Template:Navbar-GeneralStrategy: Difference between revisions

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• [[Frame Trap]] • [[Blockstring]] • [[Option Select]] •<br/>
• [[Frame Trap]] • [[Blockstring]] • [[Okizeme]] • [[Option Select]] •<br/>
• [[Using Frame Data]] • [[Hitboxes]] •
• [[Using Frame Data]] • [[Hitboxes]] •
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;Basic
;Basic
• [[Jump-in]] • [[Empty Jump]] • [[Tick Throw]] • [[Crossup]] • [[Buffering]] • [[Okizeme]] • [[Reversal]] •
• [[Jump-in]] • [[Empty Jump]] • [[Tick Throw]] • [[Crossup]] • [[Buffering]] • [[Reversal]] •
;Intermediate
;Intermediate
• [[Hit Confirm]] • [[Meaty]] • [[Safe Jump]] • [[Tiger Knee]] • [[Reset]] • [[Whiff Punish]] • [[Guard Switch]] • [[Kara Cancel]] •
• [[Hit Confirm]] • [[Meaty]] • [[Safe Jump]] • [[Tiger Knee]] • [[Reset]] • [[Whiff Punish]] • [[Guard Switch]] • [[Kara Cancel]] •

Revision as of 22:53, 14 June 2020

Conceptse

Frame TrapBlockstringOkizemeOption Select
Using Frame DataHitboxes

Techniques
Basic

Jump-inEmpty JumpTick ThrowCrossupBufferingReversal

Intermediate

Hit ConfirmMeatySafe JumpTiger KneeResetWhiff PunishGuard SwitchKara Cancel

Advanced

Fuzzy DefenseFuzzy Overhead (F-Shiki)Proximity Block Option Select

Metagame

NeutralMixupConditioningEvaluating Risk/Reward
Notation and Glossary