SMS/Moon/Combos

From Dustloop Wiki
< SMS‎ | Moon
 Moon
Combo Notation GuideCharacter Name Abbreviations
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example, 236+D becomes 236D.
> = Proceed from the previous move to the following move.
/land = Indicate that the player must land at that point in the sequence.
, = Link To perform a second action after the first action completely finishes its animation. the previous move into the following move.
->/~ = Cancel To bypass the remaining time or frames in an action by proceeding directly into another action. the previous special into a follow-up special.
dl./delay = Delay the following move.
whiff/(whiff) = The move must whiff (not hit).
c. = Close
f. = Far
j. = Jumping/Aerial
hj./sj. = High Jump/Super Jump
jc = Jump Cancel
hjc/sjc = High Jump Cancel/Super Jump Cancel
dc/adc = Dash Cancel/Air Dash Cancel
CH = Counter Hit
AA = Anti-Air
IAS = Instant Air Special
[X] = Hold input.
]X[ = Release input.
(move) = Move is optional.
[X] or [Y] = Perform sequence X or Y.
[sequence] xN = Repeat sequence N amount of times.
(N) = Hit N of a move or move must deal N amount of hits.

Beginner.png Beginner Combos

Light, Light, Sweep
Very Easy


2LK > 2LK > 2HK
A standard light, light, sweep.

● Cancel into backdash after this for HeartSMS Moon j.214LP.pngGuardHighStartup19RecoveryUntil LandingAdvantage+18~ setplay.


Double Tiara
Easy


5LK > 236LP > 2LK > 5HK 236HP
This combo must be done close to the opponent, after a cross-up, or in the corner.

Here is a Link to the combo being done after throw.


Navigation

System Links