Template:Navbar-GeneralStrategy: Difference between revisions

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• [[Jump-in]] • [[Empty Jump]] • [[Tick Throw]] • [[Crossup]] • [[Buffering]] • [[Okizeme]] •
• [[Jump-in]] • [[Empty Jump]] • [[Tick Throw]] • [[Crossup]] • [[Buffering]] • [[Okizeme]] •
;Intermediate
;Intermediate
• [[Hit Confirm]] • [[Reversal]] • [[Meaty]] • [[Safe Jump]] • [[Tiger Knee]] • [[Reset]] • [[Guard Switch]] • [[Kara Cancel]] •
• [[Hit Confirm]] • [[Reversal]] • [[Meaty]] • [[Safe Jump]] • [[Tiger Knee]] • [[Reset]] • [[Whiff Punish]] • [[Guard Switch]] • [[Kara Cancel]] •
;Advanced
;Advanced
• [[Fuzzy Defense]] • [[Fuzzy Overhead|Fuzzy Overhead (F-Shiki)]] • [[Proximity Block Option Select]] •  
• [[Fuzzy Defense]] • [[Fuzzy Overhead|Fuzzy Overhead (F-Shiki)]] • [[Proximity Block Option Select]] •  

Revision as of 02:24, 4 May 2020

Conceptse

Frame TrapBlockstringOption Select
Using Frame DataHitboxes

Techniques
Basic

Jump-inEmpty JumpTick ThrowCrossupBufferingOkizeme

Intermediate

Hit ConfirmReversalMeatySafe JumpTiger KneeResetWhiff PunishGuard SwitchKara Cancel

Advanced

Fuzzy DefenseFuzzy Overhead (F-Shiki)Proximity Block Option Select

Metagame

NeutralMixupConditioningEvaluating Risk/Reward
Notation and Glossary