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Tiger Knee (abbreviated to TK) is the act of doing an air special attack immediately after jumping. It got it's name from Sagat's Tiger Knee attack in Street Fighter 2, which was {{236}}{{9}}{{K}} | Tiger Knee (abbreviated to TK) is the act of doing an air special attack immediately after jumping. It got it's name from Sagat's Tiger Knee attack in Street Fighter 2, which was {{236}}{{9}}{{K}}. | ||
The idea is to | |||
# [[Buffer|buffer]] the motion for the special attack while on the ground | |||
# input jump after the motion | |||
# once airborne, immediately press the button | |||
This can be applied to any air special/super attack. | |||
==Examples== | |||
;GGXRD-R2 | ;GGXRD-R2 | ||
:Baiken Youzansen (air {{623}}{{H}}). Inputted as {{623}}{{9}}~{{H}} | :Baiken Youzansen (air {{623}}{{H}}). Inputted as {{623}}{{9}}~{{H}} | ||
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In each example the goal is to input a jump after inputting the motion for the special move, then press the button shortly after. | In each example the goal is to input a jump after inputting the motion for the special move, then press the button shortly after. | ||
==Minimum Height== | |||
Some air attacks require that you be a minimum height off the ground before the attack can be used. A common example of this is Ky's Air Stun Edge. In cases like this, you will need to delay your button press so you can gain more altitude first. | |||
{{Navbar-GeneralStrategy}} | {{Navbar-GeneralStrategy}} |
Revision as of 18:17, 23 April 2019
Tiger Knee (abbreviated to TK) is the act of doing an air special attack immediately after jumping. It got it's name from Sagat's Tiger Knee attack in Street Fighter 2, which was Template:236Template:9.
The idea is to
- buffer the motion for the special attack while on the ground
- input jump after the motion
- once airborne, immediately press the button
This can be applied to any air special/super attack.
Examples
- GGXRD-R2
- Baiken Youzansen (air Template:623). Inputted as Template:623Template:9~
- I-No's Ultimate Fortissimo (air Template:2363214). Inputted as Template:2363214Template:7~
- BBCF
- Hakumen's Tsubaki (air Template:214). Inputtted as Template:214Template:7~
In each example the goal is to input a jump after inputting the motion for the special move, then press the button shortly after.
Minimum Height
Some air attacks require that you be a minimum height off the ground before the attack can be used. A common example of this is Ky's Air Stun Edge. In cases like this, you will need to delay your button press so you can gain more altitude first.