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<includeonly><table class=" | <includeonly><table class="class="infobox"" id="CharaInfoCargo" style="width:100%; padding: 0px;" cellspacing="0"><!-- | ||
--><tr><th align="center" colspan="2">{{#ifeq: {{lc:{{{nameplate|no}}}}}|yes|[[File:{{{game|{{BASEPAGENAME}}}}}_{{{chara|{{SUBPAGENAME}}}}}_Nameplate.png|x45px]]|<span style="font-size:20px; font-weight: 900;">{{{chara|{{SUBPAGENAME}}}}}</span>}}</th></tr><!-- | --><tr><th align="center" colspan="2">{{#ifeq: {{lc:{{{nameplate|no}}}}}|yes|[[File:{{{game|{{BASEPAGENAME}}}}}_{{{chara|{{SUBPAGENAME}}}}}_Nameplate.png|x45px]]|<span style="font-size:20px; font-weight: 900;">{{{chara|{{SUBPAGENAME}}}}}</span>}}</th></tr><!-- | ||
-->{{#cargo_query:tables={{#switch: {{{game|{{BASEPAGENAME}}}}}|GGXRD-R2=ggxrdr2Characters|{{lc:{{{game|{{BASEPAGENAME}}}}}}}Characters}} | -->{{#cargo_query:tables={{#switch: {{{game|{{BASEPAGENAME}}}}}|GGXRD-R2=ggxrdr2Characters|{{lc:{{{game|{{BASEPAGENAME}}}}}}}Characters}} | ||
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| BBTag = health,prejump,backdash,forwarddash,umo | | BBTag = health,prejump,backdash,forwarddash,umo | ||
| GBVS = health,prejump,backdash,umo,backshift | | GBVS = health,prejump,backdash,umo,backshift | ||
| GGST = defense,prejump,backdash,guts,weight,forwarddash,umo | | GGST = ROUND((defense+256)/256, 2)=defense,prejump,backdash,guts,weight,forwarddash,umo | ||
| GG2 = health,skills,tribe | | GG2 = health,skills,tribe | ||
| GGACR = defense,prejump,backdashInvulnerability,backdashDuration,guts,weight,stunResistance,wakeupFaceUp,wakeupFaceDown,numberOfJumps,numberOfAirDashes,umo,specialForwardsDash | | GGACR = defense,prejump,backdashInvulnerability,backdashDuration,guts,weight,stunResistance,wakeupFaceUp,wakeupFaceDown,numberOfJumps,numberOfAirDashes,umo,specialForwardsDash,name | ||
| GGXRD-R2 = defense,prejump,backdash,guts,weight,forwarddash,stunResistance,wakeupFaceUp,wakeupFaceDown,umo | | GGXRD-R2 = defense,prejump,backdash,guts,weight,forwarddash,stunResistance,wakeupFaceUp,wakeupFaceDown,umo | ||
| GGML = defense,prejump,backdash,luck,dizzy,meterMod,relativeMeterMod,chargeTime,forwardWalkSpeed,backwardWalkSpeed,relativeForwardWalkSpeed,relativeBackwardWalkSpeed,relativeDefense,relativeDizzy | | GGML = defense,prejump,backdash,luck,dizzy,meterMod,relativeMeterMod,chargeTime,forwardWalkSpeed,backwardWalkSpeed,relativeForwardWalkSpeed,relativeBackwardWalkSpeed,relativeDefense,relativeDizzy |
Latest revision as of 00:47, 2 January 2023
Usage
{{CharaInfo | nameplate = yes/no. Toggle nameplate image for character. Default: no. | umo = The character's movement options. | Additional parameters: | fastestAttack = Wikitext field for the character's fastest attack(s). | reversal = Wikitext field for the character's reversal(s). | reversalType = Wikitext field for the character's reversal type. | fatalStarter = Wikitext field for the character's Fatal Starters (in applicable games). | fatalRecovery = Wikitext field for the character's Fatal Recovery moves (in applicable games). | Override parameters: | game = Game's shorthand. Equivalent to the BASEPAGENAME. | chara = Character's name. Equivalent to the SUBPAGENAME. }}
The above documentation is transcluded from Template:CharaInfoCargo/doc. (edit | history)