SMS/Moon/Frame Data

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< SMS‎ | Moon

Normals

input damage guard startup active recovery onBlock faceHit counterHit counterFaceHit chip motion
input damage guard startup active recovery onBlock faceHit counterHit counterFaceHit chip motion
c.LP 3 Mid 4 5 6 +6 4 5 5 * 14
f.LP 2 Mid 4 5 6 +6 3 3 3 * 14
c.HP 7 Mid 7 10 10 +9 9 11 12 * 26
f.HP 6 Mid 15 12 21 -4 8 9 10 * 47
5LK 3 Mid 4 5 5 +7 4 5 5 * 13
5HK 8 Mid 7 7 26 -4 10 12 14 * 39
2LP 2 Mid 4 5 6 +6 3 3 3 * 14
2HP 6 Mid 8 12 11 +6 8 9 10 * 30
2LK 3 Low 4 5 6 +6 0 5 0 * 14
2HK 8 Low 7 8 23 -2/D 0 12 0 * 37
8j.LP 3 High 4 Until Landing Until Landing +4~+14 4 5 5 * 0
8j.HP 5 High 5 13 10 +4~+14 7 8 9 * 27
8j.LK 4 High 4 Until Landing Until Landing +6~+14 5 6 7 * 0
8j.HK 6 High 5 11 10 +6~+14 8 9 10 * 25
7/9j.LP 3 High 4 Until Landing Until Landing +4~+14 4 5 5 * 0
7/9j.HP 6 High 5 13 10 +4~+14 8 9 10 * 27
7/9j.LK 4 High 4 Until Landing Until Landing +6~+14 5 6 7 * 0
7/9j.HK 8 High 5 11 9 +1~+14 10 12 14 * 24

Throws

Input Version Range DMG Is Techable Advantage
Input Version Range DMG Is Techable Advantage
4/6HP 4/6HP 40 20 No
4/6HK 4/6HK 48 20 Yes
j.4/6HK j.4/6HK 48 24 Yes

Specials

input name damage guard startup active recovery onBlock faceHit counterHit counterFaceHit chip motion
input name damage guard startup active recovery onBlock faceHit counterHit counterFaceHit chip motion
236LP Moon Tiara Action (LP) 10 Mid 11 Projectile 31 +6~ 13 15 17 2 42
236HP Moon Tiara Action (HP) 12 Mid 15 Projectile 46 -9~ 16 18 20 3 61
j.214LP Moon Spiral Heart Attack (LP) 8 High 19 Projectile Until Landing +18~ 10 12 14 2 0
j.214HP Moon Spiral Heart Attack (HP) 10 High 19 Projectile Until Landing -1~ 13 15 17 3 0
[2]8LP Sonic Cry (LP) 6 Mid 16 1*2x7 28 ~-5 8 9 10 1xN 62
[2]8HP Sonic Cry (HP) 12 Mid 10 1*1x23 39 -44/D 16 18 20 3xN 92

Desperation

No results

Misc

No results

Navigation

 Moon
To edit frame data, edit values in SMS/Moon/Data.
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