Template:FrameDataHeader-DNFD: Difference between revisions

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! [[Glossary#Frame Data Related Terms|{{Tt|On-Block|The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent.}}]]
! [[Glossary#Frame Data Related Terms|{{Tt|On-Block|The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent.}}]]
! [[GGST/Attack Attributes|Invuln]]
! [[GGST/Attack Attributes|Invuln]]
! MP Cost

Revision as of 06:26, 23 December 2021