Reset

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Revision as of 03:53, 15 December 2018 by Shtkn (talk | contribs) (→‎Example)

A reset is intentionally stopping a combo before the end to do a mixup and catch the opponent unawares. This is usually a gamble to increase damage output; if the opponent gets hit by the reset then the overall damage dealt would be higher than just finishing the first combo.

Example

  • Normal combo: Potemkin does a combo 5P > c.S > 5H > Hammerfall
  • Reset: Potemkin does 5P > c.S > 5H > Hammerfall break, Potemkin Buster

This assumes the opponent is holding back or down-back during the combo and not jump or mashing a fast attack.