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  • Some attacks cannot be guarded against. These generally fall into three categories: throws, Guard Crushes and unblockables. Special moves like this fall into two categories:
    69 KB (11,217 words) - 23:25, 11 April 2024
  • [[File:DBFZ_DragonBalls.png|thumb|Hidden from view until a new Dragon Ball is collected. Also briefly appears at the ...tack in the game has an attribute. Attributes are broken up into two broad categories: '''physical''' and '''projectile'''. These attributes interact with each o
    59 KB (9,778 words) - 23:58, 11 April 2024
  • ...on the matchup at hand. These matchups can mostly be simplified into a few categories with more information listed on specific character tabs: ...b in order to force Faust to hold it. You can use the explosion to apply a hidden mix-up with Arbiter Sign.
    147 KB (25,755 words) - 18:10, 2 April 2024