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Stolen tables

K Nuke Manual Detonation Chart

Character Can Run Under Will Connect on Crouching Block? Will Hit Neutral Crouch? Notes
A.B.A No No No
Anji Mito No Inconsistent No
Axl Low Yes1 Inconsistent Inconsistent
Baiken No No No
Bridget No No No
Chipp Zanuff No No No
Dizzy No Inconsistent Depends on Idle Animation
Eddie No No No
Faust Yes No No
I-No No No Depends on Idle Animation
Jam Kuradoberi No No No
Johnny No Inconsistent Depends on Idle Animation
Justice No Yes Almost Guaranteed
Kliff Undersn Yes No No
Ky Kiske No No Depends on Idle Animation
May No No No
Millia Rage Yes Inconsistent No
Order-Sol Yes1 Inconsistent Inconsistent
Potemkin No Yes Yes
Robo-Ky No Yes2 Almost Guaranteed2
Slayer No No Almost Guaranteed
Sol Badguy Yes1 Inconsistent Inconsistent
Testament No No Depends on Idle Animation
Venom No No No
Zappa Yes No No
1: Can be hit during specific parts of running animation
2: Must detonate behind him

IK Usage Guide

Reference Chart

Character IK mode activation Startup Total Range Stun potential Notes
A.B.A 68 36 104 Short Medium
Anji Mito 54 21 75 Fullscreen1 Low Travels from the edge of screen, making the startup a lot longer in practice. Disables screen zooming until recovery.
Axl Low 90 28 118 Long Low
Baiken 84 17 101 Fullscreen1 Medium Travels somewhat fast, max distance around 2/3 of the stage.
Bridget 60 13 76 Medium1 Very Low Takes a few frames to reach max distance.
Chipp Zanuff 94 56 150 Short-Medium Low Short at ground height. Roundstart distance at jump height. 0 frames post flash.
Dizzy N/A (30) 106 136 Short Medium Activation is minimum charge time. Requires non jumpable state and has slow input. Executed fast will still be faster than Chipp's.
Eddie 68 13 81 Short Low Very low profile frames during IK mode activation.
Faust 82 17 99 Medium Medium
I-No 76 15 91 Short Low
Jam Kuradoberi 54 17 71 Long1 High Travels pretty fast for slightly less than half screen.
Johnny 54 17 71 Fullscreen1 Medium Travels very slow.
Justice 74 12 86 Fullscreen1 Medium Travels extremely fast.
Kliff Undersn 100 23 123 Long1 Very High Travels somewhat slow for slightly more than half screen. FB Chop > RC > IK is unmashable.
Ky Kiske 46 17 63 Long Low
May 70 16 86 Short Very High Command grab. True reversal.
Millia Rage 66 34 100 Fullscreen Low Tracks.
Order-Sol N/A (101) N/A (8) N/A (109) Short Medium Activation is time to reach level 3 from zero charge. Startup is Sakkai. Just for fun.
EX Order-Sol 76 8 84 Short Medium Just for fun.
Potemkin 98 17 115 Short High True reversal according to hitbox viewer.
Robo-Ky 80 18 98 Short High Will most likely stun while airborne.
Slayer 80 20 100 Medium1 Medium Travels pretty fast for slightly farther than roundstart.
Sol Badguy 76 15 91 Short-Medium Low Reaches pretty far, but at the height where it probably won't hit anything.
Testament 60 32 92 Medium Low
Venom 44 26 70 Short Low
Zappa 76 5 81 Short Medium Command grab. True reversal.
1: Range is for maximum distance, thus startup is only true if activated point blank.


Banki Mesai Framechart

StartupThe time before an attack is active including the first active frame. For example, an attack with 10F startup means the attack will do nothing for 9 frames, then hit the opponent on the 10th frame. frames
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ActiveThe active frames of an attack refers to the amount of time an attack can hit the opponent. Frames
InactiveFrames in the middle of multi-hit attacks which cannot hit the opponent, but are after the move has become active at least once. Frames
RecoveryThe recovery of an attack refers to the amount of time an attacker must wait before he may perform another action, even blocking. Frames
Special RecoveryThe recovery of an attack refers to the amount of time an attacker must wait before he may perform another action.Recovery frames which happen under abnormal conditions, such as after landing. Frames


Quick Ref

chara input name startup
chara input name startup
Venom 5D 25
Venom 6P 9
Millia Rage 5D 27
May 5[D] Just Kidding~ 35
Robo-Ky 5D 24
Jam Kuradoberi 2H 9
Faust 2D 13
Zappa 236P Hello, Three Centipedes 10
Zappa 236S This Has Gotta Hurt 12
Dizzy 5D 29
A.B.A D+X Blue Burst 17
A.B.A 6H[gm] 11
A.B.A DAA[m] Dead Angle Attack (Moroha) 10
A.B.A 236S > 46S > 63214S[m] Condemnation 14
Order-Sol 632146H Lv1 Tyrant Rave ver. Omega Lv 1 5+10
Ky Kiske 5D 25

Zappa table

4H corner throw pickup
Character 5P/2P Last Edguy
A.B.A 3F/4F 6F
Anji Mito 1F2 3F
Axl Low 4F 6F
Baiken 3F1 5F
Bridget 4F1 6F
Chipp Zanuff 1F 3F
Dizzy 1F2 2F
Eddie 1F2 3F
Faust 5F 7F
I-No 4F 6F
Jam Kuradoberi 2F/3F 5F
Johnny N/A 2F
Justice 3F 5F
Kliff Undersn 1F 3F
Ky Kiske 1F2 3F
May 2F 4F
Millia Rage 1F 3F
Order-Sol 1F 3F
Potemkin 6F 8F
Robo-Ky 1F2 3F
Slayer 1F 3F
Sol Badguy 1F 3F
Testament N/A N/A
Venom N/A 2F
Zappa 1F 3F
1: 5P doesnt link to jP due to height
2: 2P only

Upscale Test