View table: MoveData_GG2

Table structure:

  1. chara - String
  2. name - String
  3. input - String
  4. damage - String
  5. guardDmg - String
  6. otg - String
  7. downAttack - String
  8. stepCancelWindow - String
  9. images - List of File, delimiter: ;
  10. caption - List of Wikitext string, delimiter: \
  11. hitboxes - List of File, delimiter: ;
  12. hitboxCaption - List of Wikitext string, delimiter: \
  13. notes - List of String, delimiter: ;
  14. type - String

This table has 198 rows altogether.

Recreate data.

Page chara name input damage guardDmg otg downAttack stepCancelWindow images caption hitboxes hitboxCaption notes type
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm 2X 2X 45 Low No Long None
GG2_Dr-P_2X.png

Knockdown and Bomb status

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm 4X 4X 52 Low No Normal Sidesteps
GG2_Dr-P_4X.png

Light prism

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm 5X 5X 37 Low No None Sidesteps
GG2_Dr-P_5X.png

Stubby jab

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm 5XX 5XX 37 Medium No None Sidesteps
GG2_Dr-P_5XX.png

Stubby combo filler be careful not to whiff

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm 5XXX 5XXX 52 Medium Yes None None
GG2_Dr-P_5XXX.png

Bomb status

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm 6X 6X 37 Low No None None
GG2_Dr-P_6X.png

Stubby jab

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm 8X 8X 102 Unblockable Yes Normal None
GG2_Dr-P_8X.png

Highest meterless damage

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm Aegis Field Aegis Field N/A N/A N/A N/A 12% GG2_Dr-P_Aegis_Field.png

Skill
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm Bonnie Y Variable Low Yes No 7.5% GG2_Dr-P_Y.png

Your best source of damage over a large area.

Special
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm F5X F5X 27 Low No None None
GG2_Dr-P_F5X.png

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm F5XX F5XX 36 Low No None None
GG2_Dr-P_5XX.png

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm F5XXX F5XXX 42 Medium Yes None None
GG2_Dr-P_5XXX.png

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm F8X F8X 60 Low Yes Long None
GG2_Dr-P_F8X.png

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm Get Out of Here Get Out of Here 120* Unblockable Yes Normal 5%
GG2_Dr-P_Get_Out_of_Here.png

Bottom half of picture shows the range this throw leaves the opponent at.

Skill
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm j5X j5X 30 Low No Normal None GG2_Dr-P_j5X.png

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm j8X j8X 102 Unblockable Yes Normal None
GG2_Dr-P_8X.png

8X, but in the air

Normal
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm Stratagem Stratagem N/A N/A N/A N/A 10%
GG2_Dr-P_Stratagem.png

Universal Buff

Skill
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm Strategic Arrangement j.5Y 37 (15,22) Medium No None 15%
GG2_Dr-P_j5Y.png

If the target is out of range, then the projectile will go as far as it can.

Special
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm Summon Gate Gunner Summon Gate Gunner N/A N/A N/A N/A 8%
GG2_Dr-P_GateGunner-Summon.png

Tower Defense

Skill
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm Summon Kokopelli X+A N/A N/A N/A N/A 100%
GG2_Kokopelli.png

Drop this at your opponent's Masterghost for a good laugh.

Overdrive
GG2/Dr. Paradigm/Data (edit) Dr. Paradigm Thirty-Six Stratagem j.8Y 30 * n (max 4 hits) Medium Yes Normal 10%
GG2_Dr-P_j8Y.png

Useful for making an escape

Special
GG2/Izuna/Data (edit) Izuna 2X 30 Low Yes Down Side & Backstep
GG2_Izuna-2X.png

Sweep into Special or 2XX.

Normal
GG2/Izuna/Data (edit) Izuna 2XX 30 Low Yes Unique No
GG2_Izuna-2XX.png

Causes Super Hard Knockdown on airborne opponents.

Normal
GG2/Izuna/Data (edit) Izuna 4X 57 Medium No No Sidestep
GG2_Izuna-4X.png

Normal
GG2/Izuna/Data (edit) Izuna 5X 36 Low No No Jump, Side & Backstep
GG2_Izuna-5X.png

Normal
GG2/Izuna/Data (edit) Izuna 5X2X 42 (1st hit), 51 (2nd hit) Medium, High No V. Launch, Down Jump (2nd hit)
GG2_Izuna-5X2X.png

Normal
GG2/Izuna/Data (edit) Izuna 5XX 48 Low No No Jump, Side & Backstep
GG2_Izuna-5XX.png

Normal
GG2/Izuna/Data (edit) Izuna 5XXX 66 Medium No No None
GG2_Izuna-5XXX.png

Normal
GG2/Izuna/Data (edit) Izuna 6X 30, 90 Low No Yes (both hits) Jump, Side & Backstep (2nd hit only)
GG2_Izuna-6X.png

Either you messed up the 6X(4) input or you are fighting a Knockback resistant enemy.

Normal
GG2/Izuna/Data (edit) Izuna 6X(4) 30 Low No V.Launch, Down None
GG2_Izuna-6X(4).png

A good yet awkward hitbox jab. Step Left or Forward helps to aim consistently.

Normal
GG2/Izuna/Data (edit) Izuna 8X Low Yes Down Jump
GG2_Izuna-8X.png

Gap closing commital launcher, staple in combos.

Normal
GG2/Izuna/Data (edit) Izuna F5X 22 Low No No Side & Backstep
GG2_Izuna_F5X.png

Normal
GG2/Izuna/Data (edit) Izuna F5XX 22 Low No No Side & Backstep
GG2_Izuna_F5XX.png

Normal
GG2/Izuna/Data (edit) Izuna F5XXX 30 Low No No Side & Backstep
GG2_Izuna_F5XXX.png

Normal
GG2/Izuna/Data (edit) Izuna F5XXXX 45 Low No Down None
GG2_Izuna_F5XXXX.png

Normal
GG2/Izuna/Data (edit) Izuna F5XXXXY 60 Low No Yes Side & Backstep
GG2_Izuna_F5XXXXY.png

High knockback on block

Normal
GG2/Izuna/Data (edit) Izuna F5XXXY 60 High No Yes Side & Backstep
GG2_Izuna_F5XXXY.png

High Guard Break Damage

Normal
GG2/Izuna/Data (edit) Izuna F5XXY 48 Medium No H. Launch, Down Jump, Side & Backstep
GG2_Izuna_F5XXY.png

Normal
GG2/Izuna/Data (edit) Izuna F5XY 52 Low No V. Launch Jump, Side & Backstep
GG2_Izuna_F5XY.png

Combo Fodder

Normal
GG2/Izuna/Data (edit) Izuna F8X 84 Unblockable No Yes None
GG2_Izuna_F8X.png

Normal
GG2/Izuna/Data (edit) Izuna j5X 30 Low No Down None
GG2_Izuna-j5X.png

air jab, combo staple

Normal
GG2/Izuna/Data (edit) Izuna j5XX 37 Low No No None
GG2_Izuna-j5XX.png

combo fodder

Normal
GG2/Izuna/Data (edit) Izuna j5XXX 48 Low No H. Down None
GG2_Izuna-j5XXX.png

almost never seen

Normal
GG2/Izuna/Data (edit) Izuna j8X 42,31,46 (Projectile 67 raw ) Medium Yes (all hits) Yes (physical hits), No (projectile) None
GG2_Izuna-j8X.png

Great meterless damage and AoE

Normal
GG2/Izuna/Data (edit) Izuna Air Dashing Camellia j8Y 105 10%~15% GG2_Izuna-J8Y.png

Dragonball Homing Dash with high untech launcher, but it can curve 8-ways in the air now!

Special
GG2/Izuna/Data (edit) Izuna Celestial Chrysanthemum Celestial Chrysanthemum N/A High N/A N/A 5% GG2_Izuna_Celestial_Chrysanthemum.png

A projectile that buffs offense and defense. Useful in some Guard Break setups.

Skill
GG2/Izuna/Data (edit) Izuna Dashing Camellia 4Y/6Y 105 No V. Launch 10%~15%
GG2_Izuna-4Y_8Y.png

This move is DBFZ Super dash, Acts as a launcher with high untech time.

Special
GG2/Izuna/Data (edit) Izuna Deutzia Deutzia N/A N/A N/A N/A 15% GG2_Izuna_Deutzia.png

Turns you invisible but an arrow remains over your head.... useless

Skill
GG2/Izuna/Data (edit) Izuna Dharma Summons Dharma Summons N/A N/A 10%
GG2_Dharma.png

Summons a little guy who freezes and slows enemies. Not really a fighter just for Crowd Control.

Skill
GG2/Izuna/Data (edit) Izuna Holy Mustard 5Y 52 No No 10%
GG2_Izuna-5Y.png

Holds down neutral

Special
GG2/Izuna/Data (edit) Izuna Iron Wire Seal j5Y 15 Freeze 25%
GG2_Izuna-J5Y.png

Causes Freeze which stuns and suspends if airborne but gives defense buff for duration.

Special
GG2/Izuna/Data (edit) Izuna Laurel Edge X+A (72,450)= 387 No No 100%

Combo Clip cause a picture doesn't do it justice.

Overdrive
GG2/Izuna/Data (edit) Izuna Plastic Pomegranate Plastic Pomegranate N/A N/A N/A N/A 10% GG2_Izuna_Plastic_Pomegranate.png

Dispel to kill Minions and Cleanse Debuffs.

Skill
GG2/Izuna/Data (edit) Izuna Spiraea Thunbergii 2Y 72 No No 10%
GG2_Izuna-2Y.png

Izuna's attack with the largest AoE

Special
GG2/Izuna/Data (edit) Izuna Steel Wasabi 8Y 57 per hit (4 default, mash more) No No 15% (10% per extra mash)
GG2_Izuna-6Y.png

Special
GG2/Ky Kiske/Data (edit) Ky Kiske 2X 30 High No No Jump, Side & Back
GG2_Ky_2X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske 2XX 39 Medium No No Side & Back
GG2_Ky_Kick~2X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske 4X 72 Low No No Side & Back
GG2_Ky_4X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske 5X 57 Low Yes No Jump, Side & Back
GG2_Ky_5X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske 6X 39 Low No No Side & Back
GG2_Ky_6X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske 8X 72 High No Launch Forward & Back
GG2_Ky_8X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske F5X 22 Very Low No No Jump, Forward, Side & Back
GG2_Ky_F5X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske F5XXX 37 Very Low No No Jump, Forward, Side & Back
GG2_Ky_F5XXX.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske F5XXXX 60 High No Launch None
GG2_Ky_F5XXXX.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske F5XY/F5XXY 22 Medium Yes Launch Jump, Side & Back
GG2_Ky_5X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske F8X 82 Very High Yes Normal Jump, Side & Back
GG2_Ky_F8X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske j5X 30 Very Low ? No Airdash
GG2 Ky j5X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske j5XX 30 Very Low No No Airdash
GG2_Ky_j5XX.png

Air combo filler

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske j5XXX 67 High Yes No None
GG2_Ky_j8X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske j8X 67 High Yes No ?
GG2_Ky_j8X.png

Helm Breaker

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Air Stun Edge j5Y 45 Very Low No None 8%
GG2 Ky j5Y.png

Shoots at a downward angle, Stalls Ky in the air

Special
GG2/Ky Kiske/Data (edit) Ky Kiske Charged Stun Edge B 164 (60, 38, 35, 31) High No Launch 15%
GG2_Ky_Charged-Stun-Edge.png
?

? Skill
GG2/Ky Kiske/Data (edit) Ky Kiske Divine Gaze B 75 Very Low Yes No 15%
GG2_Ky_Divine-Gaze.png

Shows before and after move was used on injured 3 Gauntlet Body Servants. Only one stayed for EXP burst.

Skill
GG2/Ky Kiske/Data (edit) Ky Kiske Double Slash ~8X 37,48 Low Yes No Jump, Side & Back / Side & Back
GG2_Ky_Double-Slash~8X.png

1st hit on left, 2nd on right.

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Dust ~2X 75 Very High Yes Normal Jump, Side & Back
GG2_Ky_F8X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Far Slash ~4X 68 High No No Side
GG2_Ky_8X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Forward Heavy Slash ~4X 57 Low No No Jump, Forward & Back
GG2_Ky_Forward-Heavy-Slash~4X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Forward Kick ~5X 43 Low No No Side & Back
GG2_Ky_Kick~2X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Grand Vortex ~6X 65 Very Low No Normal Side
GG2_Ky_Vortex~6X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Heavy Slash ~6X 37 Very Low No No Jump, Forward, Back & Side
GG2_Ky_F5XX.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Holy Brand 4Y/6Y 75 Very Low Yes Untechable 10%
GG2_Ky_4Y.png

Special
GG2/Ky Kiske/Data (edit) Ky Kiske Ride the Lightning X+A 435 None Yes Launch None
GG2 Ky XA.png

Wide and Powerful

Overdrive
GG2/Ky Kiske/Data (edit) Ky Kiske Soul Diver B 45 Very Low Yes Normal 10%
GG2_Ky_Soul-Diver.png

Gives Knockback Resistance, Good for Big Battles, has hitbox.

?

? Skill
GG2/Ky Kiske/Data (edit) Ky Kiske Stun Dipper 8Y 37 Low Yes No 5%
GG2_Ky_8Y.png

Good movement tool

Special
GG2/Ky Kiske/Data (edit) Ky Kiske Stun Dipper (follow-up) 8YY 97 Medium No Launch 5%
GG2_Ky_8YY.png

It's not the best AoE but it still is one.

Special
GG2/Ky Kiske/Data (edit) Ky Kiske Stun Edge 5Y 45 Very Low Yes No 8%
GG2_Ky_5Y.png

Classic

Special
GG2/Ky Kiske/Data (edit) Ky Kiske test F5XX 30 Very Low No No Jump, Forward, Side & Back
GG2_Ky_F5XX.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Vacuum ~2X 45 Low No No Side & Back
GG2_Ky_Vacuum~2X.png

Normal
GG2/Ky Kiske/Data (edit) Ky Kiske Vapor Thrust 2Y 90 None Yes Normal 10%
GG2_Ky_2Y.png

Armored rising slash

Special
GG2/Raven/Data (edit) Raven 2X 54 High No Yes Jump, Side & Backstep
GG2_Raven_2X.png

Sidestep or Launcher?

underpowered hitbox

Normal
GG2/Raven/Data (edit) Raven 4X 48 Medium No No Side & Backstep, Jump
GG2_Raven_4X.png

Links off of 5X

overpowered hitbox

Normal
GG2/Raven/Data (edit) Raven 5X 52 (30,22) Low No No (2nd hit only) Side & Backstep, Jump
GG2_Raven_5X.png

Rapid mashable jabs

overpowered hitbox

Normal
GG2/Raven/Data (edit) Raven 6X 69 High Yes Yes Side & Backstep, Jump
GG2_Raven_6X.png

A slow launcher that is useful for combos.

overpowered hitbox

Normal
GG2/Raven/Data (edit) Raven 8X 75 High ? No None
GG2_Raven_8X.png

Cool move

No modern Cancel Window

Normal
GG2/Raven/Data (edit) Raven F5X 22 Low No No None
GG2_Raven_F5X.png

"""crowd control"""

GG2_Raven_F5X_Hitbox.png

disappointing

Normal
GG2/Raven/Data (edit) Raven F5XX 52 (30,22) Low No No None
GG2_Raven_F5XX.png

Cool move

Normal
GG2/Raven/Data (edit) Raven F5XXX 27 Low No Yes None
GG2_Raven_F5XXX.png

Like an AoE, but not

Normal
GG2/Raven/Data (edit) Raven F8X 78 Unblockable (Medium) No Yes None
GG2_Raven_F8X.png

similar animation to F5X

overpowered hitbox

Normal
GG2/Raven/Data (edit) Raven j5X 36 ? No No ? GG2_Raven_j5X.png

Normal
GG2/Raven/Data (edit) Raven j5XX 52 (30,22) ? No Normal ? GG2_Raven_j5XX.png

Air combo filler

Normal

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