Showing below up to 100 results in range #101 to #200.
Page | chara | name | input | damage | guard | startup | active | recovery | onBlock | onHit | level | counter | images | hitboxes | notes | type | riscGain | riscLoss | wallDamage | inputTension | chipRatio | OTGRatio | prorate | invuln | cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
GGST/Asuka R/Data | Asuka R | 2H |
13×3 |
All |
14 |
2,2, 2 |
18 |
-3 |
KD |
3 |
Large |
normal |
600×3 |
1000 |
~133x3 (500) |
90% |
SRP |
||||||||
GGST/Asuka R/Data | Asuka R | 2K |
22 |
Low |
6 |
3 |
12 |
-3 |
±0 |
1 |
Small |
normal |
750 |
1000 |
300 |
70% |
SRP |
||||||||
GGST/Asuka R/Data | Asuka R | 2P |
18 |
All |
5 |
2 |
10 |
-2 |
+1 |
0 |
Small |
normal |
500 |
1500 |
300 |
80% |
SRP |
||||||||
GGST/Asuka R/Data | Asuka R | 2S |
31 |
Low |
12 |
3 |
18 |
-7 |
-4 |
2 |
Mid |
normal |
1125 |
1000 |
300 |
90% |
SRP |
||||||||
GGST/Asuka R/Data | Asuka R | 5H |
49 |
All |
15 |
3 |
29 |
-13 |
KD |
4 |
Large |
normal |
2500 |
1000 |
300 |
90% |
SRP |
||||||||
GGST/Asuka R/Data | Asuka R | 5K |
25 |
All |
7 |
3 |
12 |
-3 |
±0 |
1 |
Small |
normal |
1000 |
1000 |
300 |
90% |
SJDRP |
||||||||
GGST/Asuka R/Data | Asuka R | 5P |
21 |
All |
6 |
3 |
9 |
-2 |
+1 |
0 |
Small |
normal |
500 |
1500 |
300 |
80% |
SRP |
||||||||
GGST/Asuka R/Data | Asuka R | 6H |
57 |
High |
25 |
7 |
25 |
-13 |
HKD |
4 |
Large |
• | normal |
1875 |
1000 |
500 |
80% |
RP |
|||||||
GGST/Asuka R/Data | Asuka R | 6K |
19×2 |
Low |
14 |
2, 2 |
16 |
-4 |
2 |
Mid |
First hit hitstop: 6F |
normal |
525x2 |
1000 |
150x2 (300) |
90% |
SRP |
||||||||
GGST/Asuka R/Data | Asuka R | 6P |
29 |
All |
11 |
6 |
17 |
-9 |
KD |
2 |
Mid |
• | normal |
1500 |
1000 |
500 |
90% |
1-3 Upper Body |
SRP |
||||||
GGST/Asuka R/Data | Asuka R | c.S |
39 |
All |
7 |
6 |
10 |
+1 |
+4 |
3 |
Mid |
normal |
2000 |
1000 |
300 |
100% |
SJDRP |
||||||||
GGST/Asuka R/Data | Asuka R | f.S |
33 |
All |
11 |
3 |
17 |
-6 |
-3 |
2 |
Mid |
normal |
1500 |
1000 |
300 |
90% |
SRP |
||||||||
GGST/Asuka R/Data | Asuka R | j.D |
39 |
High |
14 |
3 |
25 |
+7 (IAD) |
+10 (IAD) |
2 |
Mid |
normal |
1125 |
1000 |
500 |
80% |
SJDRP |
||||||||
GGST/Asuka R/Data | Asuka R | j.H |
37 |
High |
11 |
4 |
32 |
+4 (IAD) |
+7 (IAD) |
2 |
Mid |
normal |
1125 |
1000 |
300 |
80% |
SJDRP |
||||||||
GGST/Asuka R/Data | Asuka R | j.K |
21 |
High |
7 |
4 |
15 |
-3 (IAD) |
+0 (IAD) |
1 |
Small |
normal |
750 |
1000 |
300 |
80% |
SJDRP |
||||||||
GGST/Asuka R/Data | Asuka R | j.P |
17 |
High |
6 |
3 |
13 |
0 |
Small |
normal |
375 |
1000 |
300 |
80% |
SRP |
||||||||||
GGST/Asuka R/Data | Asuka R | j.S |
27 |
High |
9 |
5 |
18 |
+1 (IAD) |
+4 (IAD) |
2 |
Mid |
normal |
1125 |
1000 |
300 |
80$ |
SJDRP |
||||||||
GGST/Asuka R/Data | Asuka R | Accipiter Metron | Accipiter Metron |
49 |
High |
19 |
3 |
Total 48 |
+4 |
KD |
4 |
Very Small |
• Costs 6720 (16%) Mana. •Can cancel into Specials Frames 23~39. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 20 at the earliest. •Clash Level: N/A •Clash Hits: N/A |
spell |
375 |
2000 |
700 |
80% |
|||||||
GGST/Asuka R/Data | Asuka R | Air Throw | j.6D or j.4D |
70 |
Air Throw: 200 |
2 |
3 |
38 or Until Landing+10 |
GGST Asuka R Air Throw Hitbox.png | Air Throws have both normal recovery (which recovers CH) and special recovery frames upon landing (not CH). It is technically possible to recover mid-air from a whiffed Air Throw, but it usually doesn't happen unless done from very high in the air. •Opponent cannot use Blue Psych Burst on hit or the resulting knockdown. •On-Hit value is for attacker's IAD height, except for Potemkin and Nagoriyuki, who have their instant Air Throw height instead. •Frame advantage _. •Builds 1000 Tension once all damage is dealt. •On hit, applies an increased 25 Combo Decay. •Properties change if Roman Canceled before all damage is dealt: •
|
other |
2500 |
1000 |
Forced 50% |
RP |
||||||||||
GGST/Asuka R/Data | Asuka R | Aquila Metron | Aquila Metron |
40 |
All |
14 |
Total 59 |
-25 |
HKD +41 |
2 |
Very Small |
Clash Level: N/A •Clash Hits: N/A
|
spell |
500 |
1000 |
500 |
60% |
Strike 1-15 |
|||||||
GGST/Asuka R/Data | Asuka R | Bit Shift Metron | Bit Shift Metron |
28×1~5 |
All [Guard Crush] |
14 |
4 |
Total 39 |
+8/+18/+28/+38/+48 [+19/+29/+39/+49/+59] |
KD |
Very Small |
• | • Costs 5040 (12%) Mana. •Can cancel into Specials Frames 18~30. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 15 at the earliest. •Clash Level: N/A •Clash Hits: N/A •Counter-Hit state during entire move. •Each projectile applies R.I.S.C. Loss separately. •Each additional projectile takes an additional 10F to be released, this has no effect on the recovery time. |
spell |
100×5 |
2000 |
700 total, divided evenly per cube |
80% |
|||||||
GGST/Asuka R/Data | Asuka R | Bookmark (Auto Import) | Bookmark (Auto Import) |
16 |
600 |
Total 39 |
• Costs 3360 (8%) Mana. •Can cancel into Specials Frames 20~30. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Bookmark (Full Import) | Bookmark (Full Import) |
11 |
Total 29 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 15~20. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Bookmark (Full Order) | 632146S |
16 |
Total 17 |
Pressing Dust ends the animation instantly. |
super |
||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Bookmark (Random Import) | Bookmark (Random Import) |
11 |
Total 29 |
• Costs 2520 (6%) Mana. •Can cancel into Specials Frames 15~20. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Change Test Case | 22H~X |
2 |
Total 28 |
• | special |
||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Chant | 236X |
Total 39 (empty Spell Slot) |
special |
||||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Chaotic Option | Chaotic Option |
11 |
Total 29 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 15~20. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Dash Cancel | 66 |
Total 22 |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
other |
|||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Delayed Howling Metron | Delayed Howling Metron |
22×3 |
All [Guard Crush] |
21 |
Total 54 |
+22 [+33] |
KD |
4 |
Very Small |
• Costs 5040 (12%) Mana. •Can cancel into Specials Frames 25~45. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 22 at the earliest. •Clash Level: N/A •Clash Hits: N/A •Used at point-blank range, it is possible for the projectile to move through the opponent before the third hit connects. •Projectile is similarly affected by hitstop, causing it to next hit on the first frame of blockstun, accounting for the 2 additional frames of advantage. |
spell |
100×3 |
2000 |
~233×3 (700) |
80% |
||||||||
GGST/Asuka R/Data | Asuka R | Delayed Tardus Metron | Delayed Tardus Metron |
26×3 |
All [Guard Crush] |
21 |
Total 39 |
+57 [+68] |
KD |
4 |
Very Small |
• Costs 5040 (12%) Mana. •Can cancel into Specials Frames 25~30. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 22 at the earliest. •Clash Level: N/A •Clash Hits: N/A •Upon connecting with the opponent, the projectile cannot hit for the next 21 frames, therefore hitting every 22 frames. |
spell |
100×3 |
2000 |
~233×3 (700) |
80% |
||||||||
GGST/Asuka R/Data | Asuka R | Discard | 214X (Discard) |
7 |
Total 25 |
special |
|||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Draw | 214X (Draw) |
7 |
Total 28 |
special |
|||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Dust Attack | 5D |
40 |
High |
20 |
3 |
26 |
-15 |
±0 |
2 |
Mid |
Hitstop on block: 20F •Hitstop on ground hit: 16F •Floating crumple on ground hit: Total 28F (airborne hitstun 1-11F, standing hitstun 12-18F, can block 19-28F) •R.I.S.C. Loss in [ ] refers to when 5D is not the initial hit of a combo. •Wall Damage in ( ) refers to if opponent is touching the wall. •Has no additional Combo Decay on initial hit, unlike other overheads (usually adding +5 on initial hit for 10 total). •Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5. |
normal |
1125 |
3000 [1000] |
700 (900) |
60% |
80% |
RP |
|||||
GGST/Asuka R/Data | Asuka R | Dust Attack (Hold) | 5[D] |
50 |
High |
28 |
3 |
26 |
-10 |
KD +36 |
4 |
Mid |
Hitstop on block: 20F •Hitstop on raw hit: 45F •Properties for opponent on block follow Level 4 rules. •R.I.S.C. Loss in [ ] refers to when 5[D] is not the initial hit of a combo. •Wall Damage in ( ) refers to if opponent is touching the wall. •Wall Damage when hit raw is increased to 700 (900). •Applies 5 less Combo Decay on initial hit, for 0 Combo Decay if the first hit of a combo. •Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5. |
normal |
1875 |
1500 [1000] |
0 (200) |
60% |
100% |
RP |
|||||
GGST/Asuka R/Data | Asuka R | Finish Blow | j.XX during Homing Jump |
80 |
11 |
HKD (+23) |
GGST Asuka R Finish.png | Hitstop on hit: 30F •Unburstable on hit. |
other |
1000 |
0 |
P |
|||||||||||||
GGST/Asuka R/Data | Asuka R | Go to Marker | Go to Marker |
16 |
Total 35 |
• Costs 3360 (8%) Mana. •Can cancel into Specials Frames 27~30. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Counter-Hit state during entire move. •Can teleport in 8 different directions by holding the appropriate direction. |
spell |
16-25 Full |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Gravity Rod (Shooting) | Gravity Rod (Shooting) |
19 |
600 |
Total 30 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 20~25. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Ground Throw | 6D or 4D |
70 |
Ground Throw: 90 |
2 |
3 |
38 |
GGST Asuka R Ground Throw Hitbox.png | Opponent cannot use Blue Psych Burst on hit or the resulting knockdown. •Builds 1000 Tension once all damage is dealt. •On hit, applies an increased 25 Combo Decay. •Properties change if Roman Canceled before all damage is dealt: •
First does 20 hits of 1 damage (unaffected by defense mod, risc scaling, or guts), then does one final hit for 50 damage |
other |
2500 |
1000 |
Forced 50% |
RP |
||||||||||
GGST/Asuka R/Data | Asuka R | High-Pass Filter Gravity | High-Pass Filter Gravity |
19 |
600 |
Total 30 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 20~25. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Howling Metron | Howling Metron |
41 |
All [Guard Crush] |
11 |
Total 39 |
+5 [+16] |
KD |
4 |
Very Small |
• Costs 3360 (8%) Mana. •Can cancel into Specials Frames 15~30. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 12 at the earliest. •Clash Level: N/A •Clash Hits: N/A |
spell |
500 |
2000 |
700 |
80% |
||||||||
GGST/Asuka R/Data | Asuka R | Howling Metron MS Processing | Howling Metron MS Processing |
24×3 |
All [Guard Crush] |
16, 21, 26 |
Total 49 |
+10 [+21] |
KD |
4 |
Very Small |
• Costs 6720 (16%) Mana. •Can cancel into Specials Frames 20~40. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 17 at the earliest. •Clash Level: N/A •Clash Hits: N/A •The projectile spawn in the following order: Middle, Up, Down. |
spell |
100x3 |
2000 |
~233x3 (700) |
80% |
||||||||
GGST/Asuka R/Data | Asuka R | Low-Pass Filter Gravity | Low-Pass Filter Gravity |
19 |
600 |
Total 30 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 20~25. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Metron Arpeggio | Metron Arpeggio |
17×10 |
All [Guard Crush] |
31 |
Total 59 |
+113 [+124] |
KD |
4 |
Very Small |
• | • Costs 10080 (24%) Mana. •Can cancel into Specials Frames 35~50. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 32 at the earliest. •Clash Level: N/A •Clash Hits: N/A |
spell |
100×10 |
2000 |
70×10 (700) |
80% |
|||||||
GGST/Asuka R/Data | Asuka R | Metron Screamer 808 | Metron Screamer 808 |
53 |
All (Guard Crush) |
12 |
Total 34 |
+16 |
KD |
4 |
Very Small |
• Costs 6720 (16%) Mana. •Can cancel into Specials Frames 16~25. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 13 at the earliest. •Clash Level: N/A •Clash Hits: N/A •Guard Crush duration: 23F |
spell |
500 |
2000 |
700 |
80% |
||||||||
GGST/Asuka R/Data | Asuka R | Recover Mana | 22P/K/S |
13 |
7 |
Total 25 (No Hold) |
• • | P version •
K version
•
S version
•
|
special |
||||||||||||||||
GGST/Asuka R/Data | Asuka R | Recover Mana (Continuous) | Recover Mana (Continuous) |
16 |
900 |
Total 39 |
• Costs 3360 (8%) Mana. •Can cancel into Specials Frames 20~20. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Recover Mana (Instant) | Recover Mana (Instant) |
11 |
Total 29 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 15~20. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
||||||||||||||||||
GGST/Asuka R/Data | Asuka R | Reduce Mana Cost | Reduce Mana Cost |
11 |
600 |
Total 29 |
• Costs 2520 (6%) Mana. •Can cancel into Specials Frames 15~20. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Repulsive Rod (Shooting) | Repulsive Rod (Shooting) |
19 |
600 |
Total 30 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 20~25. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | RMS Boost Metron | RMS Boost Metron |
55/66/77/88/99 |
All (Guard Crush) |
14 |
5 |
Total 44 |
+25 |
KD |
4 |
Very Small |
• | • Costs 6720 (16%) Mana. •Can cancel into Specials Frames 18~35. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 15 at the earliest. •Clash Level: N/A •Clash Hits: N/A •Level number only affects damage. Higher Levels deal more damage. •Guard Crush duration: 40F. |
spell |
500 |
2000 |
700 |
80% |
||||||
GGST/Asuka R/Data | Asuka R | Sampler 404 | Sampler 404 |
11 |
Until Spell Used |
Total 29 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 15~20. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Shooting Time Stretch (Accelerate) | Shooting Time Stretch (Accelerate) |
19 |
600 |
Total 30 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 20~25. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Shooting Time Stretch (Decelerate) | Shooting Time Stretch (Decelerate) |
19 |
600 |
Total 30 |
• Costs 1680 (4%) Mana. •Can cancel into Specials Frames 20~25. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. |
spell |
|||||||||||||||||
GGST/Asuka R/Data | Asuka R | Submicron Particle Sphere | 632146P/K |
22×5 |
All [Guard Crush] |
6+1 |
Until Hit |
Total 32 |
+36 [+47] |
KD |
4x5 |
Very Small |
• |
|
super |
300 |
0 |
0 |
100% |
||||||
GGST/Asuka R/Data | Asuka R | Sweep | 2D |
31 |
Low |
12 |
9 |
20 |
-9 |
HKD |
2 |
Very Small |
• • | Projectile will continue if Purple Roman Canceled on frame 13 at the earliest. •Clash Level: N/A •Clash Hits: N/A •Hitstop: 6F •19 frames of effective blockstun due to being a projectile and its hitstop not affecting Asuka. |
normal |
300 |
80% |
SRP |
|||||||
GGST/Asuka R/Data | Asuka R | Terra Metron | Terra Metron |
47 |
Low (Air: All) |
16 |
3 |
Total 45 |
+4 |
KD |
4 |
Very Small |
• | • Costs 6720 (16%) Mana. •Can cancel into Specials Frames 20~36. •Using Purple Roman Cancel during startup cancels the effect and does not consume a Spell Slot. •Projectile will continue if Purple Roman Canceled on frame 17 at the earliest. •Clash Level: N/A •Clash Hits: N/A |
spell |
375 |
2000 |
700 |
80% |
||||||
GGST/Asuka R/Data | Asuka R | Wild Assault | 236D |
30 |
All |
20~31 |
3 |
20 |
+13 |
Stagger +12 |
4 |
Guard crush duration: 35F •Adds additional momentum on cancels without backwards movement. •Staggers on grounded hit. Listed on-hit value is for gold (fast) recovery. •Total stagger duration: 34F (1-26F hitstun, 27-34F can block only) •Hitstun duration is increased by 4F for red (normal) recovery, and 8F for blue (slow) and no recovery. (30F and 34F respectively) •Total duration is increased by 5F for red (normal) recovery, and 10F for blue (slow) and no recovery. (39F and 44F respectively) |
other |
2500 |
3000 |
700 |
0 |
25% |
90% |
all |
|||||
GGST/Asuka R/Data | Asuka R | Wild Assault | 236[D] |
50 |
All |
32 |
3 |
20 |
+17 |
HKD +71 |
4 |
Mid |
other |
2500 |
2000 |
700 |
0 |
25% |
100% |
all |
|||||
GGST/Axl Low/Data | Axl Low | 2D |
34 |
Low |
10 |
6 |
17 |
-9 |
HKD +52 |
2 |
Large |
normal |
1125 |
1000 |
300 |
80% |
90% |
||||||||
GGST/Axl Low/Data | Axl Low | 2H |
45 [58] |
Low |
11 |
9 |
26 |
-18 [-8] |
-15 |
3 [4] |
Large |
• | normal |
1500 |
1000 |
300 |
80% |
90% |
|||||||
GGST/Axl Low/Data | Axl Low | 2K |
26 |
Low |
5 |
5 |
11 |
-4 |
-1 |
1 |
Small |
3~12F low profile, 13~16F hurtbox raises slightly but still lower than crouch |
normal |
750 |
1000 |
300 |
80% |
70% |
3-12F Low Profile |
||||||
GGST/Axl Low/Data | Axl Low | 2P |
30 [39] |
Low |
10 |
4 |
14 |
-6 |
-3 |
1 [2] |
Small |
• | normal |
750 |
1500 |
300 |
80% |
80% |
|||||||
GGST/Axl Low/Data | Axl Low | 2S |
35 [45] |
All |
9 |
10 |
23 |
-16 |
-13 |
3 [4] |
Mid |
• | normal |
2000 |
1000 |
300 |
60% |
90% |
|||||||
GGST/Axl Low/Data | Axl Low | 5H |
48 |
All |
16 |
4 |
19 |
-4 |
-1 |
4 |
Large |
• • | normal |
1500 |
1000 |
300 |
100% |
90% |
|||||||
GGST/Axl Low/Data | Axl Low | 5K |
30 |
All |
6 |
3 |
11 |
-2 |
+1 |
1 |
Small |
normal |
1000 |
1000 |
300 |
80% |
90% |
||||||||
GGST/Axl Low/Data | Axl Low | 5P |
40 [52] |
All |
7 |
6 |
19 |
-11 [-3] |
-8 |
2 [3] |
Small |
normal |
1500 |
1500 |
300 |
80% |
80% |
||||||||
GGST/Axl Low/Data | Axl Low | 6H |
54 |
High |
27 |
9 |
13 |
-3 |
0 |
4 |
Large |
• | normal |
1875 |
1000 |
500 |
100% |
80% |
|||||||
GGST/Axl Low/Data | Axl Low | 6K |
40 [52] |
All |
11 |
5 |
25 |
-13 |
-10 |
3 [4] |
Mid |
• • | normal |
1500 |
1000 |
300 |
60% |
90% |
|||||||
GGST/Axl Low/Data | Axl Low | 6P |
30 |
All |
12 |
5 |
22 |
-13 |
+2 |
2 |
Mid |
If the first hit of a combo, applies an additional +20 Combo Decay. |
normal |
1500 |
1000 |
500 |
80% |
90% |
1-3 Upper Body |
||||||
GGST/Axl Low/Data | Axl Low | c.S |
40 |
All |
8 |
6 |
12 |
-1 |
+2 |
3 |
Mid |
• | Input Proximity Range: 340 |
normal |
2000 |
1000 |
300 |
60% |
100% |
||||||
GGST/Axl Low/Data | Axl Low | f.S |
34 |
All |
10 |
3 |
19 |
-8 |
-5 |
2 |
Mid |
normal |
1500 |
1000 |
300 |
80% |
90% |
||||||||
GGST/Axl Low/Data | Axl Low | j.D |
44 |
High |
10 |
3 |
22 |
+4 (IAD) |
+7 (IAD) |
3 |
Mid |
normal |
1500 |
1000 |
500 |
80% |
80% |
||||||||
GGST/Axl Low/Data | Axl Low | j.H |
40 [52] |
High |
12 |
6 |
25 |
+3 (IAD) |
+6 (IAD) |
2 [3] |
Mid |
normal |
1125 |
1000 |
300 |
100% |
80% |
||||||||
GGST/Axl Low/Data | Axl Low | j.K |
28 |
High |
8 |
3 |
16 |
1 |
Small |
normal |
750 |
1000 |
300 |
80% |
80% |
||||||||||
GGST/Axl Low/Data | Axl Low | j.P |
32 [41] |
High |
9 |
4 |
23 |
1 [2] |
Small |
• | normal |
750 |
1000 |
300 |
80% |
80% |
|||||||||
GGST/Axl Low/Data | Axl Low | j.S |
32 [41] |
High |
14 |
4 |
18 |
2 [3] |
Mid |
normal |
1500 |
1000 |
300 |
80% |
80% |
||||||||||
GGST/Axl Low/Data | Axl Low | Air Snail | j.214H |
45 |
All |
14 |
9 |
Until L+10 |
-19 |
KD +27 (IAS) |
3 |
Mid |
special |
2000 |
1000 |
300 |
150 |
25% |
100% |
90% |
|||||
GGST/Axl Low/Data | Axl Low | Air Throw | j.6D or j.4D |
80 |
Air Throw |
2 |
3 |
38 or Until Landing+10 |
HKD +48 (IAD) |
Air Throws have both normal recovery (which recovers CH) and special recovery frames upon landing (not CH). It is technically possible to recover mid-air from a whiffed Air Throw, but it usually doesn't happen unless done from very high in the air. •Opponent cannot use Blue Psych Burst on hit or the resulting knockdown. •On-Hit value is for attacker's IAD height, except for Potemkin and Nagoriyuki, who have their instant Air Throw height instead. •Frame advantage increases as height increases (+47 to +53). •Builds 1000 Tension once all damage is dealt. •On hit, applies an increased 25 Combo Decay. •Properties change if Roman Canceled before all damage is dealt: •
|
other |
2500 |
1000 |
50% |
|||||||||||
GGST/Axl Low/Data | Axl Low | Axl Bomber | j.236H |
80 |
All |
9 |
4 |
Until L+7 |
-22 |
HKD +66 (IAS) |
4 |
Large |
• | special |
2500 |
1000 |
500 |
150 |
25% |
60% |
90% |
||||
GGST/Axl Low/Data | Axl Low | Charged | 5[D] |
56 |
High |
28 |
6 |
23 |
-10 |
KD +36 |
4 |
Mid |
• | Hitstop on block: 20F •Hitstop on raw hit: 45F •Properties for opponent on block follow Level 4 rules. •R.I.S.C. Loss in [ ] refers to when 5[D] is not the initial hit of a combo. •Wall Damage in ( ) refers to if opponent is touching the wall. •Wall Damage when hit raw is increased to 700 (900). •Applies 5 less Combo Decay on initial hit, for 0 Combo Decay if the first hit of a combo. •Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5. |
normal |
1875 |
1500 [1000] |
0 (200) |
60% |
100% |
|||||
GGST/Axl Low/Data | Axl Low | Dash Cancel | 66 |
Total 26 |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
other |
|||||||||||||||||||
GGST/Axl Low/Data | Axl Low | Ground Throw | 6D or 4D |
80 |
Ground Throw |
2 |
3 |
38 |
HKD +41 |
Opponent cannot use Blue Psych Burst on hit or the resulting knockdown. •Builds 1000 Tension once all damage is dealt. •On hit, applies an increased 25 Combo Decay. •Properties change if Roman Canceled before all damage is dealt: •
|
other |
2500 |
1000 |
50% |
|||||||||||
GGST/Axl Low/Data | Axl Low | One Vision | 632146P |
5 |
295 |
30 |
Buff activates during super freeze on frame 5 and can be Purple Roman Cancelled immediately after end of super freeze. |
super |
|||||||||||||||||
GGST/Axl Low/Data | Axl Low | One Vision | 632146P Attack |
0 |
All |
8+1+0 |
1 |
11 |
0 |
+140 |
1 |
Attack has two consecutive super flashes. •Active frame occurs between two flashes, allowing opponents to block on reaction to the first flash. Opponents can also use an invincible reversal in reaction to the first flash to make One Vision punishable, as strike invulnerability can avoid the Time Stop effect, so don't throw it out too carelessly! |
super |
0 |
1000 |
0 |
100% |
8-9F Full |
|||||||
GGST/Axl Low/Data | Axl Low | One Vision | j.632146P Attack |
0 |
All |
8+1+0 |
1 |
11 |
0 |
+140 |
1 |
Attack has two consecutive super flashes. •Active frame occurs between two flashes, allowing opponents to block on reaction to the first flash. Opponents can also use an invincible reversal in reaction to the first flash to make One Vision punishable, as strike invulnerability can avoid the Time Stop effect, so don't throw it out too carelessly! |
super |
0 |
1000 |
0 |
100% |
8-9F Full |
|||||||
GGST/Axl Low/Data | Axl Low | Rainwater | 214S |
40 |
All |
24 |
3 |
21 |
+3 |
KD +42 |
3 |
Mid |
Moves backwards during initial movement on frames 1~22 •Decreases Tension Balance during the initial movement, for a total of -225 Tension Balance. •Increases Negative value during the initial movement, for a total 440~880 Negative value (amount varies and increases with distance to the opponent). |
special |
2500 |
2000 |
700 |
150 |
25% |
100% |
90% |
||||
GGST/Axl Low/Data | Axl Low | Sickle Flash | [4]6S |
15×3 |
All |
24 |
15 |
29 |
-19~-9 |
KD +16~+26 |
3 |
Very Small |
• | Projectile will continue if Purple Roman Canceled on frame 25 at the earliest. •Clash Level: 2 •Clash Hits: 3 •Disappears if user gets hit •30F charge time •Listed Frame Adv based on closest possible Sickle Flash •Only does 1 hit on block |
special |
200 |
1000 |
300 |
100 |
12% |
80% |
80% |
|||
GGST/Axl Low/Data | Axl Low | Sickle Storm | 236236H |
45×2, 18×3 |
All |
11+1 |
4, 4(24)13 |
26 |
-2 |
HKD +58 |
4 |
Mid |
• | • | Projectile will continue if Purple Roman Canceled on frame 45 at the earliest. •Clash Level: 4 (second hit) •Clash Hits: 1 •The attack is made up of multiple seperate hits and does not behave as a single multi-hit attack: •
|
super |
800×2, 200 |
1000 |
0 |
25%×2, 12%×3 |
80% |
100% |
1-15F Full |
||
GGST/Axl Low/Data | Axl Low | Snail | 214H |
45 |
All |
14 |
12 |
29 |
-24 |
KD +28 |
3 |
Mid |
special |
2000 |
1000 |
300 |
150 |
25% |
60% |
90% |
|||||
GGST/Axl Low/Data | Axl Low | Soaring Chain Strike | [4]6S 8 |
30 |
All |
8 |
16 |
34 |
-11 |
HKD +46 |
3 |
Mid |
Projectile will continue if Purple Roman Canceled on frame 10 at the earliest. •Clash Level: - •Clash Hits: - |
special |
500 |
1000 |
300 |
100 |
12% |
60% |
80% |
||||
GGST/Axl Low/Data | Axl Low | Spinning Chain Strike | [4]6S 2 |
15×5 |
Low |
7 |
36 [79] |
19 |
-6 |
HKD +56 |
2 |
Mid |
Values in [ ] are when attack is fully held |
special |
225×5 |
1000 |
60×5 |
150 |
25% |
40% |
90% |
||||
GGST/Axl Low/Data | Axl Low | Uncharged | 5D |
45 |
High |
20 |
6 |
23 |
-15 |
0 |
2 |
Mid |
• | Hitstop on block: 20F •Hitstop on ground hit: 16F •Floating crumple on ground hit: Total 28F (airborne hitstun 1-11F, standing hitstun 12-18F, can block 19-28F) •R.I.S.C. Loss in [ ] refers to when 5D is not the initial hit of a combo. •Wall Damage in ( ) refers to if opponent is touching the wall. •Has no additional Combo Decay on initial hit, unlike other overheads (usually adding +5 on initial hit for 10 total). •Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5. |
normal |
1125 |
3000 [1000] |
700 (900) |
60% |
80% |
|||||
GGST/Axl Low/Data | Axl Low | Whistling Wind | 214K |
10x3 |
All |
17 |
4,4,4 [22 Total on whiff] |
Total 52 |
-4 |
-1 |
2×3 |
Very Small |
• | Horizontal Activation Range: 300 |
special |
100×3 |
1000 |
166×3 (500) |
100 |
12% |
80% |
80% |
|||
GGST/Axl Low/Data | Axl Low | Whistling Wind (Charged) | 214[K] |
10x6 |
All |
41 |
5×6 [119 Total on whiff] |
Total 76 |
+14 |
+17 |
2×6 |
Very Small |
• | special |
100×6 |
1000 |
83×6 (500) |
100 |
12% |
80% |
80% |
||||
GGST/Axl Low/Data | Axl Low | Wild Assault | 236D |
30 |
All |
16~28 |
3 |
20 |
-4 |
-1 |
4 |
Mid |
other |
2500 |
4000 |
700 |
25% |
80% |
90% |
NSJBRP |
|||||
GGST/Axl Low/Data | Axl Low | Wild Assault (Hold) | 236[D] |
50 |
All |
29 |
3 |
20 |
-4 |
HKD |
4 |
Mid |
other |
2500 |
3000 |
700 |
25% |
80% |
100% |
NSJBRP |
|||||
GGST/Axl Low/Data | Axl Low | Winter Cherry | [4]6S S |
40 [60] |
All |
18 [22] |
15 [25] |
24 |
-3 [+10] |
KD +55 [KD +69] |
3 [4] |
Very Small |
Projectile will continue if Purple Roman Canceled on frame 17 at the earliest. •Clash Level: - •Clash Hits: - •Values in [ ] are for just frame version |
special |
500 |
1000 |
300 |
100 |
40% |
60% |
80% |
||||
GGST/Axl Low/Data | Axl Low | Winter Mantis | 41236H |
61 [62] |
Ground Throw |
28 |
20 |
34 |
HKD +54 (HKD +71) |
• | Values in () are for the point-blank version that automatically triggers an Axl Bomber follow-up. •Values in [ ] when hits from long distance. •While normal grab rules apply, the hit detection is a strike hitbox on the sickle (see hitboxes). •If Axl is moved mid-animation, the animation of the sickle will move with him, but not the actual hitbox, making it possible to outrun the attack. •Horizontal Activation Range: 200 (Distance from sickle to opponent on the forward-facing direction, making it unable to hit extended hurtboxes after it has gone past the opponent) Builds 1000 Tension once all damage is dealt. •On hit, applies an increased 25 Combo Decay. •Properties change if Roman Canceled before all damage is dealt: •
First does a single hit of 20, then a final hit of 41[42]. |
special |
2500 |
1000 |
100 |
50% |
|||||||||
GGST/Baiken/Data | Baiken | 2D |
20, 16 |
Low |
10 |
6, 3 |
21 |
-10 |
HKD +49 |
2 |
Large |
• | • | normal |
525×2 |
1000 |
150×2 |
80% |
90% |
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