information or expertise past a surface level, and could very well use a face-lift from any character specialists willing to do so.

Marie Mitsuru Kirijo Shadow Labrys Elizabeth Yukari Takeba

About Persona 4: Arena Ultimax Remastered
P4U2 Logo.png
Publisher:
Atlus Japan.png USA.png
SEGA International.png
Release Dates:
Arcade Japan.png: January 15th, 2015
PS4/Switch/Steam International.png: March 17th, 2022
Persona 4: Arena Series
Preceded By:
Persona 4: Arena Ultimax
Extra Links

System Explanations

Essentials
ControlsHUDFAQ
The Basics
Movement/CancelingOffenseDefenseAttack AttributesSP/Persona/Burst Gauge UsageStatus Ailments
Detailed & Advanced Information
Damage/Combo SystemFrame Data & System DataUniversal StrategyMisc
Archived Information
Patch NotesTier Lists

Mechanics Glossary