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| {{TheoryBox | | {{TheoryBox |
| | Title = {{clr|5|5D}} Combo | | | Title = {{clr|5|5D}} Combo |
| | Oneliner = They didn't react. | | | Oneliner = Don't accidentally hold {{clr|5|5D}} |
| | Difficulty = {{clr|2|Medium}} | | | Difficulty = {{clr|2|Medium}} |
| | Video = GGST Zato Sandwich High 1.mp4 | | | Video = GGST Zato Sandwich High 1.mp4 |
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| | Difficulty = {{clr|2|Medium}} | | | Difficulty = {{clr|2|Medium}} |
| | Video = GGST Zato Sandwich Low 1.mp4 | | | Video = GGST Zato Sandwich Low 1.mp4 |
| | Recipe = {{clr|5|2D}}, delay {{clr|1|]P[}}, {{clr|1|5P}}, [6]{{clr|3|c.S}}, delay [3]{{clr|3|2[S]}} > [3]{{clr|4|2[H]}}, delay {{clr|3|]S[}}, {{clr|4|]H[}}, delay {{clr|4|2H}} > {{clr|2|214K}}, {{clr|3|c.S}} > {{clr|3|2S}} > {{clr|4|2H}} > Ender | | | Recipe = delay {{clr|5|2D}}, delay {{clr|1|]P[}}, {{clr|1|5P}}, [6]{{clr|3|c.S}}, delay [3]{{clr|3|2[S]}} > [3]{{clr|4|2[H]}}, delay {{clr|3|]S[}}, {{clr|4|]H[}}, delay {{clr|4|2H}} > {{clr|2|214K}}, {{clr|3|c.S}} > {{clr|3|2S}} > {{clr|4|2H}} > Ender |
| | content = | | | content = |
| | The less exciting, but equally important, counterpart to {{clr|5|5D}}. When going low in these mixups, make sure to delay {{clr|5|2D}} as it normally would hit a lot earlier than {{clr|5|5D}}. The sweet spot for the amount to delay it is enough that it isn't truestring, but still frametraps any mash attempts. This will put it at about the same speed as {{clr|5|5D}} making it hard or impossible to fuzzy guard. |
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| | The delay before {{clr|1|]P[}} is much shorter than for the high option as {{clr|5|2D}} has less hitstun before it becomes uncombo-able. Same as the high, you can time the "Pierce" release such that the {{clr|1|5P}} afterwards can cover the "Pierce" gap if they block the low. Also like the high option, {{clr|3|]S[}} can be used as the pickup if you want. |
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| | You can opt to switch sides in this combo by using {{clr|2|2K}} instead of {{clr|1|5P}} after "Pierce" release, picking up with {{clr|3|c.S}} into the usual {{clr|3|]S[}} sequence for corner carry. |
| }} | | }} |
| |-| | | |-| |
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| | Recipe = [3]{{clr|5|2D}}, {{clr|1|]P[}}, {{clr|2|214[K]}}, [1]{{clr|3|2S}} > {{clr|4|22H}}, {{clr|3|]S[}}, {{clr|4|]H[}}, dash {{clr|3|2S}} > {{clr|4|22H}} | | | Recipe = [3]{{clr|5|2D}}, {{clr|1|]P[}}, {{clr|2|214[K]}}, [1]{{clr|3|2S}} > {{clr|4|22H}}, {{clr|3|]S[}}, {{clr|4|]H[}}, dash {{clr|3|2S}} > {{clr|4|22H}} |
| | content = | | | content = |
| | Best when done with your back to the wall, but more likely to be expected. If done properly, opponents cannot mash out of this setup unless their fast crouching normals happen to hit slightly backwards (some do). |
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| | The {{clr|5|2D}} > {{clr|2|214[K]}} is a cancel, you just have to tap {{clr|1|P}} to get "Pierce" after {{clr|5|2D}} but before cancelling into Break the Law. The first hit of "Pierce" gives you time to cross them up, the second is the mix. |
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| | With your back to the wall or even just closer than round start distance you can pickup into a stronger combo with Zato's typical corner routing. |
| }} | | }} |
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| | Recipe = [3]{{clr|5|2D}}, {{clr|1|]P[}}, [1]{{clr|2|214[K]}}, [6]{{clr|3|c.S}}, [3]{{clr|3|2[S]}} > [3]{{clr|4|2[H]}}, delay {{clr|3|]S[}}, {{clr|4|]H[}}, delay {{clr|4|2H}} > {{clr|2|214K}}, {{clr|3|c.S}} > {{clr|3|2S}} > {{clr|4|2H}} > Ender | | | Recipe = [3]{{clr|5|2D}}, {{clr|1|]P[}}, [1]{{clr|2|214[K]}}, [6]{{clr|3|c.S}}, [3]{{clr|3|2[S]}} > [3]{{clr|4|2[H]}}, delay {{clr|3|]S[}}, {{clr|4|]H[}}, delay {{clr|4|2H}} > {{clr|2|214K}}, {{clr|3|c.S}} > {{clr|3|2S}} > {{clr|4|2H}} > Ender |
| | content = | | | content = |
| | Don't go for this unless you think your opponent is aware of the mix. Since this is an uncommon setup for a mixup, opponents below a certain skill level will generally never block the real crossunder on purpose. It's best to save this option for opponents that you know they know. |
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| | Setup is the same, and how you stay sameside is kind of freestyle. Tapping forward then back is generally the most consistent and visually tricky option. |
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| | Converts into the usual "Leap" loop for 1 rep. |
| }} | | }} |
| </tabber> | | </tabber> |