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:2: Must detonate behind him | :2: Must detonate behind him | ||
=IK Usage Guide= | ==Bandit Revolver Block Frame Advantage== | ||
==Reference Chart== | {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | ||
|- | |||
! Characters !! Hitbox Number !! Frame Advantage !! Notes | |||
|- | |||
! Anji, Axl, Eddie, Johnny, Justice,<br>Slayer, Order-Sol, Sol, Testament, Venom | |||
| 1st || -4~-2 || Will only hit very close, otherwise goes to hitbox number 2.<br>Hits most characters on 2nd active (-3 on block).<br>Anji, Justice confirmed on 1st active. | |||
|- | |||
! Jam, Dizzy, I-No, Millia, Potemkin | |||
| 2nd || -1~0 || The more common one to hit. | |||
|- | |||
! ABA, Bridget, Chipp, Faust, Ky, May, Robo-Ky, Zappa | |||
| 3rd || +1~+2 || Max range of the move.<br>Hits crouching Potemkin. | |||
|- | |||
! Baiken, Kliff | |||
| 4th || +3~+4 || Hits all other crouchers. | |||
|} | |||
Hitboxes 3 and 4 will almost always hit on 1st active frame. | |||
==236236S Hit Advantage== | |||
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | |||
|- | |||
! Characters !! Advantage | |||
|- | |||
| {{CLabel|GGACR|A.B.A}} || +79 | |||
|- | |||
| {{CLabel|GGACR|Anji}} || +33 | |||
|- | |||
| {{CLabel|GGACR|Axl}} || +34 | |||
|- | |||
| {{CLabel|GGACR|Baiken}} || +50 | |||
|- | |||
| {{CLabel|GGACR|Bridget}} || +54 | |||
|- | |||
| {{CLabel|GGACR|Chipp}} || +20 | |||
|- | |||
| {{CLabel|GGACR|Dizzy}} || +12 | |||
|- | |||
| {{CLabel|GGACR|Eddie}} || +20 | |||
|- | |||
| {{CLabel|GGACR|Faust}} || +27 | |||
|- | |||
| {{CLabel|GGACR|I-No}} || +32 | |||
|- | |||
| {{CLabel|GGACR|Jam}} || +35 | |||
|- | |||
| {{CLabel|GGACR|Johnny}} || +46 | |||
|- | |||
| {{CLabel|GGACR|Justice}} || +1 | |||
|- | |||
| {{CLabel|GGACR|Kliff}} || 0 | |||
|- | |||
| {{CLabel|GGACR|Ky}} || +44 | |||
|- | |||
| {{CLabel|GGACR|May}} || 0 | |||
|- | |||
| {{CLabel|GGACR|Millia}} || +40 | |||
|- | |||
| {{CLabel|GGACR|Order-Sol}} || +32 | |||
|- | |||
| {{CLabel|GGACR|Potemkin}} || +78 | |||
|- | |||
| {{CLabel|GGACR|Robo-Ky}} || +44 | |||
|- | |||
| {{CLabel|GGACR|Slayer}} || +61 | |||
|- | |||
| {{CLabel|GGACR|Sol}} || +32 | |||
|- | |||
| {{CLabel|GGACR|Testament}} || +14 | |||
|- | |||
| {{CLabel|GGACR|Venom}} || +36 | |||
|- | |||
| {{CLabel|GGACR|Zappa}} || +49 | |||
|} | |||
==IK Usage Guide== | |||
===Reference Chart=== | |||
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: left" | {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: left" | ||
|- | |- | ||
Line 166: | Line 241: | ||
|- | |- | ||
! {{Character Label|GGACR|Zappa|24px}} | ! {{Character Label|GGACR|Zappa|24px}} | ||
| 76 || | | 76 || 6 || 82 || Very Short || Medium || Command grab | ||
|} | |} | ||
:1: Range is for maximum distance, thus startup is only true if activated point blank. | :1: Range is for maximum distance, thus startup is only true if activated point blank. | ||
==== | ==Misc== | ||
===Quick Ref=== | |||
{{#cargo_query:tables=MoveData_GGACR | |||
|fields=chara,input,name,startup | |||
|where=onBlock="-12" | |||
|format=dynamic table|order by=_rowID|rows per page=100 | |||
}} | |||
== | ==Venom Ballboxes== | ||
Like other things in the game balls are interactable with using boxes. Normally hitboxes are used for this purpose—balls can even be hit using currently inactive ones. However there are some solely ball interaction. | |||
In inert stage balls are interacted with using their "collision" box (orange), while active balls use their hitbox. | |||
<gallery widths="200px" heights="200px" mode="packed"> | |||
GGACR_Venom_Ballbox1.png|Inert and active interaction zones comparison | |||
</gallery> | |||
Attacks that spawn balls, like Stinger Aim, also use those boxes and can be utilized to hit balls outside of launched projectile's trajectory. Another quirk about those is that ball spawns before startup and can be hit by other active balls. | |||
== | <gallery widths="200px" heights="200px" mode="packed"> | ||
GGACR_Venom_Ballbox2.png|Stinger early actives | |||
GGACR_Venom_Ballbox3.png|Stinger late actives | |||
GGACR_Venom_Ballbox4.png|Carcass | |||
GGACR_Venom_j236S_Hitbox_1.png|Red Hail reuses S Mad Struggle hitboxes | |||
</gallery> | |||
6H has two hitboxes exclusively for hitting balls. They will hit balls below or inside Venom and send them straight up. | |||
( | <gallery widths="200px" heights="200px" mode="packed"> | ||
==={{ | GGACR_Venom-EX_6H_Hitbox_4.png|Frames 21-22 (was active hitbox before +R) | ||
{{ | GGACR_Venom_Ballbox5.png|Frames 23-24 | ||
</gallery> | |||
<!--===Temp=== | |||
<div class="mw-collapsible mw-collapsed"> | |||
[[File:BBCF_Tsubaki_j236X.png]] | |||
[[File:BBTAG_Nu_5BB_Hitbox.png]] | |||
[[File:BBCF_Kokonoe_BlackHole2.png]] | |||
</div> | |||
<br> | |||
--!> | |||
==EX Dump== | |||
<!--==Gatling Tables== | |||
===Axl=== | |||
5P and 2P gatlings changed. Removed 2H > 2D, 6K jump cancel. Added j.6P > j.S. | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=5P}} | |||
| 2P || 6K || - || 2H || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=2P}} | |||
| 5P || - || - || 2H || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=6P}} | |||
| 3P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=3P}} | |||
| - || - || f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=5K}} | |||
| 5P, 2P, 6P, 3P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=2K}} | |||
| - || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=6K}} | |||
| - || - || 2S || 6H || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=c.S}} | |||
| 5P, 2P, 6P || - || f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=f.S}} | |||
| - || - || - || 5H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=2S}} | |||
| - || 6K || - || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=5H}} | |||
| - || - || - || 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=2H}} | |||
| - || - || - || 6H || 5D || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=6H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Axl Low EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACR|chara=Axl Low EX|input=j.P}} | |||
| j.P, j.6P || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACR|chara=Axl Low EX|input=j.6P}} | |||
| - || - || j.S || - || - || Special | |||
|- | |||
! {{MMC|game=GGACR|chara=Axl Low EX|input=j.K}} | |||
| j.P, j.6P || - || j.S || - || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACR|chara=Axl Low EX|input=j.S}} | |||
| j.P, j.6P || - || - || j.H || - || Special | |||
|- | |||
! {{MMC|game=GGACR|chara=Axl Low EX|input=j.H}} | |||
| - || - || - || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACR|chara=Axl Low EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
:'''X''' = X is available on hit or block | |||
===Anji=== | |||
Removed gatlings related to 3P. 3S cancel removed and has normal gatlings instead. Removed 2P > 6H, 6P > 3K, 6P > 3S, 2K > 6H, c.S > 6H, f.S > 3K, 2S > 6H, 5H > 6P, 5H > 6H, 2H > 5H. Removed 3S jump cancel. | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=5P}} | |||
| 6P || 6K || 3S || 5H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S, 3S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=6P}} | |||
| - || 6K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=5K}} | |||
| 6P || 6K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=2K}} | |||
| 6P || 3K || f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=6K}} | |||
| - || {{color|purple|5K<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=3K}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=c.S}} | |||
| 6P || - || f.S, 2S, 3S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=f.S}} | |||
| - || 6K || 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=2S}} | |||
| - || - || 3S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=3S}} | |||
| - || - || c.S || 5H || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=5H}} | |||
| - || 6K || 3S || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=2H}} | |||
| {{color|purple|6P<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || 3K || - || 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=6H}} | |||
| - || - || - || - || - || Jump (1st-2nd hits), Special (1st-2nd hits) | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=j.K}} | |||
| j.P || - || j.S || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=j.S}} | |||
| j.P || - || - || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=j.H}} | |||
| - || - || - || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Anji Mito EX|input=j.D}} | |||
| {{color|purple|j.P<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || {{color|purple|j.K<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || {{color|purple|j.S<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || {{color|purple|j.H<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
:{{color|purple|'''X<sup>[*]</sup>''' <nowiki>=</nowiki> is a delayed cancel, not immediately on hit like normal}} | |||
===Baiken=== | |||
Added 5P > 5H, 5P > 2H same for 2P and f.S and 2S, 5K, added 2K > 2H, added c.S > 2H, added 6K > 5D and 6K > 2D, added 5H > 5D; removed 6P > 6K, 2K > 6K, 6K > 5H, 2S > f.S | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=5P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}}, 6K || c.S, f.S, 2S || 5H, 2H, 6H || 5D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=2P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}}, 6K || c.S, f.S, 2S || 5H, 2H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=6P}} | |||
| - || - || - || - || 5D || Jump (2nd hit), Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=5K}} | |||
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=6K}} | |||
| - || - || - || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=c.S}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=f.S}} | |||
| - || - || 2S || 5H, 2H || 5D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=5H}} | |||
| - || - || - || - || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=2H}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=6H}} | |||
| - || - || - || - || 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=2D}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=j.K}} | |||
| j.P || - || j.S || - || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=j.S}} | |||
| j.P || - || - || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=j.H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Baiken EX|input=j.D}} | |||
| - || - || - || - || - || - | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
===Bridget=== | |||
Removed 6K special cancel, removed j.K > j.D. Added c.S > 6S | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! Yoyo !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=5P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}}, 6K || c.S, f.S, 2S, 6S || {{color|green|Yes<sup>[+]</sup>}} || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K, 6K || c.S, f.S, 2S, 6S || Yes || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=6P}} | |||
| - || 6K || c.S, f.S, 2S, 6S || Yes || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=3P}} | |||
| - || - || - || Yes || - || Special, Super | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=5K}} | |||
| 6P || 6K || c.S, f.S, 2S, 6S || Yes || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=2K}} | |||
| 2P, 6P || 6K || c.S, f.S, 2S || Yes || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=6K}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=c.S}} | |||
| 6P || - || f.S, 2S, 6S || Yes || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=f.S}} | |||
| - || - || 2S, 6S || Yes || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=2S}} | |||
| - || 2K || 6S || Yes || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=6S}} | |||
| - || - || - || Yes || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=5D}} | |||
| - || - || - || Yes || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! Yoyo !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=j.P}} | |||
| j.P || j.K || j.S, j.2S || Yes || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=j.K}} | |||
| j.P || - || j.S || Yes || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=j.S}} | |||
| - || j.K || j.2S || Yes || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=j.2S}} | |||
| - || - || - || Yes || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Bridget EX|input=j.D}} | |||
| - || - || - || FB only || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
===Chipp=== | |||
Removed 5K > 2D. Added 5H > 6K | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=5P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=2P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=6P}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=5K}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H || 5D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=2K}} | |||
| 6P || 5K, 2K || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=6K}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=c.S}} | |||
| 6P || 6K || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=f.S}} | |||
| - || - || 2S || 5H, 2H || 5D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=5H}} | |||
| - || 6K || - || - || 5D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=2H}} | |||
| - || 6K || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=6H}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=j.K}} | |||
| j.P || j.K || j.S || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=j.2K}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=j.S}} | |||
| - || - || - || j.H || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=j.H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Chipp Zanuff EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
*5K gatlings into 5P, 2P, and 2K from the 6th frame | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
===Dizzy=== | |||
Removed 2K > 5H, 5H > 2H, 2D special cancel, gatlings to former j.S. Added j.H > j.D | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=5P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=6P}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=5K}} | |||
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=c.S}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=f.S}} | |||
| - || - || 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=5H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=2H}} | |||
| - || - || - || - || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=6H}} | |||
| - || - || - || - || - || Jump (2nd hit), Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=2D}} | |||
| - || - || - || - || - || Jump | |||
|- | |||
|} | |||
{{ | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=j.K}} | |||
| j.P || - || j.S || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=j.S}} | |||
| j.P || - || - || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=j.H}} | |||
| - || - || - || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Dizzy EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
===Eddie=== | |||
Added 2K > c.S, 2K > 2S, 2H > 5D. Removed 6K > 6H, f.S > 6H, 6H special cancel | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=5P}} | |||
| {{color|purple|5P<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}}, {{color|green|2P<sup>[+]</sup>}}, {{color|green|6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=2P}} | |||
| {{color|purple|5P<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}}, {{color|purple|2P<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>, 6P<sup>[+]</sup>}}|| {{color|green|5K<sup>[+]</sup>}}, {{color|green|2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=6P}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=5K}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H || 5D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=2K}} | |||
| - || - || c.S, f.S, 2S || 2H, 6H || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=6K}} | |||
| - || - || - || 6H || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=c.S}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=f.S}} | |||
| - || - || 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=5H}} | |||
| - || - || - || - || 5D || Special (1st-2nd hits) | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=2H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=6H}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=2D}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=j.K}} | |||
| j.P || - || j.S || j.H || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=j.S}} | |||
| - || - || - || j.H || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=j.H}} | |||
| - || - || - || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Eddie EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
*Delay gatling windows are: 5P ? 10~16F; 2P ? 9~16F | |||
**All whiff gatlings use delay timing | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
:{{color|purple|'''X<sup>[*]</sup>''' <nowiki>=</nowiki> X is a delayed cancel, not immediately on hit like normal}} | |||
===Faust=== | |||
Added 5K > 2S, 2H > 2D. Removed all ground rebeats except 2H > 6P | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=5P}} | |||
| - || - || c.S, f.S, 2S || 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=2P}} | |||
| - || - || 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=6P}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=5K}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=2K}} | |||
| {{color|purple|2P<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || - || f.S || 5H || 5D, 2D || Jump (1st hit), Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=c.S}} | |||
| - || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=f.S}} | |||
| - || - || - || 5H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=5H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=2H}} | |||
| 6P || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=6H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=2D}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
==={{ | |+Air Gatlings | ||
{{ | |- | ||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=j.P}} | |||
| - || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=j.K}} | |||
| j.P || - || j.S || - || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=j.2K}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=j.S}} | |||
| j.P || j.K || - || j.H || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=j.H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Faust EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
*2K > 2P is available from 16F onwards | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
:{{color|purple|'''X<sup>[*]</sup>''' <nowiki>=</nowiki> X is a delayed cancel, not immediately on hit like normal}} | |||
===I-No=== | |||
Unchanged | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=5P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=2P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=6P}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=5K}} | |||
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=c.S}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=f.S}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=5H}} | |||
| - || - || - || 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=2H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=6H}} | |||
| - || {{color|purple|5K<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=j.K}} | |||
| j.P || - || j.S || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=j.S}} | |||
| - || j.K || - || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=j.H}} | |||
| - || - || - || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=I-No EX|input=j.D}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
*6H > 5K is available from 20F onwards | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
:{{color|purple|'''X<sup>[*]</sup>''' <nowiki>=</nowiki> X is a delayed cancel, not immediately on hit like normal}} | |||
===Jam=== | |||
Removed gatlings related to 3H, 5H > 6K, 6HH. Added 5H > 5D, 5H > 2D, 2H > 5D, 2H > 2D, 6H jump cancel, j.H > j.S, j.H > j.D, j.D jump cancel. 6K gatlings different | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=5P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}}, 6K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=2P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=6P}} | |||
| 2P || 2K, 6K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=5K}} | |||
| 2P, 6P || 2K, 6K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=2K}} | |||
| 6P || 5K, 2K || c.S, f.S, 2S || 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=6K}} | |||
| - || - || c.S, f.S, 2S || 5H, 6H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=c.S}} | |||
| 6P || - || f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=f.S}} | |||
| - || - || 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=2S}} | |||
| - || 5K, 2K || - || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=5H}} | |||
| - || - || f.S || 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=2H}} | |||
| - || - || - || 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=6H}} | |||
| - || - || - || - || - || Jump (2nd hit), Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=2D}} | |||
| - || - || - || - || - ||Jump, Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
==={{ | |+Air Gatlings | ||
{{ | |- | ||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=j.P}} | |||
| {{color|green|j.P<sup>[+]</sup>}} || {{color|green|j.K<sup>[+]</sup>}} || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=j.K}} | |||
| j.P || - || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=j.S}} | |||
| j.P || - || - || j.H || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=j.H}} | |||
| - || - || j.S || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Jam Kuradoberi EX|input=j.D}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
===Johnny=== | |||
3H placed on 2H and gatlings like old 2H would. Added 2S > 5D | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=5P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=6P}} | |||
| - || - || - || - || 5D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=5K}} | |||
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=6K}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=c.S}} | |||
| 6P || 2K || - || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=f.S}} | |||
| - || - || 2S || 2H, 6H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=5H}} | |||
| - || - || - || - || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=2H}} | |||
| - || - || - || - || 5D || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=6H}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=j.K}} | |||
| j.P || - || j.S || - || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=j.S}} | |||
| - || - || - || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=j.H}} | |||
| - || - || - || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Johnny EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
:'''X''' = X is available on hit or block | |||
===May=== | |||
Removed 5K > 3K, 5K > 6H, f.S > 3K, f.S > 6H, 2S > 6H, j.S > j.K. Added 2H > 5D, 3K special cancel | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=5P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=2P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=6P}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=5K}} | |||
| 6P || 3K || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=3K}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=c.S}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=f.S}} | |||
| - || - || 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=5H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=2H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=6H Lv1|label=6H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=j.K}} | |||
| j.P || - || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=j.S}} | |||
| - || - || - || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=j.H}} | |||
| - || - || - || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=j.2H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=May EX|input=j.D}} | |||
| {{color|purple|j.P<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || {{color|purple|j.K<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || {{color|purple|j.S<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || {{color|purple|j.H<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}} || - || Jump, Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
*j.D is cancellable from 23F | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
:{{color|purple|'''X<sup>[*]</sup>''' <nowiki>=</nowiki> X is a delayed cancel, not immediately on hit like normal}} | |||
===Potemkin=== | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=5P}} | |||
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || - || - || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=2P}} | |||
| 5P, 2P || 5K, 2K || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=6P}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=5K}} | |||
| - || - || - || - || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=2K}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=6K}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=c.S}} | |||
| - || - || f.S || - || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=f.S}} | |||
| - || - || - || - || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=2S}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=5H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=2H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=6H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=j.P}} | |||
| j.P || j.K || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=j.K}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=j.S}} | |||
| - || - || - || -|| - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=j.H}} | |||
| - | || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Potemkin EX|input=j.D}} | |||
| - || - || - || - || - || - | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
===Robo-Ky=== | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=5P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=6P}} | |||
| {{color|green|6P<sup>[+]</sup>}} || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=5K}} | |||
| {{color|purple|5P<sup>[*]</sup>}}{{color|green|<sup>[+]</sup>}}, {{color|purple|2P<sup>[*]</sup>}}<sup>{{color|green|[+]</sup>}} || {{color|purple|5K<sup>[*]</sup>}}<sup>{{color|green|[+]</sup>}} || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=2K}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=c.S}} | |||
| 6P || - || f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=f.S}} | |||
| - || - || 2S || 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=2S}} | |||
| - || - || - || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=5H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=2H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=6H}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=j.K}} | |||
| j.P || - || j.S || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=j.S}} | |||
| j.P || - || - || j.H || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=j.H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Robo-Ky EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
*6P is cancellable into self up to 2 times | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
:{{color|purple|'''X<sup>[*]</sup>''' <nowiki>=</nowiki> X is a delayed cancel, not immediately on hit like normal}} | |||
===Testament=== | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=5P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=6P}} | |||
| - || - || c.S, f.S, 2S || 5H, 6H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=5K}} | |||
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=6K}} | |||
| 6P || - || - || 6H || 5D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=c.S}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=f.S}} | |||
| - || - || 2S || 5H, 2H || 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=5H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=2H}} | |||
| - || - || - || - || 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=6H}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{{ | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=j.K}} | |||
| j.P || - || j.S || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=j.S}} | |||
| j.P || - || - || j.H || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=j.H}} | |||
| - || - || - || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Testament EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
:'''X''' = X is available on hit or block | |||
===Venom=== | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=5P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=6P}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=5K}} | |||
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=c.S}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=f.S}} | |||
| - || - || 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=2S}} | |||
| - || - || - || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=5H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=2H}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=6H}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=5D}} | |||
| - || - || - || - || - || Homing Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=j.P}} | |||
| {{color|green|j.P<sup>[+]</sup>}}|| {{color|green|j.K<sup>[+]</sup>}} || {{color|green|j.S<sup>[+]</sup>}} || {{color|green|j.H<sup>[+]</sup>}} || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=j.K}} | |||
| j.P || - || j.S || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=j.S}} | |||
| j.P || - || - || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=j.H}} | |||
| - || - || - || - || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Venom EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|} | |||
*5D can be only canceled into Homing Jump on ground hit | |||
*j.P is whiff cancellable from ??F onwards | |||
:'''X''' = X is available on hit or block | |||
:{{color|green|'''X<sup>[+]</sup>''' <nowiki>=</nowiki> X is available on hit, block, or whiff}} | |||
===Zappa=== | |||
===No Summon=== | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5P}} | |||
| 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2P}} | |||
| 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6P}} | |||
| - || - || f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5K}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=c.S|type=normal}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=f.S|type=normal}} | |||
| - || - || 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2S|type=normal}} | |||
| - || - || - || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5H|type=normal}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2H|type=normal}} | |||
| - || - || - || - || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6H|type=normal}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5D|type=normal}} | |||
| - || - || - || - || - || Homing Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.P}} | |||
| - || j.K || j.S || j.H || j.D || Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.K}} | |||
| j.P || - || j.S || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.S|type=normal}} | |||
| - || j.K || - || j.H || j.D || Jump | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.H|type=normal}} | |||
| - || - || - || - || j.D || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.D}} | |||
| - || - || - || - || - || - | |||
|- | |||
|} | |||
===Dog=== | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5P}} | |||
| 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2P}} | |||
| 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6P}} | |||
| - || - ||c.S, f.S, 2S || 5H, 2H, 6H || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5K}} | |||
| 6P || - ||c.S, f.S, 2S || 5H, 2H || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=c.S|type=normal}} | |||
| 6P || - || f.S, 2S || 5H, 2H || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=f.S|type=normal}} | |||
| - || - || 2S || 5H, 2H || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2S|type=normal}} | |||
| - || - || - || 5H, 2H || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5H|type=normal}} | |||
| - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2H|type=normal}} | |||
| - || - || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6H|type=normal}} | |||
| - || - || - || - || - | |||
|} | |||
{{ | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|+Air Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.K}} | |||
| j.P || - || j.S || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.S|type=normal}} | |||
| - || j.K || - || j.H || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.H|type=normal}} | |||
| - || - || - || - || Special | |||
|- | |||
|} | |||
===Triplets=== | |||
==={{ | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
{{ | |+Ground Gatlings | ||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6P}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5K}} | |||
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=c.S|type=triplets}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=f.S|type=triplets}} | |||
| - || - || 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2S|type=triplets}} | |||
| - || - || 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5H|type=triplets}} | |||
| - || - || - || - || - || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2H|type=triplets}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6H|type=triplets}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5D|type=normal}} | |||
| - || - || - || - || - || Homing Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
==={{ | |+Air Gatlings | ||
{{ | |- | ||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.K}} | |||
| j.P || - || j.S || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.S|type=triplets}} | |||
| - || j.K || - || j.H || j.D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.H|type=triplets}} | |||
| - || - || - || - || - || - | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
===Sword=== | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6P}} | |||
| - || 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5K}} | |||
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=c.S|type=sword}} | |||
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=f.S|type=sword}} | |||
| - || - || 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2S|type=sword}} | |||
| - || - || - || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5H|type=sword}} | |||
| - || - || - || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2H|type=sword}} | |||
| - || - || - || - || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6H|type=sword}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5D|type=normal}} | |||
| - || - || - || - || - || Homing Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
==={{ | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
{{ | |+Air Gatlings | ||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.P}} | |||
| j.P || j.K || j.S || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.K}} | |||
| j.P || - || j.S || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.S|type=sword}} | |||
| - || j.K || - || j.H || j.D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.H|type=sword}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=j.D}} | |||
| - || - || - || - || - || Special | |||
|- | |||
|} | |||
===Raou=== | |||
== | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|+Ground Gatlings | |||
|- | |||
! | |||
! P !! K !! S !! H !! D !! Cancel | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2P}} | |||
| 5P, 2P, 6P || 5K, 2K || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6P}} | |||
| - || - || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5K}} | |||
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2K}} | |||
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=c.S|type=raoh}} | |||
| 6P || - || f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=f.S|type=raoh}} | |||
| - || - || 2S || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2S|type=raoh}} | |||
| - || - || - || 5H, 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5H|type=raoh}} | |||
| - || - || - || 2H || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2H|type=raoh}} | |||
| - || - || - || - || 5D, 2D || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=6H|type=raoh}} | |||
| - || - || - || - || - || Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=5D|type=raoh}} | |||
| - || - || - || - || - || Homing Jump, Special | |||
|- | |||
! {{MMC|game=GGACREX|chara=Zappa EX|input=2D}} | |||
| - || - || - || 6H || - || Special | |||
|- | |||
|} | |||
== | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|+Air Gatlings | |||
|- | |||
{{ | ! | ||
| | ! P !! K !! S !! H !! D !! Cancel | ||
| | |- | ||
| | ! {{MMC|game=GGACREX|chara=Zappa EX|input=j.P}} | ||
| | | j.P || j.K || j.S || j.H || j.D || Jump, Special | ||
| | |- | ||
| | ! {{MMC|game=GGACREX|chara=Zappa EX|input=j.K}} | ||
| | | j.P || - || j.S || - || j.D || Special | ||
| | |- | ||
| | ! {{MMC|game=GGACREX|chara=Zappa EX|input=j.S|type=raoh}} | ||
| | | j.P || j.K || - || j.H || j.D || Special | ||
| | |- | ||
| | ! {{MMC|game=GGACREX|chara=Zappa EX|input=j.H|type=raoh}} | ||
| | | - || - || - || j.H || j.D || Special | ||
| | |- | ||
| | ! {{MMC|game=GGACREX|chara=Zappa EX|input=j.D}} | ||
| | | - || - || - || - || - || Special | ||
| | |- | ||
| | |} | ||
| | *5D can be only canceled into Homing Jump on ground hit | ||
| | :'''X''' = X is available on hit or block | ||
| | --> | ||
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Revision as of 21:24, 23 February 2023
Stolen tables
K Nuke Manual Detonation Chart
Character | Can Run Under | Will Connect on Crouching Block? | Will Hit Neutral Crouch? | Notes |
---|---|---|---|---|
A.B.A | No | No | No | |
Anji Mito | No | Inconsistent | No | |
Axl Low | Yes1 | Inconsistent | Inconsistent | |
Baiken | No | No | No | |
Bridget | No | No | No | |
Chipp Zanuff | No | No | No | |
Dizzy | No | Inconsistent | Depends on Idle Animation | |
Eddie | No | No | No | |
Faust | Yes | No | No | |
I-No | No | No | Depends on Idle Animation | |
Jam Kuradoberi | No | No | No | |
Johnny | No | Inconsistent | Depends on Idle Animation | |
Justice | No | Yes | Almost Guaranteed | |
Kliff Undersn | Yes | No | No | |
Ky Kiske | No | No | Depends on Idle Animation | |
May | No | No | No | |
Millia Rage | Yes | Inconsistent | No | |
Order-Sol | Yes1 | Inconsistent | Inconsistent | |
Potemkin | No | Yes | Yes | |
Robo-Ky | No | Yes2 | Almost Guaranteed2 | |
Slayer | No | No | Almost Guaranteed | |
Sol Badguy | Yes1 | Inconsistent | Inconsistent | |
Testament | No | No | Depends on Idle Animation | |
Venom | No | No | No | |
Zappa | Yes | No | No |
- 1: Can be hit during specific parts of running animation
- 2: Must detonate behind him
Bandit Revolver Block Frame Advantage
Characters | Hitbox Number | Frame Advantage | Notes |
---|---|---|---|
Anji, Axl, Eddie, Johnny, Justice, Slayer, Order-Sol, Sol, Testament, Venom |
1st | -4~-2 | Will only hit very close, otherwise goes to hitbox number 2. Hits most characters on 2nd active (-3 on block). Anji, Justice confirmed on 1st active. |
Jam, Dizzy, I-No, Millia, Potemkin | 2nd | -1~0 | The more common one to hit. |
ABA, Bridget, Chipp, Faust, Ky, May, Robo-Ky, Zappa | 3rd | +1~+2 | Max range of the move. Hits crouching Potemkin. |
Baiken, Kliff | 4th | +3~+4 | Hits all other crouchers. |
Hitboxes 3 and 4 will almost always hit on 1st active frame.
236236S Hit Advantage
Characters | Advantage |
---|---|
A.B.A | +79 |
Anji | +33 |
Axl | +34 |
Baiken | +50 |
Bridget | +54 |
Chipp | +20 |
Dizzy | +12 |
Eddie | +20 |
Faust | +27 |
I-No | +32 |
Jam | +35 |
Johnny | +46 |
Justice | +1 |
Kliff | 0 |
Ky | +44 |
May | 0 |
Millia | +40 |
Order-Sol | +32 |
Potemkin | +78 |
Robo-Ky | +44 |
Slayer | +61 |
Sol | +32 |
Testament | +14 |
Venom | +36 |
Zappa | +49 |
IK Usage Guide
Reference Chart
Character | IK mode activation | Startup | Total | Range | Stun potential | Notes |
---|---|---|---|---|---|---|
A.B.A | 68 | 36 | 104 | Short | Medium | |
Anji Mito | 54 | 21 | 75 | Fullscreen1 | Low | Travels from the edge of screen, making the startup a lot longer in practice. Disables screen zooming until recovery. |
Axl Low | 90 | 28 | 118 | Long | Low | |
Baiken | 84 | 17 | 101 | Fullscreen1 | Medium | Travels somewhat fast, max distance around 2/3 of the stage. |
Bridget | 60 | 13 | 76 | Medium1 | Very Low | Takes a few frames to reach max distance. |
Chipp Zanuff | 94 | 56 | 150 | Short-Medium | Low | Short at ground height. Roundstart distance at jump height. 0 frames post flash. |
Dizzy | N/A (30) | 106 | 136 | Short | Medium | Activation is minimum charge time. Requires non jumpable state and has slow input. Executed fast will still be faster than Chipp's. |
Eddie | 68 | 13 | 81 | Short | Low | Very low profile frames during IK mode activation. |
Faust | 82 | 17 | 99 | Medium | Medium | |
I-No | 76 | 15 | 91 | Short | Low | |
Jam Kuradoberi | 54 | 17 | 71 | Long1 | High | Travels pretty fast for slightly less than half screen. |
Johnny | 54 | 17 | 71 | Fullscreen1 | Medium | Travels very slow. |
Justice | 74 | 12 | 86 | Fullscreen1 | Medium | Travels extremely fast. |
Kliff Undersn | 100 | 23 | 123 | Long1 | Very High | Travels somewhat slow for slightly more than half screen. FB Chop > RC > IK is unmashable. |
Ky Kiske | 46 | 17 | 63 | Long | Low | |
May | 70 | 16 | 86 | Short | Very High | Command grab. True reversal. |
Millia Rage | 66 | 34 | 100 | Fullscreen | Low | Tracks. |
Order-Sol | N/A (101) | N/A (8) | N/A (109) | Short | Medium | Activation is time to reach level 3 from zero charge. Startup is Sakkai. Just for fun. |
EX Order-Sol | 76 | 8 | 84 | Short | Medium | Just for fun. |
Potemkin | 98 | 17 | 115 | Short | High | True reversal according to hitbox viewer. |
Robo-Ky | 80 | 18 | 98 | Short | High | Will most likely stun while airborne. |
Slayer | 80 | 20 | 100 | Medium1 | Medium | Travels pretty fast for slightly farther than roundstart. |
Sol Badguy | 76 | 15 | 91 | Short-Medium | Low | Reaches pretty far, but at the height where it probably won't hit anything. |
Testament | 60 | 32 | 92 | Medium | Low | |
Venom | 44 | 26 | 70 | Short | Low | |
Zappa | 76 | 6 | 82 | Very Short | Medium | Command grab |
- 1: Range is for maximum distance, thus startup is only true if activated point blank.
Misc
Quick Ref
chara | input | name | startup |
---|---|---|---|
chara | input | name | startup |
A.B.A | D+X | Blue Burst | 17 |
A.B.A | 6H[gm] | 11 | |
A.B.A | DAA[m] | Dead Angle Attack (Moroha) | 10 |
A.B.A | 236S > 46S > 63214S[m] | Condemnation | 14 |
Dizzy | 5D | 29 | |
Faust | 2D | 13 | |
Ky Kiske | 5D | 25 | |
May | 5[D] | Just Kidding~ | 35 |
Millia Rage | 5D | 27 | |
Order-Sol | 632146H Lv1 | Tyrant Rave ver. Omega Lv 1 | 5+10 |
Robo-Ky | 5D | 24 | |
Venom | 5D | 25 | |
Venom | 6P | 9 | |
Zappa | 236P | Hello, Three Centipedes | 10 |
Zappa | 236S | This Has Gotta Hurt | 12 |
Jam Kuradoberi | 2H | 9 |
Venom Ballboxes
Like other things in the game balls are interactable with using boxes. Normally hitboxes are used for this purpose—balls can even be hit using currently inactive ones. However there are some solely ball interaction.
In inert stage balls are interacted with using their "collision" box (orange), while active balls use their hitbox.
Attacks that spawn balls, like Stinger Aim, also use those boxes and can be utilized to hit balls outside of launched projectile's trajectory. Another quirk about those is that ball spawns before startup and can be hit by other active balls.
6H has two hitboxes exclusively for hitting balls. They will hit balls below or inside Venom and send them straight up.