5 January 2024
- 05:3705:37, 5 January 2024 diff hist −20 P4U2R/Chie Satonaka Holding forward/back for grounded SB rampage actually does change the distance current
30 December 2023
- 06:2206:22, 30 December 2023 diff hist +2 m P4U2R/Chie Satonaka/Combos →All Out Attack current
- 04:4004:40, 30 December 2023 diff hist +221 P4U2R/Chie Satonaka/Combos →All Out Attack
11 August 2023
- 18:4818:48, 11 August 2023 diff hist −8 P4U2R/Gauges fix typo. it's effectively 40% meter usage for skills
26 December 2022
- 06:4006:40, 26 December 2022 diff hist +29 m P4U2R/Chie Satonaka/Strategy Working on typos
- 06:1006:10, 26 December 2022 diff hist +442 P4U2R/Chie Satonaka/Strategy Mentioning some throw points in Chie's pressure
18 December 2022
- 04:3904:39, 18 December 2022 diff hist +10 P4U2R/Chie Satonaka/Frame Data j.A > airthrow works lmao
11 December 2022
- 07:1207:12, 11 December 2022 diff hist +233 P4U2R/Chie Satonaka/Strategy Making a comment about how AAing is annoying as Chie
- 06:5606:56, 11 December 2022 diff hist +1 m P4U2R/Chie Satonaka/Strategy typo
4 October 2022
- 22:5922:59, 4 October 2022 diff hist +267 User:Elite Soba/P4U2.5 Reversals →DPs current
- 22:5222:52, 4 October 2022 diff hist −24 P4U2R/Minazuki Dude, Minazuki has 3 jump cancelable on block moves. Rise has 4. S.Chie has 7. It's not even close.
- 22:4722:47, 4 October 2022 diff hist +2,255 N User:Elite Soba/P4U2.5 Reversals Listed all the DP speeds for 2.5
23 August 2022
- 20:2120:21, 23 August 2022 diff hist 0 P4U2R/Chie Satonaka/Combos Making damage consistent, which is that 1 meteor misses
- 19:5719:57, 23 August 2022 diff hist +477 P4U2R/Chie Satonaka/Combos →Burst Safe
4 July 2022
- 01:1001:10, 4 July 2022 diff hist +2 m P4U2R/Yukari Takeba/Data 2C is jump cancelable
- 01:1001:10, 4 July 2022 diff hist 0 m P4U2R/Yukari Takeba/Frame Data oop
3 July 2022
- 23:2923:29, 3 July 2022 diff hist +126 P4U2R/Chie Satonaka/Resources Notable players list
- 23:2423:24, 3 July 2022 diff hist +137 P4U2R/Chie Satonaka/Resources Added some decent match footage
2 July 2022
- 06:0006:00, 2 July 2022 diff hist +441 P4U2R/Chie Satonaka Updated notes on Black Spot
- 05:5305:53, 2 July 2022 diff hist +43 P4U2R/Chie Satonaka/Data Framecounted the actual full charge window
1 July 2022
- 19:5819:58, 1 July 2022 diff hist 0 P4U2R/Chie Satonaka/Combos Oops wrong order for the dragon kicks
29 June 2022
- 03:5603:56, 29 June 2022 diff hist +1,275 P4U2R/Chie Satonaka/Combos Instant Skull Cracker section
- 03:4303:43, 29 June 2022 diff hist +619 P4U2R/Chie Satonaka/Combos oh hey my least favorite matchups also coincidentally have the corner BnB drop on them
27 June 2022
- 17:5417:54, 27 June 2022 diff hist +591 P4U2R/Chie Satonaka/Strategy 214D section
- 16:1316:13, 27 June 2022 diff hist +125 P4U2R/Marie/Combos adding the buttface/mayuge doc
- 16:0616:06, 27 June 2022 diff hist +63 P4U2R/Marie/Data Manual 214CD detonation is different
- 05:5805:58, 27 June 2022 diff hist +612 P4U2R/Chie Satonaka/Strategy Some notes about Chie's starters
25 June 2022
- 02:4102:41, 25 June 2022 diff hist +181 N User:Elite Soba/Test.css creating a test css page current
24 June 2022
19 June 2022
- 03:4803:48, 19 June 2022 diff hist +148 P4U2R/Sho/Combos oh hey this is a route
18 June 2022
- 16:2916:29, 18 June 2022 diff hist +81 P4U2R/Junpei Iori Non-SB bunts lose to lows lmao
- 05:5505:55, 18 June 2022 diff hist +1 m P4U2R/Chie Satonaka/Combos lmao i cant do math
- 05:5405:54, 18 June 2022 diff hist −3 P4U2R/Chie Satonaka/Combos →Metered Extensions
- 05:4405:44, 18 June 2022 diff hist +962 P4U2R/Chie Satonaka/Combos even more frenzy routes
- 05:1705:17, 18 June 2022 diff hist +682 P4U2R/Chie Satonaka/Combos more frenzy routes
- 05:1405:14, 18 June 2022 diff hist +85 P4U2R/Chie Satonaka/Combos No edit summary
- 05:0805:08, 18 June 2022 diff hist +15 m P4U2R/Chie Satonaka/Combos →Throw
- 05:0505:05, 18 June 2022 diff hist +532 P4U2R/Chie Satonaka/Combos Add some airthrow routes
- 04:5204:52, 18 June 2022 diff hist −453 P4U2R/Chie Satonaka/Combos REWORKED COMBO PAGE TO BE LESS REDUNDANT AND REALLY ADVERTISE HOW ROUTING WORKS
- 03:4603:46, 18 June 2022 diff hist 0 P4U2R/Junpei Iori/Combos This is bunt, not spin
- 01:5501:55, 18 June 2022 diff hist −14 P4U2R/Junpei Iori/Combos LIZ HAS 8.5K HEALTH THIS VERSION
17 June 2022
- 01:0701:07, 17 June 2022 diff hist −99 P4U2R/Chie Satonaka/Combos Update FAQ section a bit
- 01:0301:03, 17 June 2022 diff hist +63 P4U2R/Chie Satonaka/Combos →SB Specials
16 June 2022
- 16:2216:22, 16 June 2022 diff hist +656 P4U2R/Chie Satonaka/Strategy →Safejumps
- 02:2402:24, 16 June 2022 diff hist 0 P4U2R/Yukari Takeba/Combos fixed some incorrect 1.1 damage values
15 June 2022
- 22:1622:16, 15 June 2022 diff hist +34 P4U2R/Miscellaneous Added image of the netplay stages because it's not super obvious
- 22:1522:15, 15 June 2022 diff hist +34 N File:P4U2 Netplay Stages.png No edit summary current
- 03:5603:56, 15 June 2022 diff hist +56 P4U2R/Gauges mentioning that 100sp frenzy refills cards
- 03:5303:53, 15 June 2022 diff hist +255 P4U2R/Movement mentioning slight delay tech because its mechanically meaningless but might throw some people off
- 02:5202:52, 15 June 2022 diff hist +73 P4U2R/Chie Satonaka/Combos Unify microdash notation
14 June 2022
- 19:5319:53, 14 June 2022 diff hist −33 P4U2R/Chie Satonaka/Combos I wanna mention this because the 2AB > 236236A route is what I'm using for consistency
- 17:3517:35, 14 June 2022 diff hist +90 P4U2R/Chie Satonaka/Strategy oh i see. you can delay the instant tech but that reduces the invul
- 17:2617:26, 14 June 2022 diff hist +147 P4U2R/Chie Satonaka/Strategy There's a window for early techs. idk what it is, but it's not a frame perfect thing.
- 17:0917:09, 14 June 2022 diff hist +2,488 P4U2R/Chie Satonaka/Strategy Some stuff about airtechs and late/no tech responses. These aren't super well-defined so I'm not as confident in them.
12 June 2022
7 June 2022
3 June 2022
- 00:4000:40, 3 June 2022 diff hist +214 P4U2R/Chie Satonaka/Strategy notes on j.2D
2 June 2022
- 19:5519:55, 2 June 2022 diff hist −6 P4U2R/Chie Satonaka/Data I am rejecting the suggested 1f full invul. The invul is only on the preflash part of the 5th frame and she still gets hit postflash and can't block
- 04:5504:55, 2 June 2022 diff hist −1 P4U2R/Aigis/Data There's no way this move is 10 post flash. It's at least 1 and probably at most 1 too (maybe 2)
- 04:1804:18, 2 June 2022 diff hist +225 P4U2R/Chie Satonaka/Strategy →Questionable Ideas
1 June 2022
- 19:4219:42, 1 June 2022 diff hist +2 P4U2R/Shadow Labrys/Combos added damage and fixed a typo for this one
- 04:2504:25, 1 June 2022 diff hist +231 P4U2R/Chie Satonaka/Strategy →Defense
- 03:5203:52, 1 June 2022 diff hist +338 P4U2R/Chie Satonaka/Strategy hops in pressure are honestly really good and probably underutilized by chies because of the abundance of jump cancels
31 May 2022
- 18:5418:54, 31 May 2022 diff hist +249 P4U2R/Chie Satonaka/Strategy i'll be real i still don't fully understand every interaction from anti fuzzy jump j.a but i have a rough idea
30 May 2022
- 17:1617:16, 30 May 2022 diff hist 0 P4U2R/Yosuke Hanamura/Data I'm erring on the side of this being Head attribute since from light testing I'm getting the invul bubble from 2B
29 May 2022
- 23:0223:02, 29 May 2022 diff hist +192 P4U2R/Chie Satonaka/Strategy →Fancier stuff
- 19:3719:37, 29 May 2022 diff hist +5,270 P4U2R/Chie Satonaka/Strategy Tried writing up Chie countermeasures but tbh this char is top tier lmao idk how to beat her you die in 2 hits
- 16:1716:17, 29 May 2022 diff hist +1,445 P4U2R/Chie Satonaka/Strategy Wrote a whole section on j.C lmao
- 15:1015:10, 29 May 2022 diff hist +60 P4U2R/Chie Satonaka Made note about it being 0 on block if she lets it recover midair because that happens a lot
25 May 2022
- 19:1819:18, 25 May 2022 diff hist +90 P4U2R/Elizabeth/Frame Data →P Combo System
- 17:5617:56, 25 May 2022 diff hist +1 P4U2R/Ken Amada/Data just updating this one since it's faster now
- 03:4003:40, 25 May 2022 diff hist +4 m P4U2R/Chie Satonaka/Combos →Other
24 May 2022
- 19:4519:45, 24 May 2022 diff hist −114 P4U2R/Elizabeth/Frame Data wrong char lmao
- 19:4319:43, 24 May 2022 diff hist +16 P4U2R/Elizabeth/Frame Data oops forgot dash cancels
- 17:4917:49, 24 May 2022 diff hist +413 P4U2R/Elizabeth/Frame Data Fixed this table because it was terribly wrong
23 May 2022
- 17:3217:32, 23 May 2022 diff hist +265 P4U2R/Elizabeth Don't want to intrude on other pages too much but this section was just flat out wrong before.
22 May 2022
- 21:2121:21, 22 May 2022 diff hist +264 P4U2R/Chie Satonaka/Strategy Tried to not undersell DP as much even though it definitely sucks.
- 05:5905:59, 22 May 2022 diff hist +1 m P4U2R/Chie Satonaka/Strategy typo
- 05:5105:51, 22 May 2022 diff hist −17 P4U2R/Chie Satonaka/Strategy removing the outdated tag because it's pretty up to date now
- 05:4505:45, 22 May 2022 diff hist +970 P4U2R/Chie Satonaka/Strategy Added a little big picture view about meter usage
21 May 2022
- 06:5906:59, 21 May 2022 diff hist +1,034 P4U2R/Chie Satonaka/Strategy Minor cleanup and add some entries to the resets section
20 May 2022
- 05:5005:50, 20 May 2022 diff hist −45 m P4U2R/Chie Satonaka/Combos →Shadow Frenzy
- 05:4905:49, 20 May 2022 diff hist −2 m P4U2R/Chie Satonaka/Combos oop
- 05:4605:46, 20 May 2022 diff hist +20 P4U2R/Chie Satonaka/Combos →Grounded Hit
- 05:4505:45, 20 May 2022 diff hist +4 m P4U2R/Chie Satonaka/Combos More rowspans
- 05:4405:44, 20 May 2022 diff hist +9 P4U2R/Chie Satonaka/Combos using a rowspan for this to save space
- 05:4205:42, 20 May 2022 diff hist +156 P4U2R/Chie Satonaka/Strategy Quick editing pass
- 05:1705:17, 20 May 2022 diff hist +554 P4U2R/Chie Satonaka/Combos Added 236A~236B route because it's valuable
- 05:1305:13, 20 May 2022 diff hist +2,172 P4U2R/Chie Satonaka/Strategy Finish up the oki section for now i think
19 May 2022
- 04:4204:42, 19 May 2022 diff hist +1 m P4U2R/Chie Satonaka/Strategy typo
- 04:3904:39, 19 May 2022 diff hist +3,146 P4U2R/Chie Satonaka/Strategy Getting started on the combos/enders section. Probably about halfway done with this subsection?
18 May 2022
- 22:0422:04, 18 May 2022 diff hist +29 P4U2R/Aigis/Combos fix some notation things
- 06:4206:42, 18 May 2022 diff hist +6,186 P4U2R/Chie Satonaka/Strategy Cleaned up the pressure/mixups section. I might go back to this later
- 00:3800:38, 18 May 2022 diff hist −2 m P4U2R/Aigis/Combos fix some typos
17 May 2022
- 20:3320:33, 17 May 2022 diff hist 0 P4U2R/Chie Satonaka/Data experimentally this one is probably much closer to -7 than to -19.
- 06:3606:36, 17 May 2022 diff hist +3,763 P4U2R/Chie Satonaka/Strategy throwing stuff down for now. will clean up later.
- 05:2705:27, 17 May 2022 diff hist 0 m P4U2R/Chie Satonaka/Strategy just some proofreading im not ready to commit to a proper section yet
- 05:2405:24, 17 May 2022 diff hist −4 m P4U2R/Chie Satonaka/Strategy →Normal vs Shadow
16 May 2022
- 18:4218:42, 16 May 2022 diff hist 0 P4U2R/Mitsuru Kirijo/Combos These are A Droits in most of the combos because B Droit's has 1000 SMP lmao
- 04:2404:24, 16 May 2022 diff hist +2,864 P4U2R/Chie Satonaka/Strategy Quick table about which version of Chie to pick (Shadow unless you don't have a lot of time)