1 June 2018
23 May 2018
- 02:4502:45, 23 May 2018 diff hist −5 BBTag/Chie Satonaka/Frame Data It's just called Charge in this game LuL
- 02:4402:44, 23 May 2018 diff hist +245 BBTag/Chie Satonaka/Frame Data →Universal Mechanics
- 02:3202:32, 23 May 2018 diff hist +1 BBTag/Chie Satonaka/Frame Data →Universal Mechanics
22 May 2018
- 07:3307:33, 22 May 2018 diff hist +1,794 BBTag/Ruby Rose/Frame Data Some cleanup and Gatling Chart
- 05:3705:37, 22 May 2018 diff hist +1,673 BBTag/Chie Satonaka/Frame Data Gatling Table
- 04:5904:59, 22 May 2018 diff hist +9 BBTag/Chie Satonaka/Frame Data These are probably the best normals you're getting advantage-wise
17 May 2018
- 06:3206:32, 17 May 2018 diff hist +49 BBTag/Chie Satonaka/Combos →Solo
- 05:4005:40, 17 May 2018 diff hist +2 BBTag/Chie Satonaka →Herculean Strike
- 05:4005:40, 17 May 2018 diff hist +5 BBTag/Chie Satonaka →Rampage
- 05:3905:39, 17 May 2018 diff hist +15 BBTag/Chie Satonaka Same as from Frame Data Page
- 05:2605:26, 17 May 2018 diff hist +5 BBTag/Chie Satonaka/Frame Data A few startups
- 05:2405:24, 17 May 2018 diff hist +176 BBTag/Chie Satonaka/Frame Data Basic Startup Frame Data. May change in final game.
- 05:1005:10, 17 May 2018 diff hist +5 BBTag/Chie Satonaka Getting started on some basic Frame Data
12 May 2018
- 17:2617:26, 12 May 2018 diff hist +86 BBTag/Chie Satonaka →Herculean Strike
- 17:2517:25, 12 May 2018 diff hist −1 BBTag/Chie Satonaka →4P
- 17:2417:24, 12 May 2018 diff hist −6 BBTag/Chie Satonaka →God's Hand
- 17:2317:23, 12 May 2018 diff hist +91 BBTag/Chie Satonaka →Agneyastra
- 17:2217:22, 12 May 2018 diff hist +108 BBTag/Chie Satonaka →Power Charge
11 July 2017
- 03:5703:57, 11 July 2017 diff hist +24 GGXRD-R2/Jam Kuradoberi/Frame Data Parity with http://www.4gamer.net/guide/ggxrd/031723052/#table_result_21
- 03:5203:52, 11 July 2017 diff hist +316 GGXRD-R2/Jam Kuradoberi/Frame Data Parity with http://www.4gamer.net/guide/ggxrd/031723052/#table_result_21
- 03:2503:25, 11 July 2017 diff hist +21 GGXRD-R2/Jam Kuradoberi/Frame Data →Universal Mechanics
- 03:2103:21, 11 July 2017 diff hist 0 GGXRD-R2/Jam Kuradoberi/Frame Data Parity with http://www.4gamer.net/guide/ggxrd/031723052/#table_result_21
10 July 2017
- 15:5915:59, 10 July 2017 diff hist −2 GGXRD-R2/Jam Kuradoberi/Frame Data →Special Moves
- 15:4715:47, 10 July 2017 diff hist +1 GGXRD-R2/Jam Kuradoberi/Frame Data →Normal Moves
1 July 2017
- 20:1420:14, 1 July 2017 diff hist +10 m GGXRD-R2/Jam Kuradoberi/Frame Data KDs
- 20:1120:11, 1 July 2017 diff hist +85 GGXRD-R2/Jam Kuradoberi/Frame Data Updating Knockdowns
- 20:0620:06, 1 July 2017 diff hist +22 GGXRD-R2/Jam Kuradoberi/Frame Data Noting the knockdowns
23 June 2017
- 19:3119:31, 23 June 2017 diff hist +19 GGXRD-R/Jam Kuradoberi/Frame Data →Normal Moves
- 19:3019:30, 23 June 2017 diff hist +1 m GGXRD-R2/Jam Kuradoberi/Frame Data →Normal Moves
- 19:2619:26, 23 June 2017 diff hist −64 GGXRD-R2/Jam Kuradoberi/Frame Data 6P
22 June 2017
- 09:1109:11, 22 June 2017 diff hist +838 GGXRD-R2/Change Log Actually corrected the Jam REV2 changes
- 09:0209:02, 22 June 2017 diff hist −6 m GGXRD-R2/Jam Kuradoberi/Frame Data →Changelog
17 June 2017
- 09:0409:04, 17 June 2017 diff hist −22 m GGXRD-R2/Jam Kuradoberi/Frame Data Oops*2
- 09:0309:03, 17 June 2017 diff hist 0 m GGXRD-R2/Jam Kuradoberi/Frame Data Oops
- 09:0209:02, 17 June 2017 diff hist +636 GGXRD-R2/Jam Kuradoberi/Frame Data Finally getting around to Rev2 Parity. No updates on 236SS RISC decrease and untech time increase or 632146H throw invul yet because I don't know the exact numbers
- 08:4808:48, 17 June 2017 diff hist 0 m GGXRD-R/Jam Kuradoberi/Frame Data Fixed 5D recovery
- 08:4708:47, 17 June 2017 diff hist 0 m GGXRD-R2/Jam Kuradoberi/Frame Data Fixed 5D recovery
2 April 2017
- 11:0411:04, 2 April 2017 diff hist −27 GGXRD-R/Patch Notes/Ver.1.03 →Jam: Finally bothered to fix 1.03 mistranslated changelog for Jam
31 March 2017
- 00:4300:43, 31 March 2017 diff hist +2 GGXRD-R/Jam Kuradoberi/Combos Move name update
- 00:4300:43, 31 March 2017 diff hist +2 GGXRD-R/Jam Kuradoberi Updating move name
- 00:4200:42, 31 March 2017 diff hist +1 GGXRD-R/Jam Kuradoberi/Frame Data Official name of 236SK is Hamonkyaku, not Ashibarai. Maybe should mention this somewhere, though
23 March 2017
- 23:1823:18, 23 March 2017 diff hist +1 m GGXRD-R/Faust/Frame Data Fixed typo
21 March 2017
- 09:4609:46, 21 March 2017 diff hist −278 Talk:GGXRD-R/Jam Kuradoberi/Frame Data lmao current
20 March 2017
- 08:3108:31, 20 March 2017 diff hist +358 N Talk:GGXRD-R/Jam Kuradoberi/Frame Data Created page with "Note to self: IDK how the RISC gain is calculated here but it feels inconsistent. If I ever figure out how the notation here works (it doesn't seem like a 1:1 mapping with tra..."
- 06:1706:17, 20 March 2017 diff hist +1 m GGXRD-R/Jam Kuradoberi/Frame Data →Special Moves: added a +
23 February 2017
- 05:4305:43, 23 February 2017 diff hist 0 GGXRD-R/Jam Kuradoberi/Frame Data OOPS copied the wrong numbers
21 February 2017
- 21:1321:13, 21 February 2017 diff hist +54 GGXRD-R/Jam Kuradoberi/Frame Data Figured out the invul on Kenroukaku
- 08:1408:14, 21 February 2017 diff hist +17 m GGXRD-R/Jam Kuradoberi/Frame Data Oops forgot about cancel version
- 08:1308:13, 21 February 2017 diff hist +33 GGXRD-R/Jam Kuradoberi/Frame Data 1.03 and 1.04 Parity. Kenroukaku has throw invul but I don't know the exact frames.