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Stolen tables | Stolen tables | ||
===Storing Files=== | |||
<div class="mw-collapsible mw-collapsed"> | |||
[[File:GGACR_Baiken_412DXH_Animated.webp]] | |||
[[File:GGACR_Zappa_Triplets_6S_RangeComparison.png]] | |||
[[File:GGAC_ABA_46S_Hitbox.png]] | |||
[[File:GGAC_ABA_46S_Moroha_Hitbox.png]] | |||
[[File:GGAC_ABA_cS_Hitbox.png]] | |||
[[File:GGAC_ABA_jH_Hitbox.png]] | |||
[[File:GGAC_Anji_3S_Hitbox_1.png]] | |||
[[File:GGACR_Baiken-EX_421P_Hitbox.png]] | |||
[[File:GGAC_Chipp_236236K_Hitbox.png]] | |||
[[File:GGAC_Chipp_2H_Hitbox_2.png]] | |||
[[File:GGAC_Chipp_2H_Hitbox_3.png]] | |||
[[File:GGAC_Bridget_236KK_Hitbox.png]] | |||
[[File:GGAC_Slayer_2H_Hitbox.png]] | |||
[[File:GGAC_Eddie_632146H_Hitbox_1.png]] | |||
[[File:GGAC_Eddie_632146H_Hitbox_2.png]] | |||
[[File:GGAC_Eddie_632146H_Hitbox_3.png]] | |||
[[File:GGAC_Eddie_ShadowS_Hitbox.png]] | |||
[[File:GGAC_Faust_5K_Hitbox.png]] | |||
[[File:GGAC_Faust_fS_Hitbox_1.png]] | |||
[[File:GGAC_Faust_fS_Hitbox_2.png]] | |||
[[File:GGAC_Faust_j236D_Hitbox.png]] | |||
[[File:GGAC_Ino_cS_Hitbox_1.png]] | |||
[[File:GGAC_Ino_cS_Hitbox_2.png]] | |||
[[File:GGAC_Ino_5H_Hitbox_1.png]] | |||
[[File:GGAC_Ino_5H_Hitbox_2.png]] | |||
[[File:GGAC_Jam_214K_Hitbox_1.png]] | |||
[[File:GGAC_Jam_214K_Hitbox_2.png]] | |||
[[File:GGAC_Potemkin_63214D_Hitbox.png]] | |||
[[File:GGAC_Potemkin_j632146D_Hitbox.png]] | |||
[[File:GGAC_Testament_5P_Hitbox.png]] | |||
[[File:GGAC_Testament_6P_Hitbox.png]] | |||
[[File:GGAC_Testament_6H_Hitbox.png]] | |||
[[File:GGAC_Testament_2S_Hitbox_1.png]] | |||
[[File:GGAC_Testament_2S_Hitbox_2.png]] | |||
[[File:GGAC_Testament_214P_Hitbox.png]] | |||
[[File:GGACR_PatchNotes_Zeinest.png]] | |||
[[File:GGAC_Johnny_jK_Hitbox_1.png]] | |||
[[File:GGAC_Johnny_jK_Hitbox_2.png]] | |||
[[File:GGACR_Johnny_j214S_Frame2.png]] | |||
[[File:GGAC_Johnny_j214S_Frame2.png]] | |||
</div> | |||
<br> | |||
==K Nuke Manual Detonation Chart== | ==K Nuke Manual Detonation Chart== | ||
Line 6: | Line 51: | ||
! Character !! Can Run Under !! Will Connect on Crouching Block? !! Will Hit Neutral Crouch? || Notes | ! Character !! Can Run Under !! Will Connect on Crouching Block? !! Will Hit Neutral Crouch? || Notes | ||
|- | |- | ||
! {{Character Label|GGACR|A.B.A | ! {{Character Label|GGACR|A.B.A}} | ||
| No || {{clr|4|No}} || {{clr|4|No}} | | No || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Anji Mito | ! {{Character Label|GGACR|Anji Mito}} | ||
| No || {{clr|5|Inconsistent}} || {{clr|4|No}} | | No || {{clr|5|Inconsistent}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Axl Low | ! {{Character Label|GGACR|Axl Low}} | ||
| '''Yes'''<sup>1</sup> || {{clr|5|Inconsistent}} || {{clr|5|Inconsistent}} | | '''Yes'''<sup>1</sup> || {{clr|5|Inconsistent}} || {{clr|5|Inconsistent}} | ||
|- | |- | ||
! {{Character Label|GGACR|Baiken | ! {{Character Label|GGACR|Baiken}} | ||
| No || {{clr|4|No}} || {{clr|4|No}} | | No || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Bridget | ! {{Character Label|GGACR|Bridget}} | ||
| No || {{clr|4|No}} || {{clr|4|No}} | | No || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Chipp Zanuff | ! {{Character Label|GGACR|Chipp Zanuff}} | ||
| No || {{clr|4|No}} || {{clr|4|No}} | | No || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Dizzy | ! {{Character Label|GGACR|Dizzy}} | ||
| No || {{clr|5|Inconsistent}} || {{clr|2|Depends on Idle Animation}} | | No || {{clr|5|Inconsistent}} || {{clr|2|Depends on Idle Animation}} | ||
|- | |- | ||
! {{Character Label|GGACR|Eddie | ! {{Character Label|GGACR|Eddie}} | ||
| No || {{clr|4|No}} || {{clr|4|No}} | | No || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Faust | ! {{Character Label|GGACR|Faust}} | ||
| '''Yes''' || {{clr|4|No}} || {{clr|4|No}} | | '''Yes''' || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|I-No | ! {{Character Label|GGACR|I-No}} | ||
| No || {{clr|4|No}} || {{clr|2|Depends on Idle Animation}} | | No || {{clr|4|No}} || {{clr|2|Depends on Idle Animation}} | ||
|- | |- | ||
! {{Character Label|GGACR|Jam Kuradoberi | ! {{Character Label|GGACR|Jam Kuradoberi}} | ||
| No || {{clr|4|No}} || {{clr|4|No}} | | No || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Johnny | ! {{Character Label|GGACR|Johnny}} | ||
| No || {{clr|5|Inconsistent}} || {{clr|2|Depends on Idle Animation}} | | No || {{clr|5|Inconsistent}} || {{clr|2|Depends on Idle Animation}} | ||
|- | |- | ||
! {{Character Label|GGACR|Justice | ! {{Character Label|GGACR|Justice}} | ||
| No || {{clr|3|Yes}} || {{clr|1|Almost Guaranteed}} | | No || {{clr|3|Yes}} || {{clr|1|Almost Guaranteed}} | ||
|- | |- | ||
! {{Character Label|GGACR|Kliff Undersn | ! {{Character Label|GGACR|Kliff Undersn}} | ||
| '''Yes''' || {{clr|4|No}} || {{clr|4|No}} | | '''Yes''' || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Ky Kiske | ! {{Character Label|GGACR|Ky Kiske}} | ||
| No || {{clr|4|No}} || {{clr|2|Depends on Idle Animation}} | | No || {{clr|4|No}} || {{clr|2|Depends on Idle Animation}} | ||
|- | |- | ||
! {{Character Label|GGACR|May | ! {{Character Label|GGACR|May}} | ||
| No || {{clr|4|No}} || {{clr|4|No}} | | No || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Millia Rage | ! {{Character Label|GGACR|Millia Rage}} | ||
| '''Yes''' || {{clr|5|Inconsistent}} || {{clr|4|No}} | | '''Yes''' || {{clr|5|Inconsistent}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Order-Sol | ! {{Character Label|GGACR|Order-Sol}} | ||
| '''Yes'''<sup>1</sup> || {{clr|5|Inconsistent}} || {{clr|5|Inconsistent}} | | '''Yes'''<sup>1</sup> || {{clr|5|Inconsistent}} || {{clr|5|Inconsistent}} | ||
|- | |- | ||
! {{Character Label|GGACR|Potemkin | ! {{Character Label|GGACR|Potemkin}} | ||
| No || {{clr|3|Yes}} || {{clr|3|Yes}} | | No || {{clr|3|Yes}} || {{clr|3|Yes}} | ||
|- | |- | ||
! {{Character Label|GGACR|Robo-Ky | ! {{Character Label|GGACR|Robo-Ky}} | ||
| No || {{clr|3|Yes}}<sup>2</sup> || {{clr|1|Almost Guaranteed}}<sup>2</sup> | | No || {{clr|3|Yes}}<sup>2</sup> || {{clr|1|Almost Guaranteed}}<sup>2</sup> | ||
|- | |- | ||
! {{Character Label|GGACR|Slayer | ! {{Character Label|GGACR|Slayer}} | ||
| No || {{clr|4|No}} || {{clr|1|Almost Guaranteed}} | | No || {{clr|4|No}} || {{clr|1|Almost Guaranteed}} | ||
|- | |- | ||
! {{Character Label|GGACR|Sol Badguy | ! {{Character Label|GGACR|Sol Badguy}} | ||
| '''Yes'''<sup>1</sup> || {{clr|5|Inconsistent}} || {{clr|5|Inconsistent}} | | '''Yes'''<sup>1</sup> || {{clr|5|Inconsistent}} || {{clr|5|Inconsistent}} | ||
|- | |- | ||
! {{Character Label|GGACR|Testament | ! {{Character Label|GGACR|Testament}} | ||
| No || {{clr|4|No}} || {{clr|2|Depends on Idle Animation}} | | No || {{clr|4|No}} || {{clr|2|Depends on Idle Animation}} | ||
|- | |- | ||
! {{Character Label|GGACR|Venom | ! {{Character Label|GGACR|Venom}} | ||
| No || {{clr|4|No}} || {{clr|4|No}} | | No || {{clr|4|No}} || {{clr|4|No}} | ||
|- | |- | ||
! {{Character Label|GGACR|Zappa | ! {{Character Label|GGACR|Zappa}} | ||
| '''Yes''' || {{clr|4|No}} || {{clr|4|No}} | | '''Yes''' || {{clr|4|No}} || {{clr|4|No}} | ||
|} | |} | ||
Line 84: | Line 129: | ||
:2: Must detonate behind him | :2: Must detonate behind him | ||
== | ==Bandit Revolver Block Frame Advantage== | ||
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | |||
|- | |||
! Characters !! Hitbox Number !! Frame Advantage !! Notes | |||
|- | |||
! Anji, Axl, Eddie, Johnny, Justice,<br>Slayer, Order-Sol, Sol, Testament, Venom | |||
| 1st || -4~-2 || Will only hit very close, otherwise goes to hitbox number 2.<br>Hits most characters on 2nd active (-3 on block).<br>Anji, Justice confirmed on 1st active. | |||
|- | |||
! Jam, Dizzy, I-No, Millia, Potemkin | |||
| 2nd || -1~0 || The more common one to hit. | |||
|- | |||
! ABA, Bridget, Chipp, Faust, Ky, May, Robo-Ky, Zappa | |||
| 3rd || +1~+2 || Max range of the move.<br>Hits crouching Potemkin. | |||
|- | |||
! Baiken, Kliff | |||
| 4th || +3~+4 || Hits all other crouchers. | |||
|} | |||
Hitboxes 3 and 4 will almost always hit on 1st active frame. | |||
==236236S Hit Advantage== | |||
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | ||
|- | |- | ||
! | ! Characters !! Advantage | ||
|- | |- | ||
| {{CLabel|GGACR|A.B.A}} || +79 | |||
|- | |- | ||
| {{CLabel|GGACR|Anji}} || +33 | |||
|- | |- | ||
| {{CLabel|GGACR|Axl}} || +34 | |||
|- | |- | ||
| {{CLabel|GGACR|Baiken}} || +50 | |||
|- | |- | ||
| {{CLabel|GGACR|Bridget}} || +54 | |||
|- | |- | ||
| {{CLabel|GGACR|Chipp}} || +20 | |||
|- | |- | ||
| {{CLabel|GGACR|Dizzy}} || +12 | |||
|- | |- | ||
| {{CLabel|GGACR|Eddie}} || +20 | |||
|- | |- | ||
| {{CLabel|GGACR|Faust}} || +27 | |||
|- | |- | ||
| {{CLabel|GGACR|I-No}} || +32 | |||
|- | |- | ||
| {{CLabel|GGACR|Jam}} || +35 | |||
|- | |- | ||
| {{CLabel|GGACR|Johnny}} || +46 | |||
|- | |- | ||
| {{CLabel|GGACR|Justice}} || +1 | |||
|- | |- | ||
| {{CLabel|GGACR|Kliff}} || 0 | |||
|- | |- | ||
| {{CLabel|GGACR|Ky}} || +44 | |||
|- | |- | ||
| {{CLabel|GGACR|May}} || 0 | |||
|- | |- | ||
| {{CLabel|GGACR|Millia}} || +40 | |||
|- | |- | ||
| {{CLabel|GGACR|Order-Sol}} || +32 | |||
|- | |- | ||
| {{CLabel|GGACR|Potemkin}} || +78 | |||
|- | |- | ||
| {{CLabel|GGACR|Robo-Ky}} || +44 | |||
|- | |- | ||
| {{CLabel|GGACR|Slayer}} || +61 | |||
|- | |- | ||
| {{CLabel|GGACR|Sol}} || +32 | |||
|- | |- | ||
| {{CLabel|GGACR|Testament}} || +14 | |||
|- | |- | ||
| {{CLabel|GGACR|Venom}} || +36 | |||
|- | |- | ||
| {{CLabel|GGACR|Zappa}} || +49 | |||
|} | |} | ||
==IK Usage Guide== | |||
===Reference Chart=== | |||
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: left" | {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: left" | ||
|- | |- | ||
| | ! Character !! IK mode activation !! Startup !! Total !! Range !! Stun potential !! Notes | ||
|- | |||
! {{Character Label|GGACR|A.B.A}} | |||
| 68 || 36 || 104 || Short || Medium || | |||
|- | |||
! {{Character Label|GGACR|Anji Mito}} | |||
| 54 || 21 || 75 || Fullscreen<sup>1</sup> || Low || Travels from the edge of screen, making the startup a lot longer in practice. Disables screen zooming until recovery. | |||
|- | |||
! {{Character Label|GGACR|Axl Low}} | |||
| 90 || 28 || 118 || Long || Low || | |||
|- | |||
! {{Character Label|GGACR|Baiken}} | |||
| 84 || 17 || 101 || Fullscreen<sup>1</sup> || Medium || Travels somewhat fast, max distance around 2/3 of the stage. | |||
|- | |||
! {{Character Label|GGACR|Bridget}} | |||
| 60 || 13 || 76 || Medium<sup>1</sup> || Very Low || Takes a few frames to reach max distance. | |||
|- | |||
! {{Character Label|GGACR|Chipp Zanuff}} | |||
| 94 || 56 || 150 || Short-Medium || Low || Short at ground height. Roundstart distance at jump height. 0 frames post flash. | |||
|- | |||
! {{Character Label|GGACR|Dizzy}} | |||
| N/A (30) || 106 || 136 || Short || Medium || Activation is minimum charge time. Requires non jumpable state and has slow input. Executed fast will still be faster than Chipp's. | |||
|- | |||
! {{Character Label|GGACR|Eddie}} | |||
| 68 || 13 || 81 || Short || Low || Very low profile frames during IK mode activation. | |||
|- | |||
! {{Character Label|GGACR|Faust}} | |||
| 82 || 17 || 99 || Medium || Medium || | |||
|- | |||
! {{Character Label|GGACR|I-No}} | |||
| 76 || 15 || 91 || Short || Low || | |||
|- | |- | ||
! {{Character Label|GGACR|Jam Kuradoberi}} | |||
| 54 || 17 || 71 || Long<sup>1</sup> || High || Travels pretty fast for slightly less than half screen. | |||
|- | |- | ||
! {{Character Label|GGACR|Johnny}} | |||
| 54 || 17 || 71 || Fullscreen<sup>1</sup> || Medium || Travels very slow. | |||
|- | |- | ||
! {{Character Label|GGACR|Justice}} | |||
| 74 || 12 || 86 || Fullscreen<sup>1</sup> || Medium || Travels extremely fast. | |||
|- | |- | ||
! {{Character Label|GGACR|Kliff Undersn}} | |||
| 100 || 23 || 123 || Long<sup>1</sup> || Very High || Travels somewhat slow for slightly more than half screen. FB Chop > RC > IK is unmashable. | |||
|- | |- | ||
! {{Character Label|GGACR|Ky Kiske}} | |||
| 46 || 17 || 63 || Long || Low || | |||
|- | |||
! {{Character Label|GGACR|May}} | |||
| 70 || 16 || 86 || Short || Very High || Command grab. True reversal. | |||
|- | |||
! {{Character Label|GGACR|Millia Rage}} | |||
| 66 || 34 || 100 || Fullscreen || Low || Tracks. | |||
|- | |||
! {{Character Label|GGACR|Order-Sol}} | |||
| N/A (101) || N/A (8) || N/A (109) || Short || Medium || Activation is time to reach level 3 from zero charge. Startup is Sakkai. Just for fun. | |||
|- | |||
! EX {{Character Label|GGACR|Order-Sol}} | |||
| 76 || 8 || 84 || Short || Medium || Just for fun. | |||
|- | |||
! {{Character Label|GGACR|Potemkin}} | |||
| 98 || 17 || 115 || Short || High || True reversal according to hitbox viewer. | |||
|- | |||
! {{Character Label|GGACR|Robo-Ky}} | |||
| 80 || 18 || 98 || Short || High || Will most likely stun while airborne. | |||
|- | |||
! {{Character Label|GGACR|Slayer}} | |||
| 80 || 20 || 100 || Medium<sup>1</sup> || Medium || Travels pretty fast for slightly farther than roundstart. | |||
|- | |||
! {{Character Label|GGACR|Sol Badguy}} | |||
| 76 || 15 || 91 || Short-Medium || Low || Reaches pretty far, but at the height where it probably won't hit anything. | |||
|- | |||
! {{Character Label|GGACR|Testament}} | |||
| 60 || 32 || 92 || Medium || Low || | |||
|- | |||
! {{Character Label|GGACR|Venom}} | |||
| 44 || 26 || 70 || Short || Low || | |||
|- | |||
! {{Character Label|GGACR|Zappa}} | |||
| 76 || 6 || 82 || Very Short || Medium || Command grab | |||
|} | |||
:1: Range is for maximum distance, thus startup is only true if activated point blank. | |||
==Misc== | |||
===Quick Ref=== | |||
{{#cargo_query:tables=MoveData_GGACR | |||
|fields=chara,input,name,startup | |||
|where=onBlock="-12" | |||
|format=dynamic table|order by=_rowID|rows per page=100 | |||
}} | |||
==Tier Lists== | |||
===+R 1.01 (Koichi)=== | |||
January 2013 | |||
{{#invoke:Tier List|drawTierList | |||
|GGACR | |||
|S;Kliff,Faust,Zappa | |||
|A;Millia,Chipp,Jam,Anji,Axl,I-No | |||
|B;Eddie,Potemkin,Baiken,Johnny,Dizzy,Slayer,A.B.A,Order-Sol | |||
|C;Sol,Ky,May,Venom,Testament,Bridget,Robo-Ky | |||
|D;Justice | |||
}} | |||
===+R 1.01 (Dogura)=== | |||
Also Januray 2013 | |||
{{#invoke:Tier List|drawTierList | |||
|GGACR | |||
|S;Faust,Chipp,Zappa | |||
|A;Millia,Baiken,Jam,Dizzy,Slayer | |||
|B;Sol,May,Eddie,Potemkin,Axl,Johnny,I-No,Robo-Ky,Order-Sol,Kliff | |||
|C;Ky,Anji,Venom,Testament,A.B.A | |||
|D;Bridget,Justice | |||
}} | |||
===+R Personal=== | |||
<section begin="OODs_Tier_List" /> | |||
''Unordered within tiers'' | |||
{{#invoke:Tier List|drawTierList | |||
|GGACR | |||
|S;Baiken,Chipp,Dizzy,Faust,Millia | |||
|A;A.B.A,Axl,Kliff,May,Testament,Zappa | |||
|B+;Jam,Johnny,Justice,Slayer,Sol | |||
|B;Bridget,Order-Sol,I-No,Potemkin | |||
|C;Anji,Eddie,Venom | |||
|D;Ky,Robo-Ky | |||
}} | |||
<section end="OODs_Tier_List" /> | |||
===Justice MU Thoughts=== | |||
{{#invoke:Tier List|drawTierList | |||
|GGACR | |||
|Advantage;A.B.A,Jam,Kliff,Ky,Potemkin,Robo-Ky,Slayer | |||
|Favorable;Anji,Baiken,Johnny,May,Venom | |||
|Even;Eddie,Justice,I-No,Sol | |||
|Slight Disadvantage;Chipp,Zappa | |||
|Unfavorable;Axl,Faust | |||
|Bad;Bridget,Dizzy,Millia,Testament | |||
|IDK;Order-Sol | |||
}} |
Latest revision as of 22:57, 24 April 2024
Stolen tables
Storing Files
K Nuke Manual Detonation Chart
Character | Can Run Under | Will Connect on Crouching Block? | Will Hit Neutral Crouch? | Notes |
---|---|---|---|---|
A.B.A | No | No | No | |
Anji Mito | No | Inconsistent | No | |
Axl Low | Yes1 | Inconsistent | Inconsistent | |
Baiken | No | No | No | |
Bridget | No | No | No | |
Chipp Zanuff | No | No | No | |
Dizzy | No | Inconsistent | Depends on Idle Animation | |
Eddie | No | No | No | |
Faust | Yes | No | No | |
I-No | No | No | Depends on Idle Animation | |
Jam Kuradoberi | No | No | No | |
Johnny | No | Inconsistent | Depends on Idle Animation | |
Justice | No | Yes | Almost Guaranteed | |
Kliff Undersn | Yes | No | No | |
Ky Kiske | No | No | Depends on Idle Animation | |
May | No | No | No | |
Millia Rage | Yes | Inconsistent | No | |
Order-Sol | Yes1 | Inconsistent | Inconsistent | |
Potemkin | No | Yes | Yes | |
Robo-Ky | No | Yes2 | Almost Guaranteed2 | |
Slayer | No | No | Almost Guaranteed | |
Sol Badguy | Yes1 | Inconsistent | Inconsistent | |
Testament | No | No | Depends on Idle Animation | |
Venom | No | No | No | |
Zappa | Yes | No | No |
- 1: Can be hit during specific parts of running animation
- 2: Must detonate behind him
Bandit Revolver Block Frame Advantage
Characters | Hitbox Number | Frame Advantage | Notes |
---|---|---|---|
Anji, Axl, Eddie, Johnny, Justice, Slayer, Order-Sol, Sol, Testament, Venom |
1st | -4~-2 | Will only hit very close, otherwise goes to hitbox number 2. Hits most characters on 2nd active (-3 on block). Anji, Justice confirmed on 1st active. |
Jam, Dizzy, I-No, Millia, Potemkin | 2nd | -1~0 | The more common one to hit. |
ABA, Bridget, Chipp, Faust, Ky, May, Robo-Ky, Zappa | 3rd | +1~+2 | Max range of the move. Hits crouching Potemkin. |
Baiken, Kliff | 4th | +3~+4 | Hits all other crouchers. |
Hitboxes 3 and 4 will almost always hit on 1st active frame.
236236S Hit Advantage
Characters | Advantage |
---|---|
A.B.A | +79 |
Anji | +33 |
Axl | +34 |
Baiken | +50 |
Bridget | +54 |
Chipp | +20 |
Dizzy | +12 |
Eddie | +20 |
Faust | +27 |
I-No | +32 |
Jam | +35 |
Johnny | +46 |
Justice | +1 |
Kliff | 0 |
Ky | +44 |
May | 0 |
Millia | +40 |
Order-Sol | +32 |
Potemkin | +78 |
Robo-Ky | +44 |
Slayer | +61 |
Sol | +32 |
Testament | +14 |
Venom | +36 |
Zappa | +49 |
IK Usage Guide
Reference Chart
Character | IK mode activation | Startup | Total | Range | Stun potential | Notes |
---|---|---|---|---|---|---|
A.B.A | 68 | 36 | 104 | Short | Medium | |
Anji Mito | 54 | 21 | 75 | Fullscreen1 | Low | Travels from the edge of screen, making the startup a lot longer in practice. Disables screen zooming until recovery. |
Axl Low | 90 | 28 | 118 | Long | Low | |
Baiken | 84 | 17 | 101 | Fullscreen1 | Medium | Travels somewhat fast, max distance around 2/3 of the stage. |
Bridget | 60 | 13 | 76 | Medium1 | Very Low | Takes a few frames to reach max distance. |
Chipp Zanuff | 94 | 56 | 150 | Short-Medium | Low | Short at ground height. Roundstart distance at jump height. 0 frames post flash. |
Dizzy | N/A (30) | 106 | 136 | Short | Medium | Activation is minimum charge time. Requires non jumpable state and has slow input. Executed fast will still be faster than Chipp's. |
Eddie | 68 | 13 | 81 | Short | Low | Very low profile frames during IK mode activation. |
Faust | 82 | 17 | 99 | Medium | Medium | |
I-No | 76 | 15 | 91 | Short | Low | |
Jam Kuradoberi | 54 | 17 | 71 | Long1 | High | Travels pretty fast for slightly less than half screen. |
Johnny | 54 | 17 | 71 | Fullscreen1 | Medium | Travels very slow. |
Justice | 74 | 12 | 86 | Fullscreen1 | Medium | Travels extremely fast. |
Kliff Undersn | 100 | 23 | 123 | Long1 | Very High | Travels somewhat slow for slightly more than half screen. FB Chop > RC > IK is unmashable. |
Ky Kiske | 46 | 17 | 63 | Long | Low | |
May | 70 | 16 | 86 | Short | Very High | Command grab. True reversal. |
Millia Rage | 66 | 34 | 100 | Fullscreen | Low | Tracks. |
Order-Sol | N/A (101) | N/A (8) | N/A (109) | Short | Medium | Activation is time to reach level 3 from zero charge. Startup is Sakkai. Just for fun. |
EX Order-Sol | 76 | 8 | 84 | Short | Medium | Just for fun. |
Potemkin | 98 | 17 | 115 | Short | High | True reversal according to hitbox viewer. |
Robo-Ky | 80 | 18 | 98 | Short | High | Will most likely stun while airborne. |
Slayer | 80 | 20 | 100 | Medium1 | Medium | Travels pretty fast for slightly farther than roundstart. |
Sol Badguy | 76 | 15 | 91 | Short-Medium | Low | Reaches pretty far, but at the height where it probably won't hit anything. |
Testament | 60 | 32 | 92 | Medium | Low | |
Venom | 44 | 26 | 70 | Short | Low | |
Zappa | 76 | 6 | 82 | Very Short | Medium | Command grab |
- 1: Range is for maximum distance, thus startup is only true if activated point blank.
Misc
Quick Ref
chara | input | name | startup |
---|---|---|---|
chara | input | name | startup |
A.B.A | D+X | Blue Burst | 17 |
A.B.A | 6H[gm] | 11 | |
A.B.A | DAA[m] | Dead Angle Attack (Moroha) | 10 |
A.B.A | 236S > 46S > 63214S[m] | Condemnation | 14 |
Dizzy | 5D | 29 | |
May | 5[D] | Just Kidding~ | 35 |
Millia Rage | 5D | 27 | |
Order-Sol | 632146H Lv1 | Tyrant Rave ver. Omega Lv 1 | 5+10 |
Robo-Ky | 5D | 24 | |
Venom | 5D | 25 | |
Venom | 6P | 9 | |
Zappa | 236P | Hello, Three Centipedes | 10 |
Zappa | 236S | This Has Gotta Hurt | 12 |
Faust | 2D | 13 | |
Ky Kiske | 5D | 25 | |
Jam Kuradoberi | 2H | 9 |
Tier Lists
+R 1.01 (Koichi)
January 2013
S
A
B
C
D
+R 1.01 (Dogura)
Also Januray 2013
S
A
B
C
D
+R Personal
Unordered within tiers
S
A
B+
B
C
D