(Redirected from Template:MoveData-P4M)
Usage
MoveData is used in conjunction with AttackData or FrameData templates to make the character pages
- List of Parameters and Usage
- name: Name of the attack
- input: the input for the attack
- image: the image you want to use
- caption: the caption you want under the image
- imageSize: size of the image. Format is 175x250px = 175 pixel width and 250 pixel height. 175x250px is default if no value entered.
- you can have up to 10 images/captions/sizes this way with the variables image2 - image10, caption2 - caption10, and imageSize2 = imageSize10
- textonly: set this to "yes" to make a MoveData template without frame data tables, see example below
- data: this is where the table headers and data goes (like
Template:AttackDataHeader-BBCF
or#lst:BBCF/Ragna the Bloodedge/Data|5A
)- version: Attack Data templates have a version variable that are useful for attacks that have different versions, such as air and ground versions of the same attack. See the second example below.
- header: Attack Data templates can opt to not show the header. This is useful for having multiple rows of data. See the second and third examples below for an example of each case.
Examples
Basic example
{{MoveData |name=j.B |image=BBCS_Ragna_5A.png |imageSize=175x200px |data= {{AttackDataHeader-BBCF}} {{!}}- {{#lst:BBCF/Ragna the Bloodedge/Data|5A}} {{!}}- {{Description|8|text= *List what the move is used for *List interesting properties in bullet points like invul, floating opponents on CH, etc. Follow the [[Help:Writing_Character_Pages]] guidelines }} }}
{{Description|8|
the 8 is how many columns are up above. This number should change depending on how many columns are shown for each game.
j.B | Template:AttackDataHeader-BBCF |
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Example with multiple versions of moves
{{MoveData |name=Move Name |input=move input |image=P4Arena_Aigis_j236A.png |caption=pew pew |image2=P4Arena_Aigis_214A.png |caption2=boom boom |image3=P4Arena_Aigis_214A.png |caption3=boom boom3 |image4=P4Arena_Aigis_214A.png |caption4=boom boom4 |data= {{AttackDataHeader-BBCF|version=yes}} {{!}}- {{AttackVersion|name=Version A|subtitle=the good one}} {{#lst:BBCF/Ragna the Bloodedge/Data|5A}} {{!}}- {{AttackVersion|name=Version B|subtitle=the cool one}} {{#lst:BBCF/Ragna the Bloodedge/Data|5A}} {{!}}- {{Description|9|text= *List what the move is used for *List interesting properties in bullet points like invul, floating opponents on CH, etc. Follow the [[Help:Writing_Character_Pages]] guidelines }} }}
{{AttackDataHeader-BBCF|version=yes
. This version=yes will add a Version column to the beginning{{AttackVersion|name=asdfsdf|subtitle=slkdjfskdf
. This adds a version field in front of the data{{Description|9|
the 9 is how many columns are up above
Move Name move input |
Template:AttackDataHeader-BBCF |
---|
Move Name move input |
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j.B | Text without a table |
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The above documentation is transcluded from Template:MoveData/doc. (edit | history)