Automatically creates a query for cargo based on the current character page when given an input.
Params:
chara (OPTIONAL) = defines the character the move card is for. If left blank, uses the current character page. input = a comma separated list of the inputs used for a move and its versions as they appear in cargo description = a text description of the move versioned (OPTIONAL) = override version column visibility. "name" to display moves versioned on name, "input" to display moves versioned on input. frameChart (OPTIONAL) = a fancy frame chart to draw. Either "auto" or a call to {{#invoke:FrameChart|drawFrameData}} or {{#invoke:GGST-FrameChart|drawFrameData}} variety
This is a test page for practicing move card generation
Examples
1 version 1 image
Damage | Guard | Startup | Active | Recovery | On-Block | Invuln |
---|---|---|---|---|---|---|
30 | All | 12 | 8 | 12 | -6 | 1-3 Upper Body 4-15 Above Knees |
Lorum Ipsum
1 versions 2 images
Damage | Guard | Startup | Active | Recovery | On-Block | Invuln |
---|---|---|---|---|---|---|
20×2 [20, 22] | Low, All | 7 | 12(7)3 | 30 | -19 [-14] | 1-2F Above Shoulders 3-6F Upper Body 7-18F Above Knees |
Add a description to this move using the "|description=" field
Describe what the move is used for. Maybe mention some positive traits or downsides that are important.
- Bullet point of supplemental data
2 version 2 image
Name | Damage | Guard | Startup | Active | Recovery | On-Block | Invuln |
---|---|---|---|---|---|---|---|
S Vapor Thrust | 48 [52] | All | 11 | 4 | 43 | -33 [-28] | 1-14f Strike |
H Vapor Thrust | 60 [66] | All | 13 | 8 | 44 | -38 [-33] | 7-16F Strike |
Add a description to this move using the "|description=" field
Describe what the move is used for. Maybe mention some positive traits or downsides that are important.
- Bullet point of supplemental data
Description Size Test
Damage | Guard | Startup | Active | Recovery | On-Block | Invuln |
---|---|---|---|---|---|---|
45 | All | 13 | 9 | 13 | -12 | 13-??F Airborne |
Heavy frametrap and low crush.
One of Bridget's strongest Counter Hit starters. In neutral it can low crush ground-height pokes, making it a good counterpart to 6P. It will usually hit Meaty Hitting an opponent to cover the moment as they lose invincibility. The most common one is performing an attack early on okizeme to gain frame advantage and bait reversals. due to distance, making it safer on block and leave Bridget further, but it is always safe when cancelled into Stop and DashError: Table MoveData_GGST Move Card not found.
regardless, for enormous pushback on the opponent.
Error: Table MoveData_GGST Move Card not found.
with its airborne state and momentum, but is less valuable to route into.
- Wall bounces on hit.
- Bridget flies forward during active frames. Will hit later based on distance.
- Bridget is airborne during active frames. Cancels into air specials.
The above documentation is transcluded from Template:GGST Move Card/doc. (edit | history)