Difference between revisions of "User:DarthPhallus/GGSTCharNavTable"

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<includeonly>
+
local p = {}
{| class="wikitable" style="border-style: none";
+
 
! colspan=5 | Table of Contents
+
function p.drawTierList(frame)
|-
+
  local wikitext = "<div class=\"tierList\">" -- initialize the wikitext with the container for the list
|[[Image:GGST_Anji_Icon.png|45px|link={{FULLPAGENAME}}#Anji]]||[[Image:GGST_Axl_Icon.png|45px|link={{FULLPAGENAME}}#Axl]]||[[Image:GGST_Baiken_Icon.png|45px|link={{FULLPAGENAME}}#Baiken]]||[[Image:GGST_Chipp_Icon.png|45px|link={{FULLPAGENAME}}#Chipp]]||[[Image:GGST_Faust_Icon.png|45px|link={{FULLPAGENAME}}#Faust]]
+
  local GAME = frame.args[1]:gsub("%s+", "") -- capture the target game from the first arg
|-
+
  local character = "default"
|[[Image:GGST_Giovanna_Icon.png|45px|link={{FULLPAGENAME}}#Giovanna]]||[[Image:GGST_Goldlewis_Icon.png|45px|link={{FULLPAGENAME}}#Goldlewis]]||[[Image:GGST_Happy_Chaos_Icon.png|45px|link={{FULLPAGENAME}}#Happy_Chaos]]||[[Image:GGST_I-No_Icon.png|45px|link={{FULLPAGENAME}}#I-No]]||[[Image:GGST_Jack-O_Icon.png|45px|link={{FULLPAGENAME}}#Jack-O]]
+
  local numberOfTiers = tablelength(frame.args)
|-
+
  local colors = {'b8ff89', 'fdff89', 'ffdf7f', 'ffbf7f', 'e98d87', 'ff7ff0', 'd17fff', '7fbfff', '7feeff', '7fffc3' } -- an array of pre-defined colors
|[[Image:GGST_Ky_Icon.png|45px|link={{FULLPAGENAME}}#Ky]] || [[Image:GGST_Leo_Icon.png|45px|link={{FULLPAGENAME}}#Leo]]||[[Image:GGST_May_Icon.png|45px|link={{FULLPAGENAME}}#May]]||[[Image:GGST_Millia_Icon.png|45px|link={{FULLPAGENAME}}#Millia]]||[[Image:GGST_Nagoriyuki_Icon.png|45px|link={{FULLPAGENAME}}#Nagoriyuki]]
+
 
|-
+
  for index=2,numberOfTiers do
|[[Image:GGST_Potemkin_Icon.png|45px|link={{FULLPAGENAME}}#Potemkin]]||[[Image:GGST_Ramlethal_Icon.png|45px|link={{FULLPAGENAME}}#Ramlethal]]||[[Image:GGST_Sol_Icon.png|45px|link={{FULLPAGENAME}}#Sol]]||[[Image:GGST_Testament_Icon.png|45px|link={{FULLPAGENAME}}#Testament]]||[[Image:GGST_Zato_Icon.png|45px|link={{FULLPAGENAME}}#Zato]]
+
    local currentTier = trim(frame.args[index]) -- use the argument at the current index as current tier data
|}</includeonly><noinclude>{{clear}}{{doc}}</noinclude>
+
    local tierLabel = string.match(currentTier, '(.*);') -- capture tier label from all characters before first ';'
 +
    currentTier = string.match(currentTier, ";(.*)") -- remove the tier label from the current tier data
 +
 
 +
    --Inject tier label
 +
    if index == 2 then -- first tier should have a rounded top corner
 +
      wikitext = wikitext .. "<div class=\"tierHeader\" style=\"background-color: #" .. colors[1] .. "; border-top-left-radius: 4px;\">" .. tierLabel .. "</div>"
 +
    elseif index == numberOfTiers then -- middle tiers are normal
 +
      wikitext = wikitext .. "<div class=\"tierHeader\" style=\"background-color: #" .. colors[index-1] .. "; border-bottom-left-radius: 4px;\">" .. tierLabel .. "</div>"
 +
    else -- final tier has a roudned bottom corner
 +
      wikitext = wikitext .. "<div class=\"tierHeader\" style=\"background-color: #" .. colors[index-1] .. ";\">" .. tierLabel .. "</div>"
 +
    end
 +
   
 +
    -- open a new tier container
 +
    if index ~= numberOfTiers then
 +
      wikitext = wikitext .. "<div class=\"tierGroup tierUnderline\">"
 +
    else -- final tier does not have an underline
 +
      wikitext = wikitext .. "<div class=\"tierGroup\">"
 +
    end
 +
 
 +
    -- iterate over tokens in current tier, sperrated by ',' character
 +
    for token in string.gmatch(currentTier, '([^,]+)') do
 +
      character = token
 +
      -- inject character label
 +
      local characterLabel = frame:expandTemplate{ title = 'Character Label', args = { GAME, character, '32px' } }
 +
      wikitext = wikitext .. "<div>" .. characterLabel .. "</div>"
 +
    end
 +
 
 +
    -- close the current tier container
 +
    wikitext = wikitext .. "</div>"
 +
 
 +
  end
 +
 
 +
  -- close the entire tier list
 +
  wikitext = wikitext .. "</div>"
 +
 
 +
  return wikitext
 +
end
 +
 
 +
-- Return the size of a table by iterating over it and counting
 +
function tablelength(T)
 +
  local count = 0
 +
  for _ in pairs(T) do count = count + 1 end
 +
  return count
 +
end
 +
 
 +
function trim(s)
 +
  return (string.gsub(s, "^%s*(.-)%s*$", "%1"))
 +
end
 +
 
 +
return p

Latest revision as of 16:54, 9 August 2022

local p = {}

function p.drawTierList(frame)

local wikitext = "

" -- initialize the wikitext with the container for the list
 local GAME = frame.args[1]:gsub("%s+", "") -- capture the target game from the first arg
 local character = "default"
 local numberOfTiers = tablelength(frame.args)
 local colors = {'b8ff89', 'fdff89', 'ffdf7f', 'ffbf7f', 'e98d87', 'ff7ff0', 'd17fff', '7fbfff', '7feeff', '7fffc3' } -- an array of pre-defined colors
 for index=2,numberOfTiers do
   local currentTier = trim(frame.args[index]) -- use the argument at the current index as current tier data
   local tierLabel = string.match(currentTier, '(.*);') -- capture tier label from all characters before first ';'
   currentTier = string.match(currentTier, ";(.*)") -- remove the tier label from the current tier data
   --Inject tier label
   if index == 2 then -- first tier should have a rounded top corner
wikitext = wikitext .. "
" .. tierLabel .. "
"
   elseif index == numberOfTiers then -- middle tiers are normal
wikitext = wikitext .. "
" .. tierLabel .. "
"
   else -- final tier has a roudned bottom corner
wikitext = wikitext .. "
" .. tierLabel .. "
"
   end
   
   -- open a new tier container
   if index ~= numberOfTiers then 
wikitext = wikitext .. "
"
   else -- final tier does not have an underline
wikitext = wikitext .. "
"
   end
   -- iterate over tokens in current tier, sperrated by ',' character
   for token in string.gmatch(currentTier, '([^,]+)') do
     character = token
     -- inject character label
     local characterLabel = frame:expandTemplate{ title = 'Character Label', args = { GAME, character, '32px' } }
wikitext = wikitext .. "
" .. characterLabel .. "
"
   end
 
   -- close the current tier container
wikitext = wikitext .. "
"
 end
 -- close the entire tier list
wikitext = wikitext .. "
"
 return wikitext

end

-- Return the size of a table by iterating over it and counting function tablelength(T)

 local count = 0
 for _ in pairs(T) do count = count + 1 end
 return count

end

function trim(s)

 return (string.gsub(s, "^%s*(.-)%s*$", "%1"))

end

return p